Secrecy Be Damned: ACTA Docs Leaked

July 16, 2010 -

While negotiators involved in the Anti-Counterfeiting Trade Agreement (ACTA) from various countries promised transparency, it seems more and more like the principles are running things like the CIA. But all that was made irrelevant this week when French advocacy group La Quadrature du Net posted the latest draft on its website. Dated July 1, the latest draft, which contains changes from the recent meeting in Lucerne, Switzerland, was posted on the group’s website Wednesday, transcribed and put in Wiki format.

The latest leaked draft was published mere hours after European Union officials said that there was a "disagreement between the negotiators" over whether to release the text. There was also a dust-up earlier this week when the European Commission briefed European members of parliament; Pirate MEP Christian Engström became angry when he was told that he could not disclose what was going on in the meeting. He was so angry that he left and took to his blog to complain about it.

So what does the latest round of leaked documents reveal? For one, serious differences remain between the U.S. and E.U. negotiator on key positions, transparency and terminology. The E.U. wants to exclude consumers from copyright infringement criminal sanctions, while the U.S. wants to leave that decision at the discretion of "signatory states." E.U. negotiators also want penalties for copyright infringement to be "fair and proportionate," whatever that means.

One thing that seems to have been removed is the idea that ISPs would have a "three strikes" policy when it comes to copyright infringement by users. The original idea was that, after three incidents, ISPs would cut users off.

Rights holders will now have to go to court to retrieve the identities of Internet users from their ISPs. An earlier draft said that rights holders would only need to provide notice of copyright infringement to an ISP in order to obtain the subscriber's identity information. As the recent case involving the US Copyright Group and Time Warner might indicate, this can prove to be a slow and painful process if an ISP doesn't want to cooperate..

There are other smaller changes found in the text at www.laquadrature.net. The next stop for ACTA negotiations is the U.S., with further stops planned before the end of the year. Parties involved in the negotiations include Australia, Canada, Japan, South Korea, Mexico, Morocco, New Zealand, Singapore and Switzerland. China, who many rights holders see as the "Great Satan" of piracy, and India - another country that has its fair share of infringement activity, are not involved in the process.

Source: PC World

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Comments

Re: Secrecy Be Damned: ACTA Docs Leaked

well, although this is nothing to be overjoyed with, things are looking at least a little bit better.

Re: Secrecy Be Damned: ACTA Docs Leaked

"One thing that seems to have been removed is the idea that ISPs would have a "three strikes" policy when it comes to copyright infringement by users. The original idea was that, after three incidents, ISPs would cut users off."

Well atlease this craptasic part of ACTA has been remove from the treaty. Now we just have to worry about the other craptasic parts of it.

http://www.magicinkgaming.com/

Re: Secrecy Be Damned: ACTA Docs Leaked

And all the craptastic copyright laws already on the books.

Re: Secrecy Be Damned: ACTA Docs Leaked

One shovelful at a time... 

 
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E. Zachary KnightSleaker, How is that different from every other credit card company targeting high school and college students?07/30/2014 - 1:40pm
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Papa Midnighthttp://www.escapistmagazine.com/articles/view/video-games/columns/experienced-points/12029-Has-EAs-Origin-Service-Improved-Any-Over-the-Last-Two-Years07/29/2014 - 8:25pm
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Matthew WilsonI am well aware that it requires more power, but if a GBA emulator could run well on a original psp, than it should work on a 3ds.07/29/2014 - 5:36pm
ZenThe reason the SNES could run Gameboy, or the Gamecube could run GBA was because their adapters included all of the necessary hardware to do it in the respective add-ons. The systems were just conduits for control inputs and video/sound/power.07/29/2014 - 4:51pm
ZenMatthew: Emulation takes more power than people realize to run a game properly. You can make something run on less, but Nintendo...as slow as they are at releasing them..makes them run as close to 100% as possible. Each game has its own emulator for it.07/29/2014 - 4:47pm
Matthew Wilsonkind of hard to believe since the 3ds is atleast as powerful as the gamecube hardware wise.07/29/2014 - 4:27pm
MaskedPixelanteYes, the 3DS has enough power to run 16-bit emulators, but not at the same time it's running the 3DS systems themselves. You could run the games, but you wouldn't get save states or Miiverse.07/29/2014 - 4:04pm
InfophileRunning GBA on 3DS shouldn't be hard. The DS had flashcarts sold for it that added just enough power to emulate GBA and SNES games, so the 3DS should have more than enough natively.07/29/2014 - 3:37pm
 

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