Activision Blizzard Policy Maker Rails Against California Law

October 11, 2010 -

George Rose, Activision Blizzard’s Chief Public Policy Officer penned a column for the Orange County Register in which he called the California law at the heart of Schwarzenegger vs. EMA “onerous,” and "unnecessary.”

Rose claimed that a SCOTUS approval of the law would “hijack” the First Amendment rights of young people “by unjustifiably creating a special exception to unprotected free speech not only for video games, but any other form of expression.”

He also worried that the law would put “innocent store clerks at serious legal and financial risk,” all for a law that is “already moot.”

Rose explained:

Our industry has in place nationwide a program that costs taxpayers nothing and that is better and more effective at making sure kids purchase age-appropriate games than anything the government is likely to ever come up with.

Rose also wondered how lawmakers and politicians would determine what exactly constitutes a violent game, writing:

Knowing state bureaucrats, such decisions are likely to be consistently made on their extensive educated experience with violence and social and cultural merits of works of art.

After raining further praise on both the industry and ESRB’s efforts in enforcing ratings at retail, Rose took a few shots at California’s financial difficulties:

So what more could California want than a successful, privately funded program, especially when the state sometimes has trouble making payroll? California is a state with a history of budget shortfalls, IOUs, furloughed workers, closed DMV offices, shuttered courts, squeezed school districts where children wait weeks to start school, pummeled university budgets, stretched health care resources and cities without enough money to properly fund their police and fire needs. They all can use state dollars that would be wasted here.


Comments

Re: Activision Blizzard Policy Maker Rails Against ...

urgh we need something in place to limit the governments power seriously

Re: Activision Blizzard Policy Maker Rails Against ...

We do, it's called the Supreme Court of the United States, and they're going to be laying the smack down to this bullshit law soon enough.

Re: Activision Blizzard Policy Maker Rails Against ...

One thing they should mention was that those in power have no problem eliminating the rights they themselves od not use.

Re: Activision Blizzard Policy Maker Rails Against ...

Having a government bureaucrats censoring games seeing which are obscene filth is a slap in the face to freedom. I don't want state offials saying what games can be sold and which can not.

Re: Activision Blizzard Policy Maker Rails Against ...

Actually they'd be determining which games can be sold to minors, though that too is neither Constitutionally sound or justifiably necessary. And, as we can have no doubt, it would inevitably lead to what kinds of games can be sold to anyone, perhaps not directly, but through the fear of putting out any game that may offend the powers that be. That's why this can't be allowed to happen. Fans decide what's entertaining, not some slimey asshole politician just looking to get elected to a higher office.

Re: Activision Blizzard Policy Maker Rails Against ...

Wow, he really stuck it to them. Awesome.

I especially like the comments on how the industry does a better job of regulating itself than the government ever could, and how this law is a such a serious misallocution of resources that the state of CA just doesn't have. Those two key points should've killed the bill long before it ever made it to the governor's desk. And the fact that the powers that be in CA are fighting so damn hard to hold onto that bullshit law is just mind-boggling.

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
PHX Corphttp://www.polygon.com/2015/7/27/9050375/street-fighter-5-beta-offline-delayed Street Fighter 5 beta taken offline, now postponed indefinitely07/27/2015 - 9:51pm
Goth_Skunk@eZeek: Noooooooooo.... ;)07/27/2015 - 8:44pm
MechaTama31Re: Google+, wow. I never in a million years thought they would backpedal on that. I just resigned myself to not using commenting functions on any of their services.07/27/2015 - 6:21pm
E. Zachary KnightGoth, are you saying all women are fat. ;)07/27/2015 - 5:38pm
benohawkMake it more adorable and more gender neutral! Widescreen Dog and 16:9 their 16 kitten sidekicks07/27/2015 - 5:15pm
Goth_SkunkOr, if you prefer, Widescreen Woman.07/27/2015 - 4:12pm
Goth_SkunkWho will save us from this abominable practice?! Introducing WIDESCREEN MAN and his sidekick 16:9!07/27/2015 - 4:10pm
Andrew EisenInteresting coincidence. I tweeted about the evils of vertically oriented video just last night. https://twitter.com/AndrewEisen/status/62549836960397312007/27/2015 - 4:01pm
PHX Corphttps://www.youtube.com/watch?v=iJ_I9-CkzDE The Great Atari Ransack (The Jimquisition) Warning Vertical video syndrome in one scene07/27/2015 - 3:40pm
MattsworknameBout time google07/27/2015 - 3:33pm
james_fudgeugh. TG man :)07/27/2015 - 1:15pm
MechaCrashGoogle drops Google+ requirements for YouTube and other services: http://venturebeat.com/2015/07/27/google-is-dropping-its-google-requirement-across-all-products-starting-with-youtube/07/27/2015 - 12:55pm
benohawkThat still isn't Steam pay royalties. At best it is Bethesda not being willing to relicense the music,07/27/2015 - 12:51pm
Infophile(cont'd) different service. This often happened with TV shows, where music was only licensed for broadcast, but not for DVD release. So for many older shows, they either have to relicense it or use different/no music for the DVD release.07/27/2015 - 12:36pm
Infophile@benohawk: It most likely comes down to the original licensing agreement for the music in it. Often those agreements only license it for the medium it first releases in, so it has to be re-licensed if it's rereleased in a different form or through a ...07/27/2015 - 12:35pm
benohawkWhy would steam be paying royalties on anything in quake?07/27/2015 - 12:01pm
black mantaI recommend using the KMQuake II patch which supports .ogg music files, then downloading the music from someplace, then dropping it in to a music folder into the \baseq2 directory.07/27/2015 - 10:32am
black mantaI got Quake 2 during the Steam Quakecon sale. Funny thing is, there's no music for it! Guess Steam didn't want to pay the royalty fees or something.07/27/2015 - 10:30am
black mantaLike EZK, I also have a backlog of games. Right now I'm playing Crysis 3 for the first time, and replaying Quake 2.07/27/2015 - 10:29am
E. Zachary KnightZippy, No. It is because I have a backlog of games a mile long and have not bought to many new games, which includes Mass Effect.07/27/2015 - 9:28am
 

Be Heard - Contact Your Politician