GoldenEye 64 designer Martin Hollis made some disparaging remarks about Activision's upcoming Golden Eye videogame to the U.K.'s Official Nintendo Magazine. Hollis told the publication dedicated to all things Nintendo that he personally believes that Activision is more interested in cashing in on the name than creating a game that can live up to the ultra popular Nintendo 64 shooter originally created by Rare.
"I imagine it's a business decision, isn't it?" Hollis said in an interview with Official Nintendo Magazine. "'This name is valuable, let's use it.' I find it hard to picture Activision's top management being excited about the original and wanting to do it justice."
Luckily Hollis did have nice things to say about Eurocom, the developers tackling GoldenEye 007 for Activision.
"I know and like Eurocom," he said. "I think they are a good company. I'm confident they have done their very best." Earlier this week, Eurocom claimed that the game will blow away all other Wii first person shooters.
The subject came up as part of an interview on "the making of GoldenEye 64." In other words, someone asked his opinion and he gave it.
GoldenEye 007 is set to launch this fall exclusively for the Nintendo Wii.




Comments
Re: GoldenEye 64 Designer Bags on Activision Remake
Of course it's for the money. EA cashed in on it with Goldeneye: Rogue Agent (some people actually thought it was a sequel), now Activision are doing the same. Goldeneye had a sequel, it's called Perfect Dark.
Re: GoldenEye 64 Designer Bags on Activision Remake
Giving how Activion's CEO sees things, he could be right to worry.
Re: GoldenEye 64 Designer Bags on Activision Remake
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Re: GoldenEye 64 Designer Bags on Activision Remake
Well, we would have had that, if Microsoft wasn't trying to screw Nintendo.
Also, there is a third-party adapter for the Wii to use an N64 controller, but the firmware sucks donkeyballs. To shoot, you'd have to use C-Down, and there's a good three-quarters of a second of lag.
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With the first link, the chain is forged.
Re: GoldenEye 64 Designer Bags on Activision Remake
The licensing is a lot more complicated than that. Microsoft own Rare, Rare released Goldeneye when it was owned by Nintendo (Nintendo may still hold some rights), Activision own the rights to the Bond franchise. Microsoft aren't the bad guys and Nintendo aren't the good guys, all of the above parties have to come to an agreement and that just isn't going to happen.
Re: GoldenEye 64 Designer Bags on Activision Remake
Nintendo owns all of the rights to the N64 GoldenEye, but Activision owns the rights to release any game with the 007 license. Rare owned the actual source code.
Microsoft was going to allow Nintendo to release a perfect port of the N64 version for the Wii, while they got HD graphics, online and achievements. MS is the bad guy here.
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With the first link, the chain is forged.
Re: GoldenEye 64 Designer Bags on Activision Remake
Well that makes it sound like Microsoft were even more innocent than I thought. I can't see what they did wrong.
Re: GoldenEye 64 Designer Bags on Activision Remake
What they really need to do is just leave GoldenEye alone and have its place in gaming history and not try to shoot for whats obviously the nostalgia cash-in.
Seriously though, I praise and acknowlege the original game for what it did and had fun with it back in 1997, but y'know...the genre IMPROVED.
Re: GoldenEye 64 Designer Bags on Activision Remake
I had fun with it a few years ago, and fun with Perfect Dark a few months ago. Just because technology's moved on doesn't mean that the game isn't worth playing now. You have heard of the retro market haven't you? Not everyone trades their games in, some people keep them to play on in the future. Not everyone believes that the FPS genre is only about the very latest COD.