AU Senator: Arcade Games That Offer Prizes Train Kids to Gamble

July 7, 2010 -

Australian Senator—and fervent anti-gambling crusader—Nick Xenophon (pictured) is turning his attention to arcade games that feature gambling elements, saying that such entertainment is a “training ground” for children to learn how to gamble.

Xenophon, who previously took on mobile and PC games based on slot machines (or pokies as they are called Down Under), was joined in his latest contention by Charles Livingstone, a Monash University “electronic gaming expert,” who told the Age that such arcade games achieved a pair of purposes: “to indoctrinate kids to gambling, to make them think this is a normal part of life; and to lure children, and with them their parents, into the pokie venues.”

Calling for action from the federal government, Xenophon stated, “Legislation needs to change because these machines are a training ground for pokies. It puts kids at risk.” He added, “While mum and dad are playing pokies inside, the kids are getting trained on redemption [arcade] games just a few metres away.”

Australian Leisure and Hospitality Group spokesperson David Curry defended the venues, saying, “Quite simply, we operate family venues with a variety of entertainment opportunities for children included within that.”


Thanks Ryan!


Comments

Re: AU Senator: Arcade Games That Offer Prizes Train Kids ...

Any activity which involves some element of risk which results into a significant gain or loss can be considered gambling.

The thing is, there's a lot of that scattered in all kinds of videogames - from upgrading equipment in an MMO, using a pokeball to capture your pokemon, opening a random item chest, breeding your monsters/pets in game, etc. A lot of game elements are based on chance, some of the more rewarding ones usually involve risking something precious to the gamer to be able to have a chance at getting something more valuable. It's how you keep gamers continually interested and coming back for more.

Re: AU Senator: Arcade Games That Offer Prizes Train Kids ...

Xenophon is actually a pretty straight shooter and get's himself well informed when dealing with issues (such as the internet filter) outside his area of expertise.  The guy has a real bone for gambling though but generally he's seen as a positive force on the senate.

 

Re: AU Senator: Arcade Games That Offer Prizes Train Kids ...

Somehow I gather his definition of this is going to extend to games that give tickets too.

Re: AU Senator: Arcade Games That Offer Prizes Train Kids ...

A quick look at Wikipedia's entry on Australian healthcare says they have private insurance companies (in addition to government healthcare).

Just sayin'.

Re: AU Senator: Arcade Games That Offer Prizes Train Kids ...

From what I remember reading, Australia has (or had, it was a while ago) quite a gambling problem. And this makes sense, as chance based games definitely fall into the gambling category.

Re: AU Senator: Arcade Games That Offer Prizes Train Kids ...

There is only 1 game that I've seen that is purely chance and another that has a chance like option to play the game.  Colorama is pretty much Roulette for kids.  Spin to win does have a free spin option, but it is 1 out of the 7 slots on the roll-down section that the ball could end up on (4 of which will move the wheel left or right by 1 or 3 spaces, one of which that will keep the wheel in place, and one will move it to the next Bankrupt on the machine)

Re: AU Senator: Arcade Games That Offer Prizes Train Kids ...

Australian Senator—and fervent anti-gambling crusader—Nick Xenophon (pictured) is turning his attention to arcade games that feature gambling elements, saying that such entertainment is a “training ground” for children to learn how to gamble.
 

Why I feel the urge to bang my head against a wall 20 times? This people need to live in a thrid world country so that way they can know what is it a real social-issue related to children, not fucking co-op games.

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Re: AU Senator: Arcade Games That Offer Prizes Train Kids ...

I'm sorry, but I don't understand what you are trying to say with that comment. Are you implying they should work on problems like child soldiers? Extreme poverty? High infant mortality rates? Australia focuses on crap like this because they don't have the same social issues as a third world country, and I can guarantee that if not for the recession and the wars in the U.S.A., they would be focusing on shit like this as well.

Re: AU Senator: Arcade Games That Offer Prizes Train Kids ...

If he's going after straight-up chance machines, great, I'm all for it.  But he'd better stay away from Skee-Ball.

