Ogmento Shores Up Ranks with Industry Vets

June 29, 2010 -

Ogmento, a company that sees the future of gaming rooted in "augmented reality," (games that combine the real word with virtual worlds) is shoring up its ranks with three video game industry veterans. The company announced today that it has hired three people that have collectively worked for such companies as Looking Glass, Pandemic, Sony Online, Electronic Arts Mobile, Alchemic Productions, and more. The three new hires are Rick Ernst, who will serve as lead game designer; Tim Hernandez, who has been named Director of Production; and James Chung who has signed on as the company's new Art Director.

Rick Ernst is a 15 year veteran of the video games industry having worked for such companies as Looking Glass, Pandemic and Sony Online, and independently as a contractor and consultant. He is also the co-founder of Alchemic Productions in Los Angeles, a production company that works with artists, film makers and authors.

Tim Hernandez brings over six years of mobile gaming expereince to the table and has worked on such franchises as Spider-Man, X-Men, The Sims, Madden NFL Football and Need for Speed. Most recently he worked at Electronic Arts Mobile where he served as the Development Director of the Future Technologies team.

Finally, James Chung has worked on top-selling game titles as an Artist and Art Director. His experience includes concept art, character design, and storyboarding for the film and animation industry as well.

No doubt these three will attempt help the company create augmented reality games that don't suck. The company's first title, "Put Aa Spell,' is a spelling game for iPhone featuring a cute Panda that you can interact with. The gameplay is layered over the real environment, which is brought into the game using the iPhone's built-in camera. While the gameplay is pretty simplistic in its current stage of development it is certainly interesting. Of course Sony has been doing AR games like Eye of Judgment and all of its crazy EyeToy games for years, so it will be interesting to see how Ogmento plans to advance the field..


 
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InfophileI know the ZE series was in the red in Japan, but international series boosted it to profitability. That may not mean it's more profitable in the west, but it does mean ZE3 wouldn't exist without the western market.07/04/2015 - 7:54am
Consterwhy aren't "Video game players" an option on the poll? :P07/04/2015 - 5:19am
Andrew EisenThat was quick! Pretty accurate cosplay of the new Ghostbuster uniform and proton pack: https://twitter.com/mirabellemusing/status/61673135125394227207/03/2015 - 6:23pm
Matthew Wilson@mast I dont know, but I do know it got a cult fallowing here.07/03/2015 - 6:22pm
MastermuneWasn't the Zero Escape series more popular here than in Japan?07/03/2015 - 6:19pm
Matthew Wilson@mast given the game was revealed in the US, I wouldnt be shocked if it was released at the same time.07/03/2015 - 6:15pm
MastermuneI don't trust the big AAA worldwide simultaneous releases though.07/03/2015 - 5:57pm
Mastermune@Infophile I have come to the conclusion that smaller games like zero escape, JRPG's and the like are actually worth preordering sinc they are limited quantities and since they usually release in japan first we know if there are any issues.07/03/2015 - 5:56pm
Infophile@Matthew! Awesome news. I'd preorder on that shout alone if I didn't have a policy against preordering anymore.07/03/2015 - 5:16pm
Matthew Wilsonzero escape 3 was announced today.07/03/2015 - 4:21pm
Matthew Wilson@pnx I am guessing a ddoss since that is what happened to neogaf, but sony needs to do a investment in psn as a whole. steam is still the most reliable and fastest digital platform I use.07/03/2015 - 3:06pm
PHX Corphttp://www.vg247.com/2015/07/03/psn-is-down-sony-investigating/ not again: PSN is down, Sony investigating07/03/2015 - 3:04pm
Matthew Wilsonhttp://www.vg247.com/2015/07/03/digital-extremes-trespasser-keystone-pc/ if true, this is funny and embarrassing for Digital Extremes. companies need too have better security.07/03/2015 - 2:57pm
Matthew Wilsonhttp://www.gamespot.com/videos/the-point-destiny-the-hardcore-gamers-slot-machine/2300-6425852/ this is very good, and well researched.07/03/2015 - 12:41pm
InfophileOther features to become standard: The ability to remap controls however the hell I want. Quicksave at any time (especially for handheld and mobile games). Plus everything Andrew said07/03/2015 - 10:43am
InfophileRegion-freeing becomes tricky for games with a strong online component though, especially when the servers are run by different branches in different regions.07/03/2015 - 10:41am
InfophileI'm in favor of getting rid of region-locking for any purchased games. I can understand an exception for free, ad-supported games, as many ads are only relevant in certain regions, and it's a ridiculous hassle to get ads for all regions.07/03/2015 - 10:40am
PHX Corphttp://kotaku.com/payday-2-has-been-broken-on-xbox-one-for-three-weeks-1715384186 Payday 2 Has Been Broken On Xbox One For Three Weeks07/03/2015 - 8:44am
Matthew Wilsonhttps://www.reddit.com/r/OutOfTheLoop/comments/3bxduw/why_was_riama_along_with_a_number_of_other_large/ here is a more complete acount of whats going on.07/03/2015 - 1:32am
Matthew Wilsonredit is on fire right now. most subreddits have been set to private.07/03/2015 - 1:24am
 

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