Apple Backs Off iOS App Developer Restrictions

September 10, 2010 -

Apple has backed off its decision to exclude Flash and other programming languages, and what kinds of data can be collected by developers and advertisers. Apple will also publish a list of app review guidelines for developers - something the company has yet to do.

The trouble began earlier this year when Apple released iOS 4 to developers and they started reading the fine print of the iOS Developer Agreement. Section 3.3.1 restricted developers to a certain languages such as Objective-C, C, and C++; this excluded popular languages such as Javascript, Flash and C# when developing native iOS apps.

Section 3.3.2 further limited the use of scripting languages to aid in development or to run in the app. Finally, section 3.3.9 strictly limited the collection of analytic information that developers and third-party advertising networks could collect.

But all of that is apparently water under the bridge. The war against Flash, as many developers perceived it, is over. Apple announced today that strong feedback from developers led to the prohibition of these restrictions in the developer agreement. An FTC investigation into the aforementioned restrictions probably helped Apple change its stance..

Source: Ars Technica


Comments

Re: Apple Backs Off iOS App Developer Restrictions

Does Microsoft implement strict policies on its games for Xbox home developer program?

Re: Apple Backs Off iOS App Developer Restrictions

Only if you want it to ever go ON the xbox. You can use the SDK to make windows games for yourself, but they're mostly strict over what avatars can and cannot do and only when it's put over on the xbox.

 

Also, there's not a lot of usage data or browsing data to collect off xbl users, whereas iphone apps and android apps have a lot of room to exploit us.

 

What will be interesting to see is how microsoft regulates XNA once phone7 comes out, since theoretically a game written for xbl will also work on the PC, zune, and phone7 via an apps market.

Re: Apple Backs Off iOS App Developer Restrictions

Good for them I guess, but it's sad that it took so much time and effort just to get them to loosen their iron grip just a tiny little smidgen.

 
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Matthew Wilsonredit is on fire right now. most subreddits have been set to private.07/03/2015 - 1:24am
MattsworknameYou know andrew, those are actualy rock solid ideas, I woudl like those features a bunch ,especially with games that a cut scene heavly. looking at you kojima!07/03/2015 - 1:18am
Andrew EisenActually, "things I'd like to see become standard in video games" ain't a bad idea for one of my future YouTube videos.07/03/2015 - 1:05am
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Mattsworknameonly reason to do region locking now is to be dicks your consumer base. Granted, we see that ALOT these days07/03/2015 - 12:48am
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Matthew Wilsonhttp://www.theverge.com/culture/2015/7/2/8888243/reddit-subreddits-private-after-ama-victoria-taylor-fired bad optics by Reddit.07/03/2015 - 12:33am
Goth_SkunkI'm in full agreement on the subtitles issue. I also believe that every game should come with a single-player component, and be playable without an internet connection. Except MMOs.07/02/2015 - 10:51pm
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MattsworknameFor example, all games with any for form of spoken dialoge should be i subtitled, and region locking in any form should be illegal07/02/2015 - 9:03pm
MattsworknameDoes anyone feel that there should be a set standard for all games in terms of certain basic features. Ie subtitles, region lock, etc07/02/2015 - 9:01pm
MattsworknameSo, now that the Article stuff is over, I want to bring up another subject07/02/2015 - 9:01pm
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TechnogeekUnfortunately, the shoutbox moves fast enough that I can't find why I got that impression, so if was indeed erroneous I do apologize.07/02/2015 - 4:34pm
TechnogeekBut yeah, as far as my earlier comment re: you and the article, I did get the impression at some point that you felt there should have been some sort of reprecussions for the article's existence.07/02/2015 - 4:34pm
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