What Christian Game Developers Consider Success

September 25, 2010 -

Christian video game company Left Behind Games revealed it has "exceeded expectations" with $210,000 in revenue for the two most recent quarters of 2010. The company says that this revenue is "considerably more than income in any two consecutive quarters since the company’s inception." The company also added that it will provide updated guidance on some orders and commitments from some of the nation’s "largest retailers sometime next week."

Left Behind Games has seven Christian PC game titles on the market, and plans to release four new games during the holiday season, including LEFT BEHIND 3: Rise of the Antichrist, Charlie Church Mouse 3D Bible Adventures, Praise Champion, and King Solomon’s Trivia Challenge.

People may wonder why LB Games isn't making the kind of money that more mainstream game developers and publishers make. The answer comes from this quote from Left Behind Games CEO, Troy Lyndon:

"Over the past two years, we've invested in the development of the Christian video game market by giving away more than 50,000 PC games to our network of Pastors who share our desire to provide healthier video game alternatives to their youth."

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Re: What Christian Game Developers Consider Success

"People may wonder why LB Games isn't making the kind of money that more mainstream game developers and publishers make."

Simply, the games aren't very good.

It's a shame too because the source material has a lot of potential.  I've read the Left Behind series and with the exception of the incredibly boring final book, they're all quick reads and a lot of fun.  Incredibly stupid but still quite entertaining just like the best action movies from the '80s.  And violent.  Did I mention violent?  Gracious me are those books bloody.

 

Andrew Eisen

Re: What Christian Game Developers Consider Success

Heh, I thought I was the only one who read that book, though I gave up after the third book for Harry Potter and never came back.

 

Re: What Christian Game Developers Consider Success

Skip Left Behind. Try the Chronicles of Narnia instead.

I rather like the James Potter fanfiction series

Re: What Christian Game Developers Consider Success

Left Behind Games. A subsidiary of Tyndale House, the publisher of "Out of Harm's Way," an entirely unreadable tome authored by a certain moronic ex-attorney. Need I say more?  

Re: What Christian Game Developers Consider Success

May I present a slightly different version?

 

People may wonder why LB Games isn't making the kind of money that more mainstream game developers and publishers make. The answer comes from this quote from Left Behind Games CEO, Troy Lyndon:


"We make games with graphics so dated they look like they're from the late 90s, with preachy moralising stories filled with unbelievable and utterly unlikeable characters and then spend most of the game trying to dupe you into thinking the story in a game is real in an obvious, heavy handed and tactless manner. Frankly we're baffled as to why the kids aren't all over it."

Re: What Christian Game Developers Consider Success

Hey, there were a number of Christian video game titles in the 90s that were actually good! Onesimus; A Quest for Freedom is a total conversion from the Jill of the Jungle engine and as good as any comparable side scroller, and "Captain Bible in the Dome of Darkness" is a good '90s game with cool swordfighting and mazes in it.

But I'll give you that those are the exceptions to the rule. The rule generally is that Christian video games suck. The Larry Boy game on the GBA is the absolute worst title, bar none, on the system - even worse than Britney's Dance Beat, which is really a shame because the source material had the makings of a great video game.

Where's video games about the life of King David, with all his wars and stuff, to answer the Prince of Persia and God of War type action games? That could make alot of money if it was done right.

Re: What Christian Game Developers Consider Success

Why do it right? That takes time and money and effort. Just take any old piece of shovelware crap, soak it in Jesus, and enough people will buy it to get by.

Re: What Christian Game Developers Consider Success

To be fair, they meant to have preachy moralising stories and fell into the rest, though probably not by accident.

 
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Big PermI think the obvious difference is this isn't a site that deals with the banking industry. While Gamasutra may be aimed at devs in particular, a provocative article being the ecosystem of gaming essentially guarantees it's circulation among those people.07/31/2015 - 1:26pm
Infophile(cont'd) their audience of almost-entirely-non-bankers?07/31/2015 - 1:15pm
InfophileIt's frankly an implausible belief that the original title was meant to offend gamers. It appeared on Gamasutra, which targets the industry, not gamers. If you saw a title like "Bankers are dead" on this site, would you think they were trying to offend...07/31/2015 - 1:15pm
Infophile@Big Perm: I agree; calling out hypocrisy within your own ranks is a good thing07/31/2015 - 1:11pm
Big PermI definitely agree that yes, the titles alone were meant to provoke people who identify as gamers. It also worked07/31/2015 - 12:59pm
Infophile@Matt: I'm talking about people I've seen on this site arguing that the title alone justified the reaction to the article, that it was deliberately offensive. Not even a new YouTube video by a risen-from-the-dead Albert Einstein would change that.07/31/2015 - 12:52pm
Big PermI just didn't care for the wording. I don't think it should be changed or anything.07/31/2015 - 12:46pm
james_fudgeIf I am misunderstanding your point expand on it in the comments and i'll talk about it in there.07/31/2015 - 12:23pm
james_fudgeIt's clearly part of a broader internal fight against people like Sargon.07/31/2015 - 12:21pm
james_fudgeBig perm: fair point. On the other hand that's its origins and not saying that in some way would be a disservice to our readers07/31/2015 - 12:21pm
Andrew EisenMatt - What is the argument that Sargon supposedly debunked?07/31/2015 - 12:06pm
Big PermThat said, I don't think it's a shit article.07/31/2015 - 11:22am
Big PermNot really a fan of "one individual aligned with Gamer Gate attempted to shame a prominent figure within its own ranks". It should be encouraged that we call out hipocracy, and instead I feel that shines a negative light on such a thing.07/31/2015 - 11:21am
james_fudgeI'm curious what our GG-aligned readers think of our Necromancer story? Was it fair? Unfair?07/31/2015 - 11:11am
E. Zachary KnightMatt, That the whole stink over the articles is a bunch of BS? Because that is the only part that is BS.07/31/2015 - 8:29am
MattsworknameOh btw, info, are you still refering to that "gamers are dead" argument? Cause sargon of akkad just did a 3 video series that proves it's based on bullshit07/31/2015 - 6:46am
MattsworknameInfo: thats what you call clickbaiting to the highest level07/31/2015 - 5:43am
InfophileAnd here's why you never judge an article by its title: "Microsoft Gives All Windows 10 Users the Finger" - http://www.themarysue.com/microsoft-windows-10-middle-finger/ (I'm looking at you, people still mad about "Gamers are Dead")07/31/2015 - 5:09am
Matthew Wilsonhttp://www.bloomberg.com/news/videos/2015-07-31/khan-academy-s-sal-khan-studio-1-0-full-show-7-30- not game related, but this is a good interview.07/30/2015 - 8:52pm
Goth_SkunkFinally, I never misspelled Chipman's name. So, feel free to try your luck again, but pick an opponent you can beat.07/30/2015 - 8:32pm
 

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