Apple Backs Off iOS App Developer Restrictions

September 10, 2010 -

Apple has backed off its decision to exclude Flash and other programming languages, and what kinds of data can be collected by developers and advertisers. Apple will also publish a list of app review guidelines for developers - something the company has yet to do.

The trouble began earlier this year when Apple released iOS 4 to developers and they started reading the fine print of the iOS Developer Agreement. Section 3.3.1 restricted developers to a certain languages such as Objective-C, C, and C++; this excluded popular languages such as Javascript, Flash and C# when developing native iOS apps.

Section 3.3.2 further limited the use of scripting languages to aid in development or to run in the app. Finally, section 3.3.9 strictly limited the collection of analytic information that developers and third-party advertising networks could collect.

But all of that is apparently water under the bridge. The war against Flash, as many developers perceived it, is over. Apple announced today that strong feedback from developers led to the prohibition of these restrictions in the developer agreement. An FTC investigation into the aforementioned restrictions probably helped Apple change its stance..

Source: Ars Technica


Comments

Re: Apple Backs Off iOS App Developer Restrictions

Does Microsoft implement strict policies on its games for Xbox home developer program?

Re: Apple Backs Off iOS App Developer Restrictions

Only if you want it to ever go ON the xbox. You can use the SDK to make windows games for yourself, but they're mostly strict over what avatars can and cannot do and only when it's put over on the xbox.

 

Also, there's not a lot of usage data or browsing data to collect off xbl users, whereas iphone apps and android apps have a lot of room to exploit us.

 

What will be interesting to see is how microsoft regulates XNA once phone7 comes out, since theoretically a game written for xbl will also work on the PC, zune, and phone7 via an apps market.

Re: Apple Backs Off iOS App Developer Restrictions

Good for them I guess, but it's sad that it took so much time and effort just to get them to loosen their iron grip just a tiny little smidgen.

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
Mattsworknamealso, in MGR, on higher levels, button mashing will get you reckt, you have to master parry to even have a prayer05/24/2015 - 8:52pm
MattsworknameI kinda would like a bit more variety in the combat, as it feels a bit to stiff and slow for me. Especailly after other games ive played05/24/2015 - 8:39pm
Goth_SkunkThere's... no button mashing in DA:I. However, neither is DA:I's combat perfect. I, for one, detest the active talent max limit of 8.05/24/2015 - 8:21pm
MattsworknameDa I combat is fun, a bit stiff but fun, but I still say the best pure combat engine in any game was Metal gear rising.05/24/2015 - 7:15pm
ZippyDSMleeWhen DA gets a control system like DA:O I'll brother to want to paly it, I frown on button mashing RPGs not made by bethseda...05/24/2015 - 5:59pm
Matthew Wilsonhttp://arstechnica.com/science/2015/05/new-neural-implant-reads-a-persons-intentions-to-control-robotic-arm/ our first steps tos a dues ex future lol.05/24/2015 - 1:51pm
Goth_SkunkThe game is 75% sidequests, 25% story. And most of those sidequests are only vaguely related to the main story at all, having very little consequence to the plot at large.05/24/2015 - 1:12pm
Goth_SkunkI'm such a huge BioWare fan that I played through my first playthrough of DA:I without complaint, but on my second time through I certainly took notice of just how much side-quest material there was. It's probably my greatest criticism of the game.05/24/2015 - 1:10pm
ZippyDSMleeI need one of my 70 games to play....mmmmmmmm05/24/2015 - 9:57am
MattsworknameSpent all night playing blood borne, now trapped in the Nightmare frontier and trying to reach the boss so I can maybe warp out again05/24/2015 - 9:21am
MattsworknameYeah, i got started and then made it through t the first few misions anthen blood borne05/23/2015 - 10:13pm
Goth_SkunkWhich one, Dragon Age?05/23/2015 - 8:20pm
Wonderkarpalso waiting patiently for Batman.05/23/2015 - 7:36pm
MattsworknameIn still trying ot beat that game the first time. Freaking game has so much side questing05/23/2015 - 7:34pm
Goth_SkunkPlaying a third and probably final playthrough of Dragon Age: Inquisition. Once that's done, I'll move on to AC: Unity, most likely, then get caught up on A-list games I have yet to play, like Murdered: Soul Suspect and Shadows of Mordor.05/23/2015 - 6:33pm
MattsworknameIf you own a vita and like monster hunter, but dont like the bs filler that goes with it. Try tokiden kiwmai05/23/2015 - 6:11pm
Matthew Wilsonaparently their servers got crushed, but I dont see the game selling well. Nintendo fans tend not to be fans of competitive fps05/23/2015 - 5:48pm
MattsworknameSPlatton looks intersting, Love the are style, gonna give the game a try with the upcoming test fire05/23/2015 - 4:39pm
PHX Corp@Technogeek, I'm returning for one more Run with the Global testfire05/23/2015 - 3:41pm
WonderkarpI'm bouncing all over the place but right now I'd say I'm playing Super Mario 64 trying to max out the stars. 2 worlds and 2 secret stars to go05/23/2015 - 1:12pm
 

Be Heard - Contact Your Politician