A story on GameSpot details the problems two dark-skinned site employees had with Microsoft’s Kinect, the just-released, controller-free add-on for the Xbox 360.
According to the site, the two employees in question had problems with Kinect’s facial recognition abilities. One GