ESA Spends $1.2 Million in Q1 Lobbying Efforts

June 4, 2010

The videogame industry lobby, the Entertainment Software Association, spent nearly $1.2 million USD during the first quarter of this year to lobby on a variety of issues including the regulation of video game content, First Amendment protection, copyright enforcement and other issues, according to an Associated Press story citing a recent disclosure report. The lobbying effort is up 23 percent from the fourth quarter of 2009, where the ESA spent $980,000.

From January - March of this year the ESA also lobbied on broadband deployment, green cards for skilled foreign workers and the H1-B visa program. The increased efforts probably have a lot to do with the Supreme Court's review later this year of California's Videogame law..

According to the AP, its targets included the Federal Trade Commission, Federal Communications Commission, the Justice Department, the FBI, Congress and other agencies. OpenSecrets.org lists a total of 16 agencies that the ESA lobbied including the Dept of Commerce, Dept of Homeland Security, Dept of Justice, Dept of State, Environmental Protection Agency, Federal Bureau of Investigation, Federal Communications Commission, Federal Trade Commission, National Security Council, Natl Telecom & Information Admin, Office of US Trade Representative, Patent & Trademark Office, US Copyright Office, US Customs Service, US House of Representatives and the US Senate.

Source: AP

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Re: ESA Spends $1.2 Million in Q1 Lobbying Efforts

Its a shame the public dose not have such lobbists on thier side.....


I have a dream, break the chains of copy right oppression! http://zippydsmlee.wordpress.com/2010/05/21/cigital-disobedience/


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

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DorthLousI love how she plays the "I'm a parent, you're a gamer, you couldn't understand" card... I'm a parent and I find her position despicable...05/23/2013 - 4:16pm
E. Zachary KnightShe didn't address your questions because she doesn't have any answers.05/23/2013 - 3:38pm
Andrew EisenI replied to her comment. Maybe in a few weeks I'll get a reply.05/23/2013 - 3:24pm
Thomas Riordan@Andrew Eisen To what bowling alley does she go that puts sexual images in the faces of 6 year olds?05/23/2013 - 3:17pm
Andrew EisenWell, it took a month but Linda Stender finally replied to me... and didn't address a single one of my questions. http://aswlindastender.com/2013/04/23/follow-up-video-games-and-their-effect-on-children/05/23/2013 - 3:13pm
ImautobotAlso, from a tech perspective the PS4 is apparently already winning. http://bgr.com/2013/05/22/xbox-one-vs-playstation-4-specs/05/23/2013 - 3:12pm
ImautobotSony's PS4 motto should be "We play games." Microsoft's should be "We play games, when we're not rewinding your tapes."05/23/2013 - 3:11pm
Andrew EisenOh look, Dying Light was just announced For Everything But Wii U. That's 73.05/23/2013 - 2:06pm
james_fudgeZippy: they said the same thing about Cell. How did that turn out.05/23/2013 - 1:28pm
Andrew EisenNeed for Speed Rivals is coming out For Everything But Wii U - PS3, 360, PC, PS4 and Xbox One. That brings the grand total up to 72.05/23/2013 - 12:55pm
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E. Zachary KnightNew Humble Bundle Weekly Sale. Alan Wake: https://www.humblebundle.com/weekly No Linux or Mac support. :(05/22/2013 - 1:46pm
E. Zachary KnightMicrosoft talks about the lack of backward compatability. You're backwards. http://www.gamasutra.com/view/news/192801/If_youre_backwards_compatible_youre_really_backwards.php05/22/2013 - 1:39pm
E. Zachary KnightThat is absolutely nuts there. As bad an experience XBox Indie Games was, the problems weren't with the self published side of things. Forcing a publisher onto independent studios is not going to help.05/22/2013 - 10:43am
MaskedPixelantehttp://www.eurogamer.net/articles/2013-05-22-microsoft-wont-let-indies-self-publish-on-xbox-one And the hits just keep on coming.05/22/2013 - 9:20am
 

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