What Christian Game Developers Consider Success

September 25, 2010 -

Christian video game company Left Behind Games revealed it has "exceeded expectations" with $210,000 in revenue for the two most recent quarters of 2010. The company says that this revenue is "considerably more than income in any two consecutive quarters since the company’s inception." The company also added that it will provide updated guidance on some orders and commitments from some of the nation’s "largest retailers sometime next week."

Left Behind Games has seven Christian PC game titles on the market, and plans to release four new games during the holiday season, including LEFT BEHIND 3: Rise of the Antichrist, Charlie Church Mouse 3D Bible Adventures, Praise Champion, and King Solomon’s Trivia Challenge.

People may wonder why LB Games isn't making the kind of money that more mainstream game developers and publishers make. The answer comes from this quote from Left Behind Games CEO, Troy Lyndon:

"Over the past two years, we've invested in the development of the Christian video game market by giving away more than 50,000 PC games to our network of Pastors who share our desire to provide healthier video game alternatives to their youth."

Posted in

Comments

Re: What Christian Game Developers Consider Success

"People may wonder why LB Games isn't making the kind of money that more mainstream game developers and publishers make."

Simply, the games aren't very good.

It's a shame too because the source material has a lot of potential.  I've read the Left Behind series and with the exception of the incredibly boring final book, they're all quick reads and a lot of fun.  Incredibly stupid but still quite entertaining just like the best action movies from the '80s.  And violent.  Did I mention violent?  Gracious me are those books bloody.

 

Andrew Eisen

Re: What Christian Game Developers Consider Success

Heh, I thought I was the only one who read that book, though I gave up after the third book for Harry Potter and never came back.

 

Re: What Christian Game Developers Consider Success

Skip Left Behind. Try the Chronicles of Narnia instead.

I rather like the James Potter fanfiction series

Re: What Christian Game Developers Consider Success

Left Behind Games. A subsidiary of Tyndale House, the publisher of "Out of Harm's Way," an entirely unreadable tome authored by a certain moronic ex-attorney. Need I say more?  

Re: What Christian Game Developers Consider Success

May I present a slightly different version?

 

People may wonder why LB Games isn't making the kind of money that more mainstream game developers and publishers make. The answer comes from this quote from Left Behind Games CEO, Troy Lyndon:


"We make games with graphics so dated they look like they're from the late 90s, with preachy moralising stories filled with unbelievable and utterly unlikeable characters and then spend most of the game trying to dupe you into thinking the story in a game is real in an obvious, heavy handed and tactless manner. Frankly we're baffled as to why the kids aren't all over it."

Re: What Christian Game Developers Consider Success

Hey, there were a number of Christian video game titles in the 90s that were actually good! Onesimus; A Quest for Freedom is a total conversion from the Jill of the Jungle engine and as good as any comparable side scroller, and "Captain Bible in the Dome of Darkness" is a good '90s game with cool swordfighting and mazes in it.

But I'll give you that those are the exceptions to the rule. The rule generally is that Christian video games suck. The Larry Boy game on the GBA is the absolute worst title, bar none, on the system - even worse than Britney's Dance Beat, which is really a shame because the source material had the makings of a great video game.

Where's video games about the life of King David, with all his wars and stuff, to answer the Prince of Persia and God of War type action games? That could make alot of money if it was done right.

Re: What Christian Game Developers Consider Success

Why do it right? That takes time and money and effort. Just take any old piece of shovelware crap, soak it in Jesus, and enough people will buy it to get by.

Re: What Christian Game Developers Consider Success

To be fair, they meant to have preachy moralising stories and fell into the rest, though probably not by accident.

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
Matthew Wilsonyes it help a sub section of the poor, but hurt both the middle and upper class. in the end way more people were hurt than helped. also, it hurt most poor people as well.04/16/2014 - 12:13am
SeanBJust goes to show what I have said for years. Your ability to have sex does not qualify you for parenthood.04/15/2014 - 9:21pm
NeenekoSo "worked" vs "failed" really comes down to who you think is more important and deserving04/15/2014 - 7:04pm
NeenekoThough I am also not sure we can say NYC failed. Rent control helped the people it was intended for and is considered a failure by the people it was designed to protect them from.04/15/2014 - 7:04pm
NeenekoIf they change the rules, demand will plummet. Though yeah, rent control probably would not help much in the SF case. I doubt anything will.04/15/2014 - 1:35pm
TheSmokeyOnline gamer accused of murdering son to keep playing - http://cnews.canoe.ca/CNEWS/Crime/2014/04/15/21604921.html04/15/2014 - 11:50am
Matthew Wilsonyup, but curent city rules do not allow for that.04/15/2014 - 11:00am
ZippyDSMleeIf SF dose not start building upwards then they will price people out of the aera.04/15/2014 - 10:59am
Matthew Wilsonthe issue rent control has it reduces supply, and in SF case they already has a supply problem. rent control ofen puts rent below cost, or below profit of selling it. rent control would not fix this issue.04/15/2014 - 10:56am
NeenekoRent control is useful in moderation, NYC took it way to far and tends to be held up as an example of them not working, but in most cases they are more subtle and positive.04/15/2014 - 10:24am
PHX CorpBeating Cancer with Video Games http://mashable.com/2014/04/14/steven-gonzalez-survivor-games/04/15/2014 - 9:21am
Matthew Wilsonwhat are you saying SF should do rent control, that has never worked every time it has been tried. the issue here is a self inflicted supply problem imposed by stupid laws.04/15/2014 - 8:52am
E. Zachary KnightNeeneko, Government created price controls don't work though. They may keep prices down for the current inhabitants, but they are the primary cause of recently vacated residences having astronomical costs. Look at New York City as a prime example.04/15/2014 - 8:50am
NeenekoI think free markets are important, but believe in balance. Too much of any force and things get unstable.04/15/2014 - 7:25am
NeenekoWell, the traditional way of keeping prices down is what they are doing, controls on lease termination and tax code, but it will not be enough in this case.04/15/2014 - 7:24am
Matthew WilsonI said that already04/14/2014 - 4:22pm
E. Zachary KnightMatthew, The could also lower prices by increasing supply. Allow high rise apartment buildings to be built to fulfill demand and prices will drop.04/14/2014 - 3:48pm
Matthew Wilsonthe only way they could keep the price's down, would be to kick out google, apple, amazon, and other tech companies, but that would do a ton of economic damage to SF, but I am a major proponent of free markets04/14/2014 - 2:54pm
NeenekoThe community people are seeking gets destroyed in the process, and the new people are not able to build on themselves. Generally these situations result in local cultural death in a decade or so, and no one wins.04/14/2014 - 2:09pm
NeenekoWell yes, that is the 'free market', but the market is only a small piece of a much larger system. The market does not always do the constructive thing.04/14/2014 - 2:06pm
 

Be Heard - Contact Your Politician