Study Examines Effect of Ruminating over Violent Games

September 20, 2010 -

Results from a recent study appear to indicate that playing violent videogames could increase aggression a full day later, but only when certain conditions were instituted.

“Violent Video Games Cause an Increase in Aggression Long After the Game Has Been Turned Off” (link) was authored by Brad Bushman and Bryan Gibson, the former a professor at Ohio State University and Amsterdam’s VU University and the latter a professor at Central Michigan University. The study was conducted on 126 college students.

The flip of a coin decided whether participants would play a violent or nonviolent game for 20 minutes. The violent games were Mortal Kombat: vs. DC Universe, Resistance: Fall of Man, and Resident Evil 5, while Guitar Hero, Gran Turismo 5, and Shaun White Snowboarding made up the nonviolent entries.

The study randomly assigned some students to the “rumination condition,” and instructed  them “In the next 24 hours, think about your play of the game, and try to identify ways your game play could improve when you play again.’’

Researchers then used a ploy, setting up a reaction game between participants and an “ostensible partner,” in which the winner could blast the loser with noise ranging from 60 decibels to 105 decibels (an option that used 0 decibels was provided as well).

Using results from the reaction game as a measure, it was reported that:

Men who played a violent game for just 20 min and then ruminated about it were more aggressive 24 hr later. Thus, violent video game effects can cause an increase in aggression at least 24 hr after the game has been turned off, at least among men who ruminate about the game.

The present laboratory experiment shows that the aggression stimulating effects of a violent video game can persist long after the game has been turned off, if people ruminate about the violent content in the game.


Thanks Adam!


Comments

Re: Study Examines Effect of Ruminating over Violent Games

This reminds me of a famous psychological study done several decades ago.  In it, one volunteer test subject was given some questions to ask another volunteer test subject.  However, the one answering the questions was really a lab assistant.  There was a barrier between them, so the real test subject couldn't see the other guy.  Whenever the other guy got an answer wrong, the one asking the questions was to push a button that they were told would send an increasingly strong shock to the other guy (the button actually played a recording of increasingly painful cries and screams).

All the while, a man with a lab coat and a clipboard would authoratively tell the test subject to continue, that it was all part of the experiment.  Prodded by someone of authority, the test subjects kept causing what they thought was physical pain, listening to the screams and the crying from the other side of the barrier.  Even when they were clearly uncomfortable with what they thought they were doing, they kept doing it anyway.

Of course, in that example, they thought they were causing real, seriously injury to the other person.  An airhorn, while mildly painful to the ears, is really just annoying and pranksterous.  Someone blowing an airhorn at the loser is kinda harmless.  As such, it's hard to take it seriously as an example of "agression."  I've heard of other "studies" where some participants were asked to put hot sauce in someone's drink after some competition, to test agression.  Same meaningless BS.  Another one where participants were asked to hit each other with pillows, however hard they want, based on certain conditions.  Again, no true harm, thus not a good measurement of agression or violence.

Re: Study Examines Effect of Ruminating over Violent Games

Re: Study Examines Effect of Ruminating over Violent Games

Just another bullshit study from Bushman, who seems to have an uncanny talent for always confirming his claim that violent video games promote aggressive behavior.

Re: Study Examines Effect of Ruminating over Violent Games

All i needed to read was "Brad Bushman"... ya the author of many other incredibly flawed studies concerning violent media and aggression. Honestly at this point it's become clear that instead of looking for the complicated truth, he's looking for a quick answer that proves him right. He's essentially become too bias to conduct a proper study. 

Where to begin with the possible flaws. For one, they only conducted the sound test AFTER gameplay but not before, and thus you can't actually prove that the people who were more "aggressive" were that way by default or if they became that way during the course of the game play. 

 

The sound test itself seems like a flawed method for testing aggression. trying to look it up, while 105 is about where pain begins there are much louder things that people deal with; such as a very loud car stereo (120-130)... I don't think, you can really call it a test of "aggression" unless the participant enacting the aggression actually recognizes it as seriously painful... frankly i know plenty of college students who might view such a thing as harmless fun... Hell if their opponents did not hit them with the 105 decibals, they may not even realize what it feels like and thus would not think twice about it. on the otherhand, if they did get hit with that much and found it painful, they might want to deliver a little pay back if they got the chance (in other words the sound test ITSELF is making them act more aggressive)...

honestly, just another study destined to be debunked

Re: Study Examines Effect of Ruminating over Violent Games

On screen action=excitement=energy=excitement="aggression"!


I have a dream, break the chains of copy right oppression! http://zippydsmlee.wordpress.com/2010/05/21/cigital-disobedience/


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

---

Patreon

Deviantart

Re: Study Examines Effect of Ruminating over Violent Games

Yes, it's "aggression" just like this study is "science"

Re: Study Examines Effect of Ruminating over Violent Games

Well excitement=something, god forbid its just excitement...


