Study Examines Effect of Ruminating over Violent Games

September 20, 2010 -

Results from a recent study appear to indicate that playing violent videogames could increase aggression a full day later, but only when certain conditions were instituted.

“Violent Video Games Cause an Increase in Aggression Long After the Game Has Been Turned Off” (link) was authored by Brad Bushman and Bryan Gibson, the former a professor at Ohio State University and Amsterdam’s VU University and the latter a professor at Central Michigan University. The study was conducted on 126 college students.

The flip of a coin decided whether participants would play a violent or nonviolent game for 20 minutes. The violent games were Mortal Kombat: vs. DC Universe, Resistance: Fall of Man, and Resident Evil 5, while Guitar Hero, Gran Turismo 5, and Shaun White Snowboarding made up the nonviolent entries.

The study randomly assigned some students to the “rumination condition,” and instructed  them “In the next 24 hours, think about your play of the game, and try to identify ways your game play could improve when you play again.’’

Researchers then used a ploy, setting up a reaction game between participants and an “ostensible partner,” in which the winner could blast the loser with noise ranging from 60 decibels to 105 decibels (an option that used 0 decibels was provided as well).

Using results from the reaction game as a measure, it was reported that:

Men who played a violent game for just 20 min and then ruminated about it were more aggressive 24 hr later. Thus, violent video game effects can cause an increase in aggression at least 24 hr after the game has been turned off, at least among men who ruminate about the game.

The present laboratory experiment shows that the aggression stimulating effects of a violent video game can persist long after the game has been turned off, if people ruminate about the violent content in the game.


Thanks Adam!


Comments

Re: Study Examines Effect of Ruminating over Violent Games

This reminds me of a famous psychological study done several decades ago.  In it, one volunteer test subject was given some questions to ask another volunteer test subject.  However, the one answering the questions was really a lab assistant.  There was a barrier between them, so the real test subject couldn't see the other guy.  Whenever the other guy got an answer wrong, the one asking the questions was to push a button that they were told would send an increasingly strong shock to the other guy (the button actually played a recording of increasingly painful cries and screams).

All the while, a man with a lab coat and a clipboard would authoratively tell the test subject to continue, that it was all part of the experiment.  Prodded by someone of authority, the test subjects kept causing what they thought was physical pain, listening to the screams and the crying from the other side of the barrier.  Even when they were clearly uncomfortable with what they thought they were doing, they kept doing it anyway.

Of course, in that example, they thought they were causing real, seriously injury to the other person.  An airhorn, while mildly painful to the ears, is really just annoying and pranksterous.  Someone blowing an airhorn at the loser is kinda harmless.  As such, it's hard to take it seriously as an example of "agression."  I've heard of other "studies" where some participants were asked to put hot sauce in someone's drink after some competition, to test agression.  Same meaningless BS.  Another one where participants were asked to hit each other with pillows, however hard they want, based on certain conditions.  Again, no true harm, thus not a good measurement of agression or violence.

Re: Study Examines Effect of Ruminating over Violent Games

Re: Study Examines Effect of Ruminating over Violent Games

Just another bullshit study from Bushman, who seems to have an uncanny talent for always confirming his claim that violent video games promote aggressive behavior.

Re: Study Examines Effect of Ruminating over Violent Games

All i needed to read was "Brad Bushman"... ya the author of many other incredibly flawed studies concerning violent media and aggression. Honestly at this point it's become clear that instead of looking for the complicated truth, he's looking for a quick answer that proves him right. He's essentially become too bias to conduct a proper study. 

Where to begin with the possible flaws. For one, they only conducted the sound test AFTER gameplay but not before, and thus you can't actually prove that the people who were more "aggressive" were that way by default or if they became that way during the course of the game play. 

 

The sound test itself seems like a flawed method for testing aggression. trying to look it up, while 105 is about where pain begins there are much louder things that people deal with; such as a very loud car stereo (120-130)... I don't think, you can really call it a test of "aggression" unless the participant enacting the aggression actually recognizes it as seriously painful... frankly i know plenty of college students who might view such a thing as harmless fun... Hell if their opponents did not hit them with the 105 decibals, they may not even realize what it feels like and thus would not think twice about it. on the otherhand, if they did get hit with that much and found it painful, they might want to deliver a little pay back if they got the chance (in other words the sound test ITSELF is making them act more aggressive)...

honestly, just another study destined to be debunked

Re: Study Examines Effect of Ruminating over Violent Games

On screen action=excitement=energy=excitement="aggression"!


I have a dream, break the chains of copy right oppression! http://zippydsmlee.wordpress.com/2010/05/21/cigital-disobedience/


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

---

http://zippydsm.deviantart.com/

Re: Study Examines Effect of Ruminating over Violent Games

Yes, it's "aggression" just like this study is "science"

Re: Study Examines Effect of Ruminating over Violent Games

Well excitement=something, god forbid its just excitement...


