Piracy Makes Ready at Dawn Sad

October 29, 2010 -

While God of War: Ghost of Sparta is nearly complete, developer Ready at Dawn is not very delighted about it. Why? Because the company says that piracy on the PSP is way out of control and really hurts sales of even big PSP titles. Speaking to VG247 (thanks PlayStation Lifestyle), Ready At Dawn creative director Ru Weerasuriya lamented about dealing with piracy as a marquee PSP developer.

Weerasuriya said that it is "getting to the point where it doesn’t make sense to make games on it [PSP]." He also said that the PC has better ways of dealing with piracy such as "connectivity and multiplayer" - we assume he is referring to services like Steam. He also mentions Battle.net as a good example of how to combat piracy using a network connection.

You can read the rest of the interview here.

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Comments

Re: Piracy Makes Ready at Dawn Sad

He also said that the PC has better ways of dealing with piracy...

We're through the looking glass here, people.

Re: Piracy Makes Ready at Dawn Sad

Hmm I'm thinking his game sucks ass and he wants to have an excuse on why its not going to sell well.

 

 

Re: Piracy Makes Ready at Dawn Sad

But I thought consoles were the only safe bet when it came to making a profit in games?!? /s

When will these pinheads realize that if it can be unlocked on their terms, it can be cracked as well? Pissing on a peice of cake to discourage people from stealing puts off your customers from buying it too. If they want to continue selling copies, they're going to have to come to terms with the fact that not every copy in circulation is going to be paid for. They should be finding ways for getting paid to make the game first, then release it. That would boil down any filesharing to free publicity and distribution. I've never seen a contractor or landscaper do the whole job without a check, yet these developers complain when people distribute their hard work without payment. Well pal, you did the work and then put it out there, knowing full well that it would be cracked and copied. It's entirely your fault for not having a plan to take advantage of it.

-Greevar

-Greevar

"Paste superficially profound, but utterly meaningless quotation here."

Re: Piracy Makes Ready at Dawn Sad

Here's the thing.  Developers do get money up front, some money anyway, when they make a deal with a publisher for a game.  However, most of the money they expect to get will come from royalties.  If they don't sell well, they get far less money from royalties.  In that way rampant piracy will negatively impact how much money they make.  I'm not arguing that every pirated copy is a lost sale.  But some of them are and piracy on the PSP is huge.

Blaming the developer for not making enough money before finishing and selling their product is ridiculous.  Blaming the developers for wanting to get paid for their work and being unhappy when people steal it is even more ridiculous.

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Chris Kimberley

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Chris Kimberley

Re: Piracy Makes Ready at Dawn Sad

While I don't buy the argument that it's entirely their fault -- not all plans work out, after all, and just because piracy is inevitable doesn't mean pirates are absolved of fault -- I agree with your larger point.  DRM doesn't stop piracy, it only inconveniences legitimate customers.  That doesn't mean that going DRM-free and aggressively promoting your game will automatically make it a success, but it's a much better start than assuming you can lock down ones and zeroes against duplication.

 
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Matthew Wilsongoogle wont pay becouse they control a large part of the backbone that all isps depend on. if verizon blocks their data, google does the same. the effect is Verizon loses access to 40% of the internet, and can not serve some areas at all.04/24/2014 - 1:14pm
Neenekolack of NN is in google and netflix interest. It is another tool for squeezing out smaller companies since they can afford to 'play'04/24/2014 - 12:57pm
Matthew WilsonI have said it before net nutrality will not be made in to law until Google or Netflix is blocked, or they do what they did for sopa and pull their sites down in protest.04/23/2014 - 8:02pm
Andrew EisenGee, I guess putting a former cable industry lobbyist as the Chairman of the FCC wasn't that great of an idea. http://www.nytimes.com/2014/04/24/technology/fcc-new-net-neutrality-rules.html?_r=204/23/2014 - 7:26pm
Andrew EisenIanC - I assume what he's getting at is the fact that once PS3/360 development ceases, there will be no more "For Everything But Wii U" games.04/23/2014 - 5:49pm
Andrew EisenMatthew - Yes, obviously developers will eventually move on from the PS3 and 360 but the phrase will continue to mean exactly what it means.04/23/2014 - 5:45pm
IanCAnd how does that equal his annoying phrase being meaningless?04/23/2014 - 5:09pm
Matthew Wilson@Andrew Eisen the phrase everything but wiiu will be meaningless afer this year becouse devs will drop 360/ps3 support.04/23/2014 - 4:43pm
Andrew EisenFor Everything But... 360? Huh, not many games can claim that title. Only three others that I know of.04/23/2014 - 3:45pm
MaskedPixelantehttp://www.joystiq.com/2014/04/23/another-world-rated-for-current-consoles-handhelds-in-germany/ Another World fulfills legal obligations of being on every gaming system under the sun.04/23/2014 - 12:34pm
Matthew Wilsonhttp://arstechnica.com/gaming/2014/04/steam-gauge-do-strong-reviews-lead-to-stronger-sales-on-steam/?comments=1 Here is another data driven article using sales data from steam to figure out if reviews effect sales. It is stats heavy like the last one.04/23/2014 - 11:33am
Andrew EisenI love RPGs but I didn't much care for Tales of Symphonia. I didn't bother with its sequel.04/23/2014 - 11:21am
InfophileIt had great RPGs because MS wanted to use them to break into Japan. (Which had the side-effect of screwing NA PS3 owners out of Tales of Vesperia. No, I'm not bitter, why do you ask?)04/23/2014 - 10:52am
RedMageI'm still disappointed the 360 never broke into Japan either. It had a bevy of great RPGs in the late 2000s.04/23/2014 - 9:48am
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MaskedPixelantehttp://www.joystiq.com/2014/04/23/xbox-one-reaches-japan-on-september-4/ Just give it up, Microsoft. You're NEVER going to be big in Japan, especially now that the notoriously clunky in Japan Kinect is MANDATORY.04/23/2014 - 7:10am
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Matthew Wilsonit is a game worth playing if you have a pc/360/ps304/20/2014 - 9:34pm
MaskedPixelantehttps://twitter.com/IGLevine/status/457552538343325696 The Lutece Twins show up in some of the most unlikely of places.04/20/2014 - 2:44pm
 

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