Professor on War Games: Studios Stuck in “Netherworld”

October 28, 2010

A ForeignPolicy.com piece on the state of war videogames asks if such titles are bringing the reality of current conflicts into the living rooms of gamers, or simply exploiting them for commercial gain.

A good chunk of the piece centers on the recently released Medal of Honor, in light of the controversy it generated. That controversy, the author writes, “wouldn't have occurred even five or six years ago,” as “video game studios seemed to be reticent about tackling contemporary conflicts, preferring instead to crank out games based in abstracted worlds and full of abstracted enemies.”

Older games such as SOCOM and Full Spectrum Warrior began to depict newer enemies, but “the level of graphical complexity was remedial enough that the game remained, well, a game.” Then, recently the Six Days in Fallujah game popped up, generating negative press, and last year Call of Duty: Modern Warfare 2 appeared. Suddenly, “Gone was the cartoonish violence of past simulations; ushered in was a world of dizzying alleyway firefights.”
   
The most interesting comments in the article come from Georgia Tech School of Literature, Communications and Culture Associate Professor Ian Bogost, who said that the videogame industry has never had an interest in politics.

Bogost stated:

Studios are stuck in this weird netherworld, between Silicon Valley and Hollywood. And games are stuck in that place, too. They want to be technology, and they also want to be entertainment.

When asked if games might someday “say something meaningful about foreign conflicts,” Bogost responded:

I'm optimistic. Games are great at depicting systems instead of telling stories. ... And then there's role-playing: What is it like to be someone else? That's the missed opportunity in Medal of Honor -- what does it really mean to be the Taliban?

Where are they coming from? What does that feel like? Now that doesn't mean you have to endorse the opinion, but [in a video game] you can explore something from someone else's side.

Bogost said that if Medal of Honor had taken this approach, “it would have been interesting and powerful.”


Comments

Re: Professor on War Games: Studios Stuck in ...

Call of Duty still remains one of the top war games of all time. Thanks Activision! ttp://www.marketwatch.com/story/video-game-makers-aiming-high-with-new-shooters-2010-06-17

Re: Professor on War Games: Studios Stuck in ...

Ian Bogost isn't just a professor; he's a respected game designer. Bogost founded Persuasive Games, which develops for newsgames for major media outlets. He was also interviewed by Stephen Colbert several years ago.

 

Re: Professor on War Games: Studios Stuck in ...

"A ForeignPolicy.com piece on the state of war videogames asks if such titles are bringing the reality of current conflicts into the living rooms of gamers, or simply exploiting them for commercial gain."

The latter and there's nothing wrong with that.

 

Andrew Eisen

Re: Professor on War Games: Studios Stuck in ...

The Bogost quote is interesting indeed, on many occasions I have tried to explain the potential for video games to explore the complexities of conflict. Many FPS games do not do this, but the potential is there. The Metal Gear series goes some way to doing this, but unfortunately it is buried within an extremely convoluted narrative.

I would also point out that COD4 was much more realistic than MW2, and got there 2 years earlier.

Re: Professor on War Games: Studios Stuck in ...

And even MORE controversial.

People are already mad at just PLAYING THE ROLE of the Taliban -- imagine if the game had gone to the effort of humanizing them and making them sympathetic in some way.

Re: Professor on War Games: Studios Stuck in ...

Some would brand the developers traitors and demand their executions.

Re: Professor on War Games: Studios Stuck in ...

Imagine if a movie featured the Taleban sympathetically! It would have to be banned and all copies would be destroyed.

 

One of the Rambo movies, Charlie Wilson's War... I'm sure there are a lot more out there, even if they were from a different decade.

Re: Professor on War Games: Studios Stuck in ...

Rambo is actually an example of something more subtle and, I would argue, more insidious.

First Blood was a movie that was harshly critical of Vietnam.  It depicted a damaged man, traumatized by the horrors of war and mistreated on his return by an uncaring civilian populace.  It showed him driven, by their abuse, into an autopilot mode where he became an unthinking killing machine.  It's a movie that clearly depicts the horrors of war and the impact they can have on our fighting men and women.

