Op-Ed: Opinions on Zynga Suck

September 10, 2010 -

In an opinion piece (which was originally published on GAMEbriefs), Nicholas Lovell takes the author of the recent SF Weekly expose on Zynga’s business practices (FarmVillains) to task for his tone. One passage in the article that really raised Lovell’s ire:

“At a time when traditional ‘console’ videogames -- the kind bought in a store and played on a computer or entertainment system such as a Sony PlayStation -- aspire to be classified as works of art, it might seem odd that such confections as FarmVille enjoy widespread attention and financial success. In 2007, for example, publisher 2K Games released a spellbinding console game, BioShock, in which players make difficult ethical decisions in an underwater city-state founded on the libertarian ideals of Ayn Rand.

Next to such immersing products, Zynga's games look cretinous.”

Lovell takes issue with this statement, calling it “snobbish arrogance” and follows it up with statistics on the popularity of Zynga’s games. After rolling out all those numbers, he says, “Gamers need to grow up.”

“So when will gamers stop sneering, stop hiding behind their bleating “but Farmville isn’t a game” and start realising that Zynga have done something that traditional games have never done.

They have made gaming something for everyone. Isn’t it time we applauded that?”

You can read the entire article at Gamasutra. The comments are also worth perusing.

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Comments

Re: Op-Ed: Opinions on Zynga Suck

"Isn't it time we applaud that?"

Um, no, it is not.  What you have done is taken an exclusive medium of entertainment and COMMERCIALIZED it.  You have not broken ground on something amazing or breathtaking; you, Mr. Lovell, and your company have made something popular, not something unique.  You've merely brought a quasi-MMORPG to Facebook, much like colonists brought new and interesting diseases to the Americas.  In effect, you've merely tapped into a previously-unoccupied sector of the market.  This does not mean your game is "good," it means that it is "popular."

And popularity, my dear Mr. Lovell, is a fleeting thing in modern markets.  :)

"HEY! LISTEN!"

"HEY! LISTEN!"

Re: Op-Ed: Opinions on Zynga Suck

He's pulling the "well I got more facebook friends than you do, so I'm right!" routine. Classy.

Re: Op-Ed: Opinions on Zynga Suck

The problem that Mr. Lovell was talking about is real in that casual games are often bashed on quality, which really isn't fair. Think of it in terms of books, Stephen King doesn't write literary masterpeices (and sometimes his pacing is too slow for a snail) but still is respectable in its medium, or that trashy romance novels are written for a specific purpose.

But frankly that wasn't what the article was about, it was about Zynga's practices. To then say that the entire is wrong due to that one point of opinion is ludicrous.

Also:"They have made gaming something for everyone. Isn’t it time we applauded that?”

Heh heh...That sounds like saying that the "end justify the means"

Re: Op-Ed: Opinions on Zynga Suck

Sure, buddy.  We should all praise everything that is popular, because that is the only possible criterion something can be judged by.  Thank you Stephanie Meyer for bringing vampires to the masses!  Thank you Transformers for bringing giant robots to the masses!  Thank you Taylor Swift for bringing country to the masses!  I am unable to criticize your works because they are popular!  Lucky you!

Re: Op-Ed: Opinions on Zynga Suck

 Very much this

Re: Op-Ed: Opinions on Zynga Suck

Both authors are guilty of bringing the casual gaming debate into a place it doesn't belong. This is supposed to be abount Zynga's terrible business practices, not about the effects of casual gaming on the more traditional audience.

Re: Op-Ed: Opinions on Zynga Suck

So, popularity makes a game laudable, rather than actual quality?

 

Re: Op-Ed: Opinions on Zynga Suck

oh suuuure, we can do that... OR we can blast this imoral company for it's disgusting buisness practices. Dont get me wrong, I'm all for more people getting into videogames, but we're talking about a game company that essentialy copied other developer's games and got away with it. I dont care WHAT the result is, you do NOT get away with plagarizing other people's work.

Nice try Lovell, but no Cigar.

Re: Op-Ed: Opinions on Zynga Suck

And racking up charges on people's phone bills.

 
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Consterwhy aren't "Video game players" an option on the poll? :P07/04/2015 - 5:19am
Andrew EisenThat was quick! Pretty accurate cosplay of the new Ghostbuster uniform and proton pack: https://twitter.com/mirabellemusing/status/61673135125394227207/03/2015 - 6:23pm
Matthew Wilson@mast I dont know, but I do know it got a cult fallowing here.07/03/2015 - 6:22pm
MastermuneWasn't the Zero Escape series more popular here than in Japan?07/03/2015 - 6:19pm
Matthew Wilson@mast given the game was revealed in the US, I wouldnt be shocked if it was released at the same time.07/03/2015 - 6:15pm
MastermuneI don't trust the big AAA worldwide simultaneous releases though.07/03/2015 - 5:57pm
Mastermune@Infophile I have come to the conclusion that smaller games like zero escape, JRPG's and the like are actually worth preordering sinc they are limited quantities and since they usually release in japan first we know if there are any issues.07/03/2015 - 5:56pm
Infophile@Matthew! Awesome news. I'd preorder on that shout alone if I didn't have a policy against preordering anymore.07/03/2015 - 5:16pm
Matthew Wilsonzero escape 3 was announced today.07/03/2015 - 4:21pm
Matthew Wilson@pnx I am guessing a ddoss since that is what happened to neogaf, but sony needs to do a investment in psn as a whole. steam is still the most reliable and fastest digital platform I use.07/03/2015 - 3:06pm
PHX Corphttp://www.vg247.com/2015/07/03/psn-is-down-sony-investigating/ not again: PSN is down, Sony investigating07/03/2015 - 3:04pm
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Matthew Wilsonhttp://www.gamespot.com/videos/the-point-destiny-the-hardcore-gamers-slot-machine/2300-6425852/ this is very good, and well researched.07/03/2015 - 12:41pm
InfophileOther features to become standard: The ability to remap controls however the hell I want. Quicksave at any time (especially for handheld and mobile games). Plus everything Andrew said07/03/2015 - 10:43am
InfophileRegion-freeing becomes tricky for games with a strong online component though, especially when the servers are run by different branches in different regions.07/03/2015 - 10:41am
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PHX Corphttp://kotaku.com/payday-2-has-been-broken-on-xbox-one-for-three-weeks-1715384186 Payday 2 Has Been Broken On Xbox One For Three Weeks07/03/2015 - 8:44am
Matthew Wilsonhttps://www.reddit.com/r/OutOfTheLoop/comments/3bxduw/why_was_riama_along_with_a_number_of_other_large/ here is a more complete acount of whats going on.07/03/2015 - 1:32am
Matthew Wilsonredit is on fire right now. most subreddits have been set to private.07/03/2015 - 1:24am
MattsworknameYou know andrew, those are actualy rock solid ideas, I woudl like those features a bunch ,especially with games that a cut scene heavly. looking at you kojima!07/03/2015 - 1:18am
 

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