Blizzard Clarifies SC II Single-Player Bannings

October 14, 2010 -

In response to a story from earlier in the week that Blizzard was banning players from StarCraft 2 who used trainers or cheats in the game’s single-player component, the company issued a clarification.

The web site Cheat Happens had claimed that gamers who used its trainers, which grants users unlimited ammo or other cheats, in SC 2's single-player element resulted in users having their Battle.net accounts suspended, or their CD keys disabled.

In an article on IGN, Blizzard stated that they are not banning players just for cheating StarCraft 2’s single player, but that it was banning for hacks installed which affected both the single player and multiplayer parts of the game:

It's important to point out first, that many of the 3rd-party hacks and cheats developed for StarCraft II contain both single and multiplayer functionality.

In order to protect the integrity of multiplayer competition, we are actively detecting cheat programs used in multiplayer modes whether there are human opponents or not.

The company stated that “any players who opt to use any type of 3rd party hacks do so at their own risk,” adding that “there are already built-in cheat codes for StarCraft II single-player that can be used safely.”

Cheat Happens, responding to the Blizzard statement, said that the newly issued proclamation “completely contradicts” earlier correspondence it had receive from Blizzard support.


Comments

Re: Blizzard Clarifies SC II Single-Player Bannings

Dick move is dicky..... at least show that they broken the online rules..... Mr fife....


I have a dream, break the chains of copy right oppression! http://zippydsmlee.wordpress.com/2010/05/21/cigital-disobedience/


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

---

http://zippydsm.deviantart.com/

Re: Blizzard Clarifies SC II Single-Player Bannings

so wait, if i finish the game and decide to screw around with a trainer in SP or skirmish mode alone i get banned?

thank god i don't care for B.Net anyways since i quit post SC1's hackfest of MP.

and before someone says "well its a lot better now!" after reading thing i don't really care much...

its like saying i can play the game once, get bored, and i'm no longer allowed to do anything new in the game just for giggles. If i want an RTS thats like that i'll go play Halo Wars some more.

Re: Blizzard Clarifies SC II Single-Player Bannings

All blizz says is to use their built in cheats and to not use 3rd party hacks.

You can screw around in single player all you please and all the tools to do so are already provided in game.

Re: Blizzard Clarifies SC II Single-Player Bannings

Then why do single player 3rd party 'cheating' applications exist then?   That seems like a lot of work for someone to go through if the equivelent tools are already in game.

Re: Blizzard Clarifies SC II Single-Player Bannings

You got tons and tons of special custom maps that work very differently for doing different things.

Re: Blizzard Clarifies SC II Single-Player Bannings

Well, I'm not sure which side to believe here, but to be honest, I'm leaning towards Blizzard, for the simple fact that previously released statements from Cheat Happens have clearly misled me.

Not to mention that I'm a little reluctant to trust most sites dedicated to making hacks and cheat available for games that are already full of cheats, especially online multiplayer games.

And if this is truly a case of people using cheats specifically designed for use in single and multiplayer, then I retract my previous comments about flaws in the game's system.

Re: Blizzard Clarifies SC II Single-Player Bannings

Cheathappens trainers are specifically designed not to function in multiplayer. In some cases, the trainer even blocks the multiplayer connection if someone makes an attempt. Unfortunately, other trainer makers just slap together theirs and don't care that they can be used in MP, or even design ones to be specifically used for MP games.

The real problem comes from the Warden program that is used to catch the trainers. It's running so long as the game is and doesn't differentiate between online play or offline play (and given the setup for SC2, the campaign and skirmish mode even qualify as 'multiplayer modes with no other human opponents'). So it just tags any program that might affect the game (yes, it has tagged antivirus programs as well) and reports it.

 
Forgot your password?
Username :
Password :

Poll

Have you visited a video game arcade in the last year?:

Shout box

You're not permitted to post shouts.
Matthew Wilsonfirst, that crap is wrong. second, isnt this the 3rd time he has quit?08/22/2014 - 12:11pm
Zenhttp://levelsave.com/phil-fish-polytron-doxxed-phil-fish-quits-gaming-sells-fez-polytron/ , https://pbs.twimg.com/media/Bvnhvz5IIAAAVc5.png:large08/22/2014 - 12:03pm
ZenHere are some links to the story and images. http://playeressence.com/polytron-and-phil-fish-hacked-tons-of-personal-info-leaked/ , https://pbs.twimg.com/media/Bvnx8sQCIAAwumB.jpg:large , https://pbs.twimg.com/media/Bvnj_zmCUAAlYWm.jpg:large08/22/2014 - 12:02pm
ZenSo...Phil Fish was apparently hacked on both his Twitter and the Polytron site along with all of his personal information has been given out in a zip file. He has since closed his Twitter and stated that Polytron and the Fez IP are for sale. He wants out.08/22/2014 - 12:01pm
Papa MidnightThe Verge says the sequel to Flappy Bird is nearly impossible. http://www.theverge.com/2014/8/21/6053297/swing-copters-flappy-bird-sequel08/21/2014 - 12:22pm
SleakerPC-Gamer wrote an article on what's going on with the Minecraft stuff: http://www.pcgamer.com/2014/08/21/minecraft-bukkit-team-lead-tries-to-end-development-but-mojang-steps-in/08/21/2014 - 11:55am
SleakerEVE had a high-profile ban today: http://massively.joystiq.com/2014/08/20/eve-online-lottery-site-somer-blink-shutting-down/#continued08/21/2014 - 10:26am
SleakerBut where have all the Ethics gone?08/21/2014 - 9:08am
Sleaker@EZK - one of the bigger things is that since Mojang has owned Bukkit for 2 years now, people contributing to the project have basically been doing work for them pro-bono. On top of never formalizing support. They hid the fact probably to prevent support08/21/2014 - 9:07am
SleakerIf you've played on a server with mods/plugins, you've almost for sure played on a Bukkit-based server.08/21/2014 - 8:56am
SleakerHere's Bukkit's explanation attempt at shutting down due to EULA changes: http://forums.bukkit.org/threads/bukkit-its-time-to-say.305106/08/21/2014 - 8:55am
SleakerEZK - it's the largest server mod for MC, in actuality without it minecraft for sure would not have been as popular (#1 game now).08/21/2014 - 8:54am
SleakerTo the point that it seems they have completely lost what it means to be for-community, and having transparency. Along with dumping restrictive EULA's onto people.08/21/2014 - 8:53am
E. Zachary KnightWhat is Bukkit and why should I care?08/21/2014 - 8:53am
SleakerMinecraft community exploded again today. Apparently Mojang owns all of Bukkit, and never put out a statement saying as such 2 years ago when they acquired them. I have to say, their transition from indie has been rough.08/21/2014 - 8:52am
james_fudgeThere aren't many left in America08/21/2014 - 1:50am
MechaTama31I sure have. Dorky's barcade in Tacoma, WA.08/20/2014 - 5:56pm
Matthew WilsonI have not been to a arcade in years. I know arcades are still big in japan.08/20/2014 - 5:38pm
Sleaker@AE - Ah no it's called GroundKontrol - I was just referring to it as a Bar-Arcade.08/20/2014 - 4:39pm
Andrew EisenStill looking for confirmation that High Moon Studios (dev behind the PS3/360 versions) isn't working on it.08/20/2014 - 4:38pm
 

Be Heard - Contact Your Politician