I have a dream, break the chains of copy right oppression! http://zippydsmlee.wordpress.com/2010/05/21/cigital-disobedience/


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

---

http://zippydsm.deviantart.com/

Re: Study Examines Effect of Ruminating over Violent Games

The games here are also very poorly matched...highly sophisticated plot-heavy violent games with sophisticated controls matched against plot-light (or absent) non-violent games with relatively easy controls.

This has been a consistent problem as well, and other scholars Prysbylksi (spelling?) Ryan and Rigby have found that issues like control complexity are regularly confounded with violent content in these studies. 

Re: Study Examines Effect of Ruminating over Violent Games

Wait.. wasn't the airhorn test of aggression discreted already?  Last I heard it was generally not considered an acceptable measure of aggression.

Re: Study Examines Effect of Ruminating over Violent Games

It has indeed been discredited.  Read Ferguson and Rueda (2009).  Journal of Experimental Criminology.  Not valid. 

Re: Study Examines Effect of Ruminating over Violent Games

 ya, taking a quick overlook of bushman's study he does try to claim that the sound test is a valid test based off of some work that was done in 1995... though just because it was ok back then doesn't mean it's still ok today as further testing can disprove past studies. Which is what assume the study you mention pretty much does. If Bushman wants his study to be taken seriously he would have to first prove Ferguson and Rueda wrong and prove the sound study is valid. 

Re: Study Examines Effect of Ruminating over Violent Games

Yeah I was going to say, this one literally shows up in a text book one of my college friends got this year for her Crime and Deviance class.

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
ZippyDSMleeI like nivida as well but this is kinda sad, http://arstechnica.com/gaming/2015/02/nvidia-hit-with-class-action-lawsuit-over-graphics-card-ram-issues/03/04/2015 - 12:23am
Goth_SkunkTo be fair, the tracker only advises you of threads that you've commented on have received more comments. It does nothing towards advising you if you've been replied to.03/04/2015 - 12:21am
ZippyDSMleeSeems you can make a link to the trackpage and ti will go there for as long as you are loged in.03/03/2015 - 11:26pm
ZippyDSMleeOh wow you can do that? I been just checking my posts 0-o03/03/2015 - 11:24pm
Matthew Wilsononly news worth while is a console that is about wiiu power for 200 bucks, but who cares.03/03/2015 - 11:12pm
MechaTama31Is it possible to make it so clicking on your username takes you to your Track page instead of your Edit page? I use the Track page routinely to see if anybody has replied to me. Editing my profile, not so much. Save a bit of wear and tear on my mouse?03/03/2015 - 10:44pm
Matthew Wilsonhttp://www.twitch.tv/nvidia is going to do a GDC conference, but god dam their preshow is so cringe worthy. ps I have a nvida card, and like their stuff, but still...03/03/2015 - 9:31pm
ZippyDSMlee.....win8 hates any left over hidden install partitions from other version of windows....only waste 5 hours finding that out...its ahrder than you think keeping up with 4 or 5 HDDS......03/03/2015 - 4:44am
Matthew WilsonI am going to pax east, any games you guys want me to check out?03/02/2015 - 11:23pm
ZippyDSMleeNo one remembers the days of Cinemagic and Cynergy eh? :P, meh even MGS is getting to film like....03/02/2015 - 8:44pm
MechaTama31I was about to get all defensive about liking Metal Gear Solid, but then I saw that he was talking about "cinematic" as a euphemism for "crappy framerate".03/02/2015 - 8:29pm
prh99Just replace cinematic with the appropriate synonym for poo and you'll have gist of any press release.03/02/2015 - 5:34pm
PHX Corphttps://www.youtube.com/watch?v=vZQDFO2KEPo Jim Sterling Makes Fun of "Cinematic" Gaming03/02/2015 - 3:39pm
Matthew WilsonWOW is copping EVE. http://us.battle.net/wow/en/blog/18141101/introducing-the-wow-token-3-2-2015 I think its a smart move to deal with gold farmers in this way.03/02/2015 - 1:16pm
Matthew WilsonI guess epic is tired of having their lunch eaten by unity. https://www.unrealengine.com/blog/ue4-is-free03/02/2015 - 12:50pm
Andrew EisenNot much to follow. Kern is being silly and... nothing much else is happening.03/02/2015 - 11:40am
Papa MidnightI ask because, having only just heard of it, I have not, and I was hoping for some insight.03/02/2015 - 11:39am
Papa MidnightHas anyone been following this petition by Mark Kern regarding Kotaku, Polygon, and VG247? https://www.change.org/p/kotaku-lead-the-way-in-healing-the-rift-in-video-games03/02/2015 - 11:38am
ZippyDSMleePaypal shuts down Mega's payment system. https://torrentfreak.com/under-u-s-pressure-paypal-nukes-mega-for-encrypting-files-150227/03/01/2015 - 3:25pm
Matthew Wilsonvalvle planning to release a vr headset this year wtf http://www.pcgamer.com/valves-vr-headset-is-named-vive-and-htc-are-making-it/03/01/2015 - 1:05pm
 

Be Heard - Contact Your Politician