Blizzard Files Suit Against SCII Cheat Producers

October 18, 2010 -

In a complaint filed on October 4 (thanks GameSpot), Blizzard Entertainment has targeted a trio of men, accusing them of creating and selling hacks for the Blizzard game StarCraft II.

Filed in the U.S. District Court for the Central District of California, the complaint names Michael VanKuipers (aka “Perma” or “Permaphrost”), Michael Simpson (aka Matt Cooper, “Cranix,” or “Cranyx) and John Roe (aka linuxawesome). 10 “John Does” are also named.

Blizzard alleges that the defendants participated in the “insidious and harmful practice of developing, distributing and selling software products (sometimes referred to as “hacks” or “cheats”) that modify” components of Blizzard’s games. The company alleges that “just days” after the release of StarCraft II, the website gamethreat.net promoted the fact that “our staff is already planning new releases for this game.”

Blizzard said it notified VanKuipers and Simpson of their infringement, but that neither ceased their activity. Blizzard claims that “Defendants' actions have unjustly profited Defendants while causing significant damage to Blizzard.”

VanKuipers is from Burnaby, Canada, while Simpson was said to be from Banff, Canada, and described as the “driving force” behind sc2hackdev.org. Roe is thought to be from Lima, Peru. Some of the 10 ten John Does may use aliases such as “Wiggley,” “Zynastor,” and “Dark Mage.”

Blizzard noted that each copy of StarCraft II features a “terms of use” clause that “expressly prohibits the player from hacking or modifying the game, including to use hacks or cheats to alter the multiplayer experience.” Its Blizzard.net service also features a binding “terms of use” agreement.

Blizzard says that it is “entitled to maximum statutory damages of $150,000 for each copyright infringed” which covers  multiple copyright infringements, including direct, inducement to infringe, contributory and vicarious copyright infringement.

Grab the full complaint here (PDF).


Comments

Re: Blizzard Files Suit Against SCII Cheat Producers

They bundle the single player cheats with the multiplayer cheats.  And who in their right mind would buy single player cheats when there are legit ones already in the game?  It is obvious these were sold to cheat in multiplayer.

These sort of people ruin the game for everyone and they deserve no sympathy.    

Pwnage of Empires Xbox 360 Indie RTS

Re: Blizzard Files Suit Against SCII Cheat Producers

Sorry, what?  Are you guys for real (top 2 comments).  SC2 is primarily an online/esports game.  Hackers are akin to cheaters in any other sport, the most suitable analogy probably being substance abuse.  I perfectly understand people's hatred for the Activision half of this company, but shutting down hackers is nothing but good and although suing (America's favourite pastime, i thought?) may seem a bit harsh, $150k is nothing compared to the likes of the RIAA, is it?

 

I'm afraid you're letting your dislike for Big Business/Activision/Blizzard (delete where applicable) blind you to the fact that stopping cheaters in online gaming is a good thing.  This isn't about some innocent console kid cheating his way through the latest platformer because he can't finish it, this is about cheating the rest of the community and ruining the game of the year for other players.

 

Michael 'Zechs' Radford - www.sk-gaming.com

Re: Blizzard Files Suit Against SCII Cheat Producers

The cheat is for the single player portion of the game. Why can't a person modify a game they paid good money for if it's only victim is that player? If their beef is about the leaderboards and such, that's Blizzard's own mistake for linking the SP side to the MP. If someone wants to hack their game, that's their own business. SP hacking doesn't harm anyone but the one doing the hacking, until Blizzard pulled a UbiSoft move that is.

-Greevar

-Greevar

"Paste superficially profound, but utterly meaningless quotation here."

Re: Blizzard Files Suit Against SCII Cheat Producers

This continues to prove my theory that businesses that start suing people left and right are actually dying.  Blizzard died years ago but the influx of cash from WoW is rather problematic toward their inevitable self-termination.  This lawsuit will help hurry that process along.  Goodbye Blizzard.

- Left4Dead

Why are zombies always eating brains? I want to see zombies that eat toes for a living. Undead-related pun intended.

- Left4Dead Why are zombies always eating brains? I want to see zombies that eat toes for a living. Undead-related pun intended.

Re: Blizzard Files Suit Against SCII Cheat Producers

How is their sefl-termination ienvitable if they're doign so well with their IPs?

Great Job Blizzard!

That will definitely stop those cheats from spreading, by bringing more attention to them! Don't innovate, litigate!

-Greevar

-Greevar

"Paste superficially profound, but utterly meaningless quotation here."

 
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Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
Matthew WilsonSF have to build upwards they have natural growth limits. they can not grow outwards. ps growing outwards is terable just look at Orlando or Austin for that.04/16/2014 - 4:15pm
ZippyDSMleeIf they built upward then it would becoem like every other place making it worthless, if they don't build upward they will price people out making it worthless, what they need to do is a mix of things not just one exstreme or another.04/16/2014 - 4:00pm
Matthew Wilsonyou know the problem in SF was not the free market going wrong right? it was government distortion. by not allowing tall buildings to be build they limited supply. that is not free market.04/16/2014 - 3:48pm
ZippyDSMleeOh gaaa the free market is a lie as its currently leading them to no one living there becuse they can not afford it makign it worthless.04/16/2014 - 3:24pm
Matthew WilsonIf you have not read http://arstechnica.com/gaming/2014/04/introducing-steam-gauge-ars-reveals-steams-most-popular-games/ you should. It is a bit stats heavy, but worth the read.04/16/2014 - 2:04pm
Matthew Wilsonthe issue is when is doesn't work it can screw over millions in new york city's case. more often than not it is better to let the free market run its course without market distortion.04/16/2014 - 9:36am
NeenekoTrue, and overdone stagnation is a problem. It is a tricky balance. It does not help that when it does work, no one notices. Most people here have benifited from rent controls and not even realized it.04/16/2014 - 9:23am
ZippyDSMleehttp://www.afterdawn.com/news/article.cfm/2014/04/15/riaa_files_civil_suit_against_megaupload04/16/2014 - 8:48am
 

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