Blizzard Clarifies SC II Single-Player Bannings

October 14, 2010 -

In response to a story from earlier in the week that Blizzard was banning players from StarCraft 2 who used trainers or cheats in the game’s single-player component, the company issued a clarification.

The web site Cheat Happens had claimed that gamers who used its trainers, which grants users unlimited ammo or other cheats, in SC 2's single-player element resulted in users having their Battle.net accounts suspended, or their CD keys disabled.

In an article on IGN, Blizzard stated that they are not banning players just for cheating StarCraft 2’s single player, but that it was banning for hacks installed which affected both the single player and multiplayer parts of the game:

It's important to point out first, that many of the 3rd-party hacks and cheats developed for StarCraft II contain both single and multiplayer functionality.

In order to protect the integrity of multiplayer competition, we are actively detecting cheat programs used in multiplayer modes whether there are human opponents or not.

The company stated that “any players who opt to use any type of 3rd party hacks do so at their own risk,” adding that “there are already built-in cheat codes for StarCraft II single-player that can be used safely.”

Cheat Happens, responding to the Blizzard statement, said that the newly issued proclamation “completely contradicts” earlier correspondence it had receive from Blizzard support.


Comments

Re: Blizzard Clarifies SC II Single-Player Bannings

Dick move is dicky..... at least show that they broken the online rules..... Mr fife....


I have a dream, break the chains of copy right oppression! http://zippydsmlee.wordpress.com/2010/05/21/cigital-disobedience/


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

---

http://zippydsm.deviantart.com/

Re: Blizzard Clarifies SC II Single-Player Bannings

so wait, if i finish the game and decide to screw around with a trainer in SP or skirmish mode alone i get banned?

thank god i don't care for B.Net anyways since i quit post SC1's hackfest of MP.

and before someone says "well its a lot better now!" after reading thing i don't really care much...

its like saying i can play the game once, get bored, and i'm no longer allowed to do anything new in the game just for giggles. If i want an RTS thats like that i'll go play Halo Wars some more.

Re: Blizzard Clarifies SC II Single-Player Bannings

All blizz says is to use their built in cheats and to not use 3rd party hacks.

You can screw around in single player all you please and all the tools to do so are already provided in game.

Re: Blizzard Clarifies SC II Single-Player Bannings

Then why do single player 3rd party 'cheating' applications exist then?   That seems like a lot of work for someone to go through if the equivelent tools are already in game.

Re: Blizzard Clarifies SC II Single-Player Bannings

You got tons and tons of special custom maps that work very differently for doing different things.

Re: Blizzard Clarifies SC II Single-Player Bannings

Well, I'm not sure which side to believe here, but to be honest, I'm leaning towards Blizzard, for the simple fact that previously released statements from Cheat Happens have clearly misled me.

Not to mention that I'm a little reluctant to trust most sites dedicated to making hacks and cheat available for games that are already full of cheats, especially online multiplayer games.

And if this is truly a case of people using cheats specifically designed for use in single and multiplayer, then I retract my previous comments about flaws in the game's system.

Re: Blizzard Clarifies SC II Single-Player Bannings

Cheathappens trainers are specifically designed not to function in multiplayer. In some cases, the trainer even blocks the multiplayer connection if someone makes an attempt. Unfortunately, other trainer makers just slap together theirs and don't care that they can be used in MP, or even design ones to be specifically used for MP games.

The real problem comes from the Warden program that is used to catch the trainers. It's running so long as the game is and doesn't differentiate between online play or offline play (and given the setup for SC2, the campaign and skirmish mode even qualify as 'multiplayer modes with no other human opponents'). So it just tags any program that might affect the game (yes, it has tagged antivirus programs as well) and reports it.

 
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Matthew Wilsonyes it help a sub section of the poor, but hurt both the middle and upper class. in the end way more people were hurt than helped. also, it hurt most poor people as well.04/16/2014 - 12:13am
SeanBJust goes to show what I have said for years. Your ability to have sex does not qualify you for parenthood.04/15/2014 - 9:21pm
NeenekoSo "worked" vs "failed" really comes down to who you think is more important and deserving04/15/2014 - 7:04pm
NeenekoThough I am also not sure we can say NYC failed. Rent control helped the people it was intended for and is considered a failure by the people it was designed to protect them from.04/15/2014 - 7:04pm
NeenekoIf they change the rules, demand will plummet. Though yeah, rent control probably would not help much in the SF case. I doubt anything will.04/15/2014 - 1:35pm
TheSmokeyOnline gamer accused of murdering son to keep playing - http://cnews.canoe.ca/CNEWS/Crime/2014/04/15/21604921.html04/15/2014 - 11:50am
Matthew Wilsonyup, but curent city rules do not allow for that.04/15/2014 - 11:00am
ZippyDSMleeIf SF dose not start building upwards then they will price people out of the aera.04/15/2014 - 10:59am
Matthew Wilsonthe issue rent control has it reduces supply, and in SF case they already has a supply problem. rent control ofen puts rent below cost, or below profit of selling it. rent control would not fix this issue.04/15/2014 - 10:56am
NeenekoRent control is useful in moderation, NYC took it way to far and tends to be held up as an example of them not working, but in most cases they are more subtle and positive.04/15/2014 - 10:24am
PHX CorpBeating Cancer with Video Games http://mashable.com/2014/04/14/steven-gonzalez-survivor-games/04/15/2014 - 9:21am
Matthew Wilsonwhat are you saying SF should do rent control, that has never worked every time it has been tried. the issue here is a self inflicted supply problem imposed by stupid laws.04/15/2014 - 8:52am
E. Zachary KnightNeeneko, Government created price controls don't work though. They may keep prices down for the current inhabitants, but they are the primary cause of recently vacated residences having astronomical costs. Look at New York City as a prime example.04/15/2014 - 8:50am
NeenekoI think free markets are important, but believe in balance. Too much of any force and things get unstable.04/15/2014 - 7:25am
NeenekoWell, the traditional way of keeping prices down is what they are doing, controls on lease termination and tax code, but it will not be enough in this case.04/15/2014 - 7:24am
Matthew WilsonI said that already04/14/2014 - 4:22pm
E. Zachary KnightMatthew, The could also lower prices by increasing supply. Allow high rise apartment buildings to be built to fulfill demand and prices will drop.04/14/2014 - 3:48pm
Matthew Wilsonthe only way they could keep the price's down, would be to kick out google, apple, amazon, and other tech companies, but that would do a ton of economic damage to SF, but I am a major proponent of free markets04/14/2014 - 2:54pm
NeenekoThe community people are seeking gets destroyed in the process, and the new people are not able to build on themselves. Generally these situations result in local cultural death in a decade or so, and no one wins.04/14/2014 - 2:09pm
NeenekoWell yes, that is the 'free market', but the market is only a small piece of a much larger system. The market does not always do the constructive thing.04/14/2014 - 2:06pm
 

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