Go into the Wild for Game Addiction Treatment

July 8, 2010 -

A wilderness-based addiction and substance abuse treatment center in Utah has added a rehabilitation track for young men addicted to the Internet and videogames.

Passages to Recovery begins treatment with a 40-day wilderness experience, which is then followed by on-site treatment. The center announced that its Clinical Director, Lucy Taylor, LPC, recently completed certifications in online gaming, anonymity in online relationships, pornography and infidelity, and the psychology of Internet misuse. Taylor was tutored by Kimberly Young, PsyD, from the Center for Internet Addiction Recovery.

Videogame addiction treatment will begin with “an assessment of the client’s patterns of use and the needs that are being met by gaming.” As Taylor explained, “Most people abuse the Internet or video games to meet an underlying need. Our goal is to help our clients decrease stress and increase pleasure without numbing themselves or trying to fill a void through video games or the Internet.”

Taylor continued, “An Internet addict may spend as much as 15 to 17 hours gaming, creating an online persona or acting out in an irresponsible way,” adding, “Because the behavior fills an important need for the individual, without treatment a desire to play can quickly turn into a need to play.”

While some can enjoy activities like gaming in moderation, Taylor warned that, “others are lured in by the fantasy, power, anonymity and freedom of the online world.”


Comments

Re: Go into the Wild for Game Addiction Treatment

This kind of seems like a lot of work to just tell people, 'GO OUTSIDE! STOP PLAYING GAMES AND GO OUTSIDE!'

People playing video games to massive degree is often a sign of a problem, not the problem itself. For me, the problem is utter boredom in a town that literally has nothing to do. We got a Wal-mart and that is it. Video games are a time sink I use to chill out for the bulk of my down time. I also fiddle around with musical instruments and read books from time to time too. I really want those activities to get an addiction support group. Getting guitars out of the hands of emo kids incessantly practicing their G Chord is just as important as keeping some dorks off their video games and internet.

"

Re: Go into the Wild for Game Addiction Treatment

I hope hunting isn't included, because giving real guns to those dangerously psychotic gamers with all their murder training would be a really bad idea. (sarcasm)

Re: Go into the Wild for Game Addiction Treatment

I kinda hope they do give them guns. It will either prove that video games do not make people violent or end with the deaths of some more sanctimonious bastards.

Re: Go into the Wild for Game Addiction Treatment

The last stamement seems confusing. Don't tell me they think moderate gamers are not lured by the  same qualities of the online world. That's why every gamer goes online to play games, regardless whether you do it moderately or excessively.

GameSnooper

Re: Go into the Wild for Game Addiction Treatment

"“Most people abuse the Internet or video games to meet an underlying need.""

Solution:

""Our goal is to help our clients decrease stress and increase pleasure without numbing themselves or trying to fill a void through video games or the Internet.”"

Translation:  "We don't like the sand you're sticking your head in, so we'll help you find some other sand to stick your head in."

"... and freedom of the online world."

Yes, because freedom is such a horrible thing, in ALL its forms.

Nightwng2000

NW2K Software

http://www.facebook.com/nightwing2000

Nightwng2000 is now admin to the group "Parents For Education, Not Legislation" on MySpace as http://groups.myspace.com/pfenl

Nightwng2000 NW2K Software http://www.facebook.com/nightwing2000 Nightwng2000 is now admin to the group "Parents For Education, Not Legislation" on MySpace as http://groups.myspace.com/pfenl
 
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MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
 

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