I have a dream, break the chains of copy right oppression! http://zippydsmlee.wordpress.com/2010/05/21/cigital-disobedience/


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

---

Patreon

Deviantart

Re: Study Examines Effect of Ruminating over Violent Games

The games here are also very poorly matched...highly sophisticated plot-heavy violent games with sophisticated controls matched against plot-light (or absent) non-violent games with relatively easy controls.

This has been a consistent problem as well, and other scholars Prysbylksi (spelling?) Ryan and Rigby have found that issues like control complexity are regularly confounded with violent content in these studies. 

Re: Study Examines Effect of Ruminating over Violent Games

Wait.. wasn't the airhorn test of aggression discreted already?  Last I heard it was generally not considered an acceptable measure of aggression.

Re: Study Examines Effect of Ruminating over Violent Games

It has indeed been discredited.  Read Ferguson and Rueda (2009).  Journal of Experimental Criminology.  Not valid. 

Re: Study Examines Effect of Ruminating over Violent Games

 ya, taking a quick overlook of bushman's study he does try to claim that the sound test is a valid test based off of some work that was done in 1995... though just because it was ok back then doesn't mean it's still ok today as further testing can disprove past studies. Which is what assume the study you mention pretty much does. If Bushman wants his study to be taken seriously he would have to first prove Ferguson and Rueda wrong and prove the sound study is valid. 

Re: Study Examines Effect of Ruminating over Violent Games

Yeah I was going to say, this one literally shows up in a text book one of my college friends got this year for her Crime and Deviance class.

Forgot your password?
Username :
Password :

Poll

How do you feel about microtransactions in $60 video games?:

Shout box

You're not permitted to post shouts.
RedMageOh hey, a news station is trying to scapegoat gaming. That takes me back. https://twitter.com/GamingAnarchist/status/63754361236507443208/29/2015 - 1:40pm
Big PermA link to TB twitter with Matt Lees in the replies - https://twitter.com/Totalbiscuit/status/52528604482949939208/29/2015 - 12:16pm
Brad GlasgowWhy would he say the company lies about getting abuse? Oh, because people don't abuse GG?08/29/2015 - 10:38am
Big PermBrad - Matt Lees was also quick to say the company "Gamers Gate" lies about getting abusive messages thinking they were an official GG channel08/29/2015 - 9:11am
Goth_SkunkMGSV: The Phantom Integrity - A Rant by RazörFist. (NSFW on account of language). RazörFist discusses the latest batch of unethical journalist conduct, with a caveat. - http://ow.ly/RwXYT08/29/2015 - 7:10am
Goth_Skunk@Brad: I can.08/29/2015 - 6:13am
Goth_SkunkI assume "Stacy" is a pseudonym. After reading what she went through, I would not be one bit surprised if it is.08/29/2015 - 6:13am
Goth_SkunkA Year of #GamerGate: From Neutral To Anti To Neutral To Pro by "Stacy" - http://ow.ly/RwVeT08/29/2015 - 6:12am
Brad GlasgowI can't believe Matt Lees deleted his positive review of Ethan Carter because Chmielarz is sympathetic to GG.08/29/2015 - 5:30am
Goth_SkunkA GameDev's Year With #GG: The Good, The Bad, and The Ugly by Adrian Chmielarz - http://ow.ly/RwSCd08/29/2015 - 5:18am
Goth_SkunkDespite not being a fan of fighting games I had to check out that R Mika trailer. Loved it. Still won't buy the game though, on account of Isuckatstreetfighteritis.08/29/2015 - 2:42am
MechaCrashI use a Dynex DX-840 headset, but it's discontinued. :( I wanted a mono headset so I could keep the other ear free for my speakers, but it has the bonus of being very light and comfortable, so you don't notice it.08/29/2015 - 12:41am
Big PermSora - I was just having a slow day at work earlier. Now I'm home with vidya!08/28/2015 - 7:54pm
ZippyDSMleeSora-Chan: Blender is easy compared to 3Dmax :P08/28/2015 - 6:51pm
Sora-Chantime to take up a hobby? maybe messing around in GIMP to make wallpapers? use qCAD to design somethin? open Blender and stare at it for a couple hours trying to figure what does what?08/28/2015 - 6:41pm
Big PermAlso, yes. I've been spamming the shoutbox. I don't have much going on today, don't judge me08/28/2015 - 3:25pm
Big PermThanks, but yeah. Not sure I wanna drop that kind of cash :P I don't even mind the sound quality of my krakens, it just hurts to wear em after a couple hours.08/28/2015 - 3:25pm
Sora-Chan@Big Perm: I'm a bit of a fan of the Omega Recon3D headset from SoundBlaster. Though it is a bit expensive.08/28/2015 - 2:36pm
Big PermI actually need to look into a new headset. I have those green razer krakens and I would not suggest them. Though maybe they're better for people without glasses08/28/2015 - 11:32am
Big PermI've never heard if Apple was dominant in Japan.08/28/2015 - 11:25am

Be Heard - Contact Your Politician