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Fangamer

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Fangamer

Re: AU Senator: Arcade Games That Offer Prizes Train Kids ...

Strange thing is, if you go coin-op in Canada, you are generally not allowed to have 'chance' in the first place.  I used to work on arcade games that shipped to canada and we were required to make all the games deterministic.....

 
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Mattsworknameof players, over and over for the last seveal years. Among non RPG games, which make up the vast majority of current games, I think that you still see a large scale disparity between male and female in the AAA industry.07/01/2015 - 1:36am
Mattsworknamewilson. Out of RPG players yes, thats true, and in pc ciricles im not suprised, but RPGS make a small fraction of Console games these days and while pc gaming is seeing a resurgance, MMOs are actually retracting in size , as shown by WOW losing millions07/01/2015 - 1:33am
Matthew Wilsonhere is the study to prove it. http://www.pcgamer.com/researchers-find-that-female-pc-gamers-outnumber-males/07/01/2015 - 1:17am
Matthew Wilson@matt wrong over half of rpg players, both singleplayer and mmos, are female.07/01/2015 - 1:15am
MechaCrashRight, women don't usually play AAA games because none are aimed at them because they don't play them because none are aimed at them because okay you see where I'm going with this.07/01/2015 - 1:11am
MattsworknameI think the better path is this, more games built to give you the Choice of playing as male or female, and give the females good voice actors07/01/2015 - 1:08am
Mattsworknameup more then a fraction of the AAA games industry, but they make up a much larger part of the moble market.07/01/2015 - 1:04am
Mattsworknameandrew is right, to a point, as you are seeing a slow increase of women in games, but the sales shows that the lions share of gaming money comes from a male demo, and while andrew is right that it is changing, it's gonna be a LONG time before women make07/01/2015 - 1:04am
Andrew EisenI think more professional gamblers should get into games publishing. They'll play the odds but they'll also take risks to maximize profits.06/30/2015 - 11:57pm
Andrew EisenAt the end of the day, the ball is rolling and it's rolling in the right direction. Maybe not as fast as we'd like, but it is moving. All we can do is play the games that interest us and make our thoughts known.06/30/2015 - 11:55pm
Matthew Wilsonits unfortunate that the dataset is so tiny for female leads, and is a mixed bag, so money people get the wrong idea.06/30/2015 - 11:54pm
Andrew Eisen"Duke Nukem Forever sold poorly. See? Games staring white guys don't sell!" Pretty silly thing to say.06/30/2015 - 11:50pm
Andrew EisenOr, at the very least, that gamers aren't turned off by female leads.06/30/2015 - 11:49pm
Matthew Wilsonyou would think games like metriod, portal and tomb raider would show that it work, but hopefuly those knew ones will.06/30/2015 - 11:47pm
Andrew EisenBut, luckily strides are being made and the money peoples are slowly learning that diversity -> larger targeted audience -> more potential dollars.06/30/2015 - 11:43pm
Andrew EisenSure does. That's why there should be more than just one or two attempts. (7 games at E3 with female leads and 35 with a gender option. I think it's safe to say that not all of these will fail!)06/30/2015 - 11:42pm
Matthew Wilsonthat puts alot of presure on the early stuff to do well. lets hope games like recode and harizon are good, and sell well.06/30/2015 - 11:38pm
Andrew EisenLuckily, money people also like to follow trends. So, it's a "simple" matter of making proper representation a trend. And wouldn't you know it, we're seeing the beginnings of exactly that!06/30/2015 - 11:34pm
Andrew EisenBut yeah, money people are risk averse. That's why we see so many sequels, reboots, and adaptations. To a lot of money people, "there's no evidence this works because it's rarely ever been tried" is the same as "this doesn't work."06/30/2015 - 11:33pm
Andrew EisenThat's why I think it's worth convincing the money peoples that proper representation (in any of its forms) isn't a financial risk, it's the path to expanding your audience and making even MORE money!06/30/2015 - 11:32pm
 

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