EA Urges Utah to offer Game Industry Tax Breaks

July 22, 2010 -

On Wednesday, surrounded by Utah Governor Gary R. Herbert and other state and local officials, Electronic Arts executives had a "grand opening" of its offices in Salt Lake City to much applause. The office has actually been running in Salt Lake for three months, but this grand celebration allowed the public to get a look inside EA's new operation. The 20,000-square-foot office serves as a base to develop and manufacture games featuring pet and Nerf guns toys for children and families as part of an agreement it signed with Hasbro.

But after the ceremonial "grand opening," EA took the opportunity to strongly urge Utah lawmakers to give the videogame industry more tax incentives on par with what it currently gives the film industry. EA government affairs director Craig Hagan led the charge, saying that in other parts of the country, like Texas and Florida, and in Canada's Vancouver and British Columbia, governments are offering rebates on corporate income taxes of up to 42 percent to companies like EA.

"We're not competing with traditional brick-and-mortar business in Main Street," he said. "We're competing against other digital media companies across the world."

Hagan also said that the average wage for a game-industry employee is $92,000 a year and that the industry is larger than money generated from Hollywood films and music combined, bringing in about $20 billion worldwide every year.

Members of the Governor's Office of Economic Development said that some incentives are available to businesses like EA but the company did not use them. Gov. Gary Herbert added that Utah has been ranked highly among states in terms of places to work and places to start technology companies. Legislators at the party said that no incentive programs for the technology sector are on the table at this point in time, but they were willing to listen to EA executives about the issue.

Source: Desert News, Image Credit: Jason Olson


Comments

Re: EA Urges Utah to offer Game Industry Tax Breaks

Don't see it happening. Utah is effectively run by groups like the Eagle Forums and Mormon groups that are bent on getting all games declared the "spawn of Satan". Trying to encourage game development there is not likely to happen.

Re: EA Urges Utah to offer Game Industry Tax Breaks

But this EA branch is developing and manufacturing "games featuring pet and Nerf guns toys for children and families". Edge-y this is not, it knid of feels like a peace offering.

 

And unrelated, don't sue me Tim Langdell.

Re: EA Urges Utah to offer Game Industry Tax Breaks

I resent that remark. As a Mormon, I can tell you that we do not seek banning games of any nature. Are there members of our church that feel that way? Yes. But they do not represent the views of the Church.

I am linking the official stance on media consumption of our church:

http://www.lds.org/library/display/0,4945,30-1-7-7,00.html

The relevent part is here:

Our Heavenly Father has counseled us as Latter-day Saints to seek after "anything virtuous, lovely, or of good report or praiseworthy" ... Don't attend or participate in any form of entertainment, including concerts, movies, and videocassettes, that is vulgar, immoral, inappropriate, suggestive, or pornographic in any way.

No where does it state that we should seek to ban what we consider offensive.

So once again, don't let a few people who do not represent that actual views of our church cloud your judgement of our church.

As for the second part of your comment, EA already has a studio in Utah and have been there for years. There are several other small and largish studios there as well.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

 
Forgot your password?
Username :
Password :

Poll

Which video game platform are you most thankful for?:

Shout box

You're not permitted to post shouts.
Matthew WilsonI heard reports of cheating, what else is happening?11/29/2014 - 1:28am
Papa MidnightThings are getting ugly over at the CS:GO tournament section of DreamHack Winter 201411/29/2014 - 1:27am
Matthew Wilsonhttp://arstechnica.com/tech-policy/2014/11/music-publishers-finally-pull-the-trigger-sue-an-isp-over-piracy/ this is just stupid.11/29/2014 - 12:56am
Papa MidnightWhat Andrew Said. I also got directed to a Blu-Ray for Dragon Ball Z.11/29/2014 - 12:38am
Andrew EisenI don't get it. That's a link to a Dragon Ball Z set.11/29/2014 - 12:21am
MaskedPixelantehttps://hmv.ca/en/Search/Details?sku=763440 Real life Metroidvania.11/28/2014 - 8:33pm
Matthew Wilsonhttp://www.theguardian.com/uk-news/2014/nov/25/lee-rigby-report-internet-firms-safe-haven-terrorists-pm wow... come on uk really?11/28/2014 - 2:39pm
MaskedPixelantehttp://www.nintendolife.com/news/2014/11/two_tetris_downloads_to_be_removed_from_the_3ds_eshop_in_europe Tetris to be removed from the 3DS VC at the end of the year in Europe. Other regions unknown, but will probably all happen too.11/28/2014 - 9:16am
Andrew EisenThe story you just linked to? The story you asked if anyone had seen? Yes, THAT obnoxiousness. I've heard it parroted for nearly two years now.11/27/2014 - 7:57pm
ZippyDSMleeAndrew Eisen: That shes an ex con man?11/27/2014 - 7:54pm
Andrew EisenI've heard the same obnoxious horse poo for years. It's nothing new.11/27/2014 - 7:45pm
ZippyDSMleeAlso anyone see this? http://guardianlv.com/2014/11/anita-sarkeesian-unmasked-feminist-icon-or-con-artist/11/27/2014 - 7:28pm
ZippyDSMleeEvil within is a badly designed game.11/27/2014 - 7:28pm
Andrew EisenSure but you said "widens," hence my confusion. Looking into it, yep, there's a tweak to completely re-frame the image, adding more info at the top and bottom. You apparently need a fairly beefy rig to keep it running smooth when you do that though.11/27/2014 - 6:48pm
Matthew Wilsonthere is vertical fov, not just horizontal fov11/27/2014 - 6:38pm
Andrew EisenWell, you can widen it to 3:1 or even 10:1 but I don't know why you'd want to. From what I understand it's the missing visual info at the top and bottom that some object to, not that there isn't enough on either side.11/27/2014 - 6:36pm
Matthew WilsonI think it widenss the fov, so you get to see more.11/27/2014 - 6:31pm
Andrew EisenI don't see how as doing so would not add any visual information to the top or bottom of the screen.11/27/2014 - 6:04pm
Matthew Wilsonfrom what I read, getting rid of the black bars and stretching it out made for a better play experience.11/27/2014 - 5:59pm
Andrew EisenFrom what I hear, there's a ton of "look up and shoot at the guys above you" stuff in the game that the wider frame doesn't accommodate such actions well.11/27/2014 - 5:55pm
 

Be Heard - Contact Your Politician