Why Don’t Politicians Leverage Games More?

July 1, 2010 -

An article on The Game Reviews.com notes that while videogames have emerged into a “significant cultural force,” only a handful of games have been made in order to communicate political ideas.

Author Andy Johnson outlines a few games that attempted such incorporation, like America’s Army, Full Spectrum Warrior and religious games like Left Behind: Eternal Forces and The Bible Game, before describing a few games that feature a pure political bent, like the Bushgame and September 12th.

While politicians have been quick to latch on to social media tools to spread their message, Johnson says that it would be difficult for elected officials to latch on to videogames because their interactive nature breeds “unpredictability.” He continued:

Party-political communication and PR is a veritable minefield, and adding a new dimension to the process - especially one as complex and interactive as gaming - probably presents too many risks and uncertainties to politicians for us to be able to expect any party-political games for the foreseeable future.

The author thinks that games could help with one particular area of politics—policy-making:

It is conceivable that a game could be designed which could help a political party better understand the policy orientations of voters, allowing them to more accurately target their campaigns and manifestos. Such a game could act as a kind of high-concept playable survey, teasing out the policy preferences of its players and communicating them via the internet to the politicians.

As the videogame generation continues to age, Johnson believes that the “interactivity, dynamism and verve” of videogames will ensure that the genre begins to have more of an impact on political issues.

Comments

Re: Why Don’t Politicians Leverage Games More?

"After having played Deus Ex, I have revised all of our policies to the extent of directing all of our resources into nano-augmentation technology, because goddamn do I want to become a god and rule the world!"

Seriously, it's a fair point. Several games at least feature politics (Look at Shepherd's dealings with the Council, human Alliance and the alien races in the original Mass Effect) but I know of few that directly focus on modern political issues. I always thought the main campaign of Modern Warfare 2 was, in parts, a tongue-in-cheek parody of American military policy and how conflict can continually expand to all-out war, but that's hardly politics in the context Johnson is looking at.

As for religion in games, never. I think it was Eurogamer that asked several key designers about this and one (Molyneux I think) said that you will almost never see a mainstream, major developer heavily take on religion in a game because it is just too damn risky for a publisher to fund it due to the potential backlash. Like politics, plenty of games have featured religion, but very few games have completely revolved around it or looked at the subsequent issues.

Even then, games are often escapism and regular political discourse is likely something that gamers really don't want to see anyway.

Re: Why Don’t Politicians Leverage Games More?

"As for religion in games, never."

Assassin's Creed (the original - the sequel not so much) is arguably all about religion vs. atheism.

But don't tell that to the Christian Right. We seem to have gotten away with it so far, LOL.

Re: Why Don’t Politicians Leverage Games More?

I'd definitely put it down as 'arguably' - as I progressed through AC1, I thought the game was coming to Altair concluding that religion was fuelling all of the war in the Middle East and that it wasn't true, but it doesn't quite come to that. It helps that religion isn't so much of the focus and instead it's more what humans are doing with it - namely using it as an excuse to wage war and commit atrocities.

I'd say that it's less atheism and more rationality, objectivity and reason, summarised well by Altair's quote of "Nothing is true, everything is permitted." After the events of AC1, people begin to flock to Altair's order because they realise they can live like that, they don't need to zealously follow the other religious doctrines.

This could be a lengthy article in itself, so I'll leave it at that. :]

Re: Why Don’t Politicians Leverage Games More?

Most also don't want to lose the scared stupid parent vote.

Re: Why Don’t Politicians Leverage Games More?

I think they (politics religion army etc etc take your pick) should keep their filthy hands off games frankly I wish they would get their hands off everything other than what their job is supposed to be.

 
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Andrew EisenIf you see something you think we should cover, let us know!11/21/2014 - 1:11pm
WonderkarpAnd the GamerGate Girls Huffington Post Video should have been on this site weeks ago http://www.huffingtonpost.com/2014/10/15/female-gamers-gamergate_n_5990310.html11/21/2014 - 12:46pm
Wonderkarpits not getting dropped, Monte. Its become a defiant cry in the face of adversity and lies11/21/2014 - 12:42pm
Wonderkarphttp://press.gamergate.me/dossier/ The GamerGate Press Site. All the Information and Evidence that supports their arguments and goals. This is the 5th time I've posted this.11/21/2014 - 12:40pm
MonteIts why i feel that they would be better off dropping the gamergate tag. The tag is far to tainted and they attract the anti-fem trolls. Find a new tag, loose the baggage and then you can have a discussion on journalism free of distractions11/21/2014 - 12:40pm
WonderkarpGG got together and put together a press site that contains all their evidence and arguements in a single easy FAQ. I've posted it here many times to silence.11/21/2014 - 12:36pm
MonteIt does seem like GG spends more time trying to defned itself from accusations than actually talking about journalism; hence one reason why they keep coming back to the topic of feminists despite them having nearly nothing to do with gaming journalism11/21/2014 - 12:36pm
Wonderkarpwhat do you mean "Their own fault"? are you saying its Gamergates fault that the 11 dead gamer articles were written? that it was GamerGates fault when they got together to cry out that they were shouted down by louder megaphones?11/21/2014 - 12:35pm
NeenekoThere is unity of attack, and unity of defense, but not of message or identity. Which the group's own defensiveness has blinded to them since it is chalked up to 'media is out to get us' as opposed to their own fault.11/21/2014 - 12:10pm
NeenekoOh unity I will give you, it is one of the group's weakest points.11/21/2014 - 12:07pm
WonderkarpI dont think so. There's a lot of Unity in Gamergate. OPSkynet has only strengthend the group and brought people together. and I spent a couple months "Gorillas in the Mist"ing the group11/21/2014 - 11:54am
NeenekoYou might be a bit too deep in that trench then if you are missing the other factions.11/21/2014 - 11:51am
MaskedPixelantehttp://www.joystiq.com/2014/11/21/sunset-overdrive-free-this-saturday/ Sunset Overdrive free on the XBO tomorrow only.11/21/2014 - 11:43am
Wonderkarpthere also arent "Various Factions" in GamerGate. No Harrassment has been linked directly too GamerGate. I'm deep in the trenchs and there arent any factions.11/21/2014 - 11:38am
NeenekoI would disagree that it has 'never been the case', for various factions perhaps not, but what made GG blow up was the intersection between submerged issues, and that is one of them.11/21/2014 - 11:33am
Neeneko@Zippy - to a point, but consumers also tend to like what they are already comfortable with, so tropes in general tend to have a comforting feel. Just like mechanics and controls tend to be similiar.11/21/2014 - 11:31am
ZippyDSMleeAren't most sexiest tropes jsut cheap/poor creativity more so than pure markaibility?11/21/2014 - 11:19am
Wonderkarpbut some people have been successfull in drawing attention too themselves to steer the conversation from ethics in journalism to women in gaming when that has never been the case.11/21/2014 - 11:17am
WonderkarpZachary, not really. the Quinn story was just more gas to a ready to burn fire. If it wasnt her, it would have been some other scandal just waiting to happen. Just look at Doritosgate. It was the 11 Dead Gamer articles that threw the match in the fire.11/21/2014 - 11:16am
PHX Corphttp://www.polygon.com/2014/11/21/7258775/ubisoft-suggests-assassins-creed-unity-players-remove-all-game Ubisoft suggests Assassin's Creed Unity players remove all game contacts to prevent crashes -Facepalm-11/21/2014 - 10:56am
 

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