Fun with ESRB Stats

September 16, 2010 -

Who doesn’t love stats?

The ESRB has compiled a slew of video game industry statistics into a swank infographic entitled, appropriately enough, Video Game Industry Statistics.

Here are a few fun facts guaranteed to impress your sweetheart:

-The average age of a gamer is 34

-Only 25 percent of gamers are under 18

-93 percent of the time, parents are present when games are purchased or rented

-86 percent of the time, children receive their parents’ permission to rent or buy a game

-64 percent of parents believe games are a positive part of their children’s lives

-48 percent of parents play video games with their children every week

-Parents report always or sometimes monitoring their children’s gameplay habits 97 percent of the time

 

Check out the rest of the numbery goodness here.

-Reporting from San Diego, GamePolitics Special Correspondent Andrew Eisen

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Comments

Re: Fun with ESRB Stats

You sir are a liar....

 

You said it would impress my sweetheart...

Re: Fun with ESRB Stats

These are really interesting, especially the 93% figure; I had been wondering about that apparent epidemic of kids buying game with no parents in sight.

Though, how can we defend a ESRB-made study on its own success any more than that poll made by Common Sense Media that said 72% of people were in favor of the California law?

Re: Fun with ESRB Stats

It's not an ESRB-made study.  It's just a collection of data.  The data comes from many sources including the ESA, FTC, and NPD.

 

Andrew Eisen

Re: Fun with ESRB Stats

Ah yes, I had missed the fine print. Thanks much.

Re: Fun with ESRB Stats

"-93 percent of the time, parents are present when games are purchased or rented"

"-86 percent of the time, children receive their parents’ permission to rent or buy a game"

How is this possible? How can parents be present, not give permission, and still have the game be purchased? WHY AREN'T THEY PARENTING!?

Re: Fun with ESRB Stats

Maybe what's meant is this:

-93 percent of the time, parents are present when games are purchased or rented

-in the 7% they're not, 86 percent of the time, children received their parents’ permission to rent or buy the games

Re: Fun with ESRB Stats

It most likely means something of the sort, or else this is puzzling me as well:

 

-Only 25 percent of gamers are under 18

-93 percent of the time, parents are present when games are purchased or rented

Re: Fun with ESRB Stats

I think you are making these results out to be more intertwined than they are.

What usually happens is a survey company will phone random households and ask a series of questions on a given topic and then compile the results to each individual question.

So every percentage you see above is the result of a single question asked.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

Re: Fun with ESRB Stats

I still don't know how the Hell "D" was rated Teen.

Re: Fun with ESRB Stats

theres a phrase my father uses a lot in situations like this.

"someones lieing through their teeth"

if this were so than why is there even a foothold for these new attempts at laws, such as the californian one that would not only ban, but punish the sale to a minor.

IIRC doesn't that law also include GIVING the game to the minor? tbh it sounds like a straight copy of the tobacco and alchohol laws regarding sales around and to minors.

Re: Fun with ESRB Stats

The foothold is unknown as it is fully a SCOTUS decision to hear the case, but these facts point to the redundency that the law would create. Leaving aside the the chilling effect of the law, the retailers do most of this law's requirements on their own already.

Plus, statistics are fun.

Re: Fun with ESRB Stats

You do realize many of those people have yet to realize that adults actually play games?

Re: Fun with ESRB Stats

yes, and yet they themselves will look at the evidence saying so and shrug it off.

as i said though, its odd that the stats show parents are actively involved (to which i still call BS, either that or there need to be more boundries set on language still in youngens) yet the politicians still push to do something by law thats done for free, and should be personal decision not forced.

then again the books are loaded with laws to protect us from ourselves vs from actual dangers.

 
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Infophilet'd) It started long before that. Perhaps the American Civil War comes to mind?)07/07/2015 - 3:59am
InfophileOn Goth's linked article: Historically speaking, there may have been cycles, but remember that the left has steadily gained ground. Is there a good reason to expect that to be different this time? (Oh, and no, Culture War 1.0 wasn't with the Baby Boomers.07/07/2015 - 3:59am
Goth_Skunk"THIS VIDEO IS PROBLEMATIC:" About Social Justice Warriors, by J.T. Sexkik. Excellent video. http://ow.ly/PgGnD07/07/2015 - 3:22am
Goth_Skunkand repeats the cycle, over and over. Presently, the far left culture is overreaching, and is about to lose their stranglehold on power.07/06/2015 - 10:01pm
Goth_SkunkAs far back as the 60's, according to the writers. The culture war moves in cycles from one generation to the next. The left rebels against the right, takes over, overreaches to the point where the right rebels right back, takes over, overreaches ->07/06/2015 - 9:58pm
MattsworknameGoth, what "Comming overreach" , the media and goverment have been overreaching for years07/06/2015 - 9:34pm
MattsworknameJim sterling is awesome ,dont always agree with him, but when it came to those guys, he was dead on. Thank god for jim.07/06/2015 - 9:33pm
Goth_Skunk"Welcome to Culture War 4.0: The Coming Overreach" an excellent opinion piece by The Federalist. http://ow.ly/Pggw507/06/2015 - 9:32pm
Wymorencehttp://goo.gl/snN00H Okay, this is hysterical if you've followed the Digital Homicide Vs. Jim "Mother****ing" Sterling stuff. A podcast of the two groups talking it out with one being eviscerated07/06/2015 - 9:12pm
Matthew Wilsonhttp://www.engadget.com/2015/07/06/kuratas-versus-megabot-robot-duel/ ok I want to see this. not gamming related but still cool. us giant robot vs Japanese giant robot.07/06/2015 - 8:39pm
Goth_SkunkFair point.07/06/2015 - 7:56pm
Andrew EisenNo argument there.07/06/2015 - 7:46pm
Matthew Wilsonwell it would benefit Reddit to fix that asap. when of of the work on the site is done for free, there is no reason not to give them 1 of the few things they are asking for (better communications).07/06/2015 - 7:45pm
Andrew EisenRight and THAT'S what she appears to be apologizing for.07/06/2015 - 7:39pm
Matthew Wilson@AE the thing is it wasnt the firing in of it self that people got upset about, its the lack of communication. this would not be a issue if admins would just communicate more with mods.07/06/2015 - 7:39pm
Andrew EisenI don't get the sense she's apologizing for firing one of their employees. For all we know, they could have a very good reason for letting her go. But yeah, hopefully Reddit's subsequent actions speak louder than Pao's words.07/06/2015 - 7:34pm
Goth_SkunkIf Pao is directly responsible for the termination of Reddit's AMA co-ordinator, then good for her for owning up to her mistake. If she wasn't, smart business sense to take the fall. It will all be in vain though if she can't earn back the trust she lost.07/06/2015 - 7:23pm
Matthew Wilsonhttp://money.cnn.com/2015/07/06/technology/reddit-back-online-ellen-pao/index.html she kinda had no choice given what happened Friday.07/06/2015 - 6:48pm
Matthew Wilson@matt dont get me wrong, I think steam is a better platform, but it does need to improve in some areas07/06/2015 - 6:48pm
MattsworknameYes, but thats only cause its actual software systems are far worse thn steam07/06/2015 - 5:56pm
 

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