Korea Game Rating Board Targeting Indie Developers

Korea’s Game Rating Board (GRB) is making life difficult for independent Korean game makers, strictly enforcing a law that virtually all games published in the country must be rated.

Posting to Reddit, a Korean game fan indicated that GRB recently swooped down upon a website for users of RPG Maker, a free tool that can be used to create role-playing games. While the games created and shared on the site were apparently not for sale, the GRB demanded that all the games shared on the site must be rated. The forum’s moderators, according to the Reddit user, deleted all the games on their website in light of paying the fees.

The fees for gaining a rating can also be excessive, as the Korean gamer laid out pricing structures for indie-made games to get rated. A basic fee is charged per MB, with multipliers applied for network-related games, as well as for different game types and for localization of the game. The example used showed that a developer of a free Korean RPG, with a size of 105MB, would have to pay approximately $71 in order to receive a rating necessary for “release” of the game.

Similarly, Valve Software’s Steam is now in the firing line of the GRB, as Team Liquid writes that Steam could be banned in Korea, due to the fact that neither the service nor games offered through it have been rated.

Via TigSource

Thanks EZK and Cheater 87!

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  1. 0
    puphdaddi says:

    It looks like now that Apple has started shipping the new Iphone to Korea, South Korea has decided to lift some of these bans that they have on gamers.  They announced today that they had lifted the ban that was blocking the app store from Apple OS.  Good move!! Plus, the Iphone 4 has new and much improved earphones!


  2. 0
    TBoneTony says:

    I’d say, if you are making a game for commercial sale then it does need a content rating for commercial sale.

    BUT if you are making a game that is for FREE online and not expected to get any money for it, then it DOES NOT need to be rated at all..

    Besides, how much does it cost for your game to be rated? This could be bad for the indie development community if the cost of making a single game and just to be rated could be really bad for a development community just wanting to make a game avaliable online…


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