Videogame Playtime Turns Deadly For Charlotte Teen

July 21, 2010 -

A Charlotte, North Carolina teen was shot by a friend early Tuesday morning while playing a videogame, according to police, but the motive for the crime is still a "mystery." Investigators have charged another 15 year old - who was described as a friend of the victim - with murder Tuesday afternoon. The Charlotte-Mecklenburg Police Department is not releasing the name of the juvenile suspect due to his age, but they did identify the victim as Trevall Rembert.

Police say Rembert was killed while playing video games with several friends. According to sources speaking to WMFB News, at least a dozen teens were inside Rembert house at 2220 Tate Street in northwest Charlotte when the incident occurred.

The shooting, which is being described by some accounts accidental, occurred because the teens in the room were passing around a loaded shotgun. Police say they have interviewed all the teens that were at the scene but are frustrated because many of them are not being "up front about what happened, making it difficult for detectives to piece together what actually happened inside the house."

You can read more about the crime at WMF News.


Comments

Re: Videogame Playtime Turns Deadly For Charlotte Teen

It smells like a darwin award from the sound of it

Watching JT on GP is just like watching an episode of Jerry springer only as funny as the fights

America has just became its own version of the Jerry Springer Show after a bizarre moment in Florida involving a carnival worker.

Re: Videogame Playtime Turns Deadly For Charlotte Teen

Passing around a loaded shotgun....were they trying to get a darwin award?

Seriously that's just begging for someone to get shot. And anyone who would be that careless around a gun deserves what they get.

We all do stupid stuff sometimes, but sometimes even nature says "you are so stupid, I will kill you".

Re: Videogame Playtime Turns Deadly For Charlotte Teen

The shooting, which is being described by some accounts accidental, occurred because the teens in the room were passing around a loaded shotgun.

And people wonder why I'm in favour of making gun safety classes manditory...

Though I doubt it would have helped here.

Re: Videogame Playtime Turns Deadly For Charlotte Teen

What's the betting that the media at least WON'T look at the fact someone had left a freaking loaded shotgun lying around?

Re: Videogame Playtime Turns Deadly For Charlotte Teen

I call 100 dollar if the media doesn't investigate why the shotgun was lying around and left loaded.

 

Re: Videogame Playtime Turns Deadly For Charlotte Teen

according to police, but the motive for the crime is still a "mystery."

This is where police and parent will end up blaming video game for the shooting and probably not looking at the suspect's past to solve and connect the murder.

 

This is sad when I read this, I wonder how this will turn out.  Just hope they don't go pointing finger at video game. 

 

 
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Andrew EisenOh hell no. No, it took Nintendo a dog's age just to get to the point its competitors have been at for a while! (And it's still not there yet, in a lot of respects.)09/23/2014 - 2:26pm
IanCSame as PSN handles it, fi you are trying to say only nintendo do that.09/23/2014 - 2:23pm
Andrew EisenYou have to try to purchase something first. Pick a game, hit purchase and if your wallet doesn't have enough to cover it, you'll be given an option to "add exact funds" or something like that.09/23/2014 - 2:05pm
MonteI have seen no option for that on my 3DS; anytime i want to add funds it only gives me the option to add in denominations of $10, 20, 50 or 10009/23/2014 - 2:03pm
IanCWhat Andrew Wilson said. PSN is the same when you make a purchase over a certain price (£5 in the UK)09/23/2014 - 2:02pm
Andrew EisenNeither eShop charges sales tax either. At least in California.09/23/2014 - 2:00pm
Andrew EisenBoth Wii U and 3DS eShops allow you to add funds in the exact amount of whatever's in your shopping cart. If your game is $39.99, you can add exactly $39.99.09/23/2014 - 1:57pm
Infophile@Matthew Wilson: As I understand it, any regulations to force tax online would also set up an easy database for these stores to use, minimizing overhead.09/23/2014 - 1:30pm
MonteReally, the eshop just does next to nothing to make buying digitally advantagous for the customer. Its nice to have the game on my 3DS, but i can get more for less buying a physical copy at retail. And that's not even counting buying used09/23/2014 - 1:18pm
MonteIanC, The Eshop wallet system only lets you add funds in set denominations and the tax makes sure you no longer have round numbers so you ALWAYS loose money. A $39.99 game for instance requires you to add $50 instead of just $4009/23/2014 - 1:13pm
Matthew Wilsonbut thats just it those sites, even the small ones, sell all over the country.09/23/2014 - 11:12am
Neenekoeither that or it would follow the car model of today. big ticket items are taxed according to your residence, not where you buy them.09/23/2014 - 11:07am
NeenekoI doubt it would be the retailer that handles the tax in the first place. If it goes through it would probably be folded in as a service on the processor end or via 'turbotax' style applications.09/23/2014 - 11:05am
Matthew Wilsonsimple there are over 10k tax areas in the us for sales tax. it would be impossible for small online retailers to handle that.09/23/2014 - 10:55am
IanCWhats wrong with charging tax in an online shop?09/23/2014 - 10:47am
E. Zachary KnightI don't see why it would be that difficult to maintain one. Especially for a news outlet with multiple people on the payroll.09/23/2014 - 9:37am
Matthew Wilsonthey can, but will they? more inportantly will the traditional sites be willing to do the extra work to maintain the list?09/23/2014 - 9:02am
E. Zachary KnightSo how will it reduce the power of the traditional games press? They can create curated stores too.09/23/2014 - 8:39am
Matthew WilsonI think its a good thing, but it does mean traditional games press will have less power than ever before. To be fair most of the gaming press were never big on pc gaming anyways.09/23/2014 - 8:33am
E. Zachary KnightMatthew, is that a bad or good thing?09/23/2014 - 7:43am
 

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