And then the sequel shifts the theme so fast you get whiplash.  All the Rambo sequels are gungho, pro-war action flicks, missing the nuance and the power of the original.  When you mention Rambo, people think about the guy kicking ass in the sequels, not the guy broken by his loss in the original movie.

And in that way, I think they defanged the original movie far more effectively than if it had been banned.

 
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E. Zachary KnightIf the videos are of sufficient quality that people subscribe and watch regularly, then those let's players are providing a service that people want. That is the heart of capitalism. That is not something that should be shamed.05/17/2013 - 8:06am
E. Zachary KnightI have no idea who either of those people are. However, I still don't see why making a business out of creating let's play videos is somehow evil or wrong.05/17/2013 - 8:04am
MaskedPixelanteIt sure is if you're just doing it for the money. See Tobuscus and/or Pewdiepie for what happens when people get into it just for the money.05/17/2013 - 7:30am
E. Zachary KnightWhy is it wrong to make money doing LPs? Why should that be something that should be shamed?05/17/2013 - 6:20am
MaskedPixelantehttps://twitter.com/PsychedelicSA/status/335183893214924801 Now here's an interesting, glass half full thought about the Nintendo LP thing. It outs the people who are just doing LPs to make money.05/17/2013 - 5:56am
E. Zachary KnightI responded in writing to all this "let's play" stuff Nintendo Started. No need for my permission, I won't give it. It's not mine to give. http://divineknightgaming.com/?p=29205/16/2013 - 2:21pm
E. Zachary KnightLars Doucet of Levelup Labs has a Reddit going on game companies that allow monetization of Let's Play videos. http://www.reddit.com/r/Games/comments/1egayn/lets_build_a_list_of_game_studios_that_allow/05/16/2013 - 1:04pm
Sleaker@Imautobot - yah I wouldn't use an emulator as a good first run test of how stable the console is, haha.05/16/2013 - 11:47am
E. Zachary KnightThe 50th person to jump off a bridge is just as dumb if not dumber than the 1st.05/16/2013 - 10:03am
MaskedPixelanteYeah, let's all jump on Nintendo for doing this, even though they're hardly the first company to do this...05/16/2013 - 9:47am
E. Zachary KnightWow Nintendo, this is wrong. http://kotaku.com/nintendo-forcing-ads-on-some-youtube-lets-play-video-50709238305/16/2013 - 8:44am
Imautobot@Sleaker, further gameplay has revealed that the controller button do stick under the faceplate. Also, The NES emulator (Emuya)keeps crashing on me, though I think a bad ROM is causing it.05/16/2013 - 7:10am
Papa MidnightAE: I wonder if any other publishers will follow suit.05/15/2013 - 8:12pm
Andrew EisenEA is ditching Online Pass. http://venturebeat.com/2013/05/15/ea-kills-its-controversial-online-pass-program/05/15/2013 - 7:20pm
Avalongod@Zach and quicnkold...I've read the bill and the intent of it is to fear-monger. It's not a balanced message. I don't recall the ESRB being mentioned at all. It's more "keeps your kids away from these movies/games or they'll become violent"05/15/2013 - 4:35pm
E. Zachary Knightquiknkold, The big problem with that legislation is the amount of misinformation out there. Who is going to ensure that the information in the pamphlet is accurate?05/15/2013 - 3:25pm
quiknkoldREBeardogg : I'm on the fence about this. on one side, I want parents to be aware of the ESRB, and even Movie Ratings. On the other hand, I feel this will be used for nothing but Propaganda. The ESRB does a good job.05/15/2013 - 3:07pm
IanCFrostbite is coming out on iOS devices. Yet the Wii U cant handle it? *coughbullshitcough*05/15/2013 - 2:31pm
BearDogg-Xhttp://www.politickernj.com/65515/lesniak-ruiz-bill-limit-children-s-exposure-media-violence-clears-senate - Bill requiring schools to publish pamphlets with anti-fake media "violence" propaganda clears NJ Senate05/15/2013 - 2:03pm
quiknkoldI am thinking of writing a musical about videogames, violence, and the first amendment. Would need a collaborator though and would kickstart it after the script is written. was thinking off broadway.05/15/2013 - 2:00pm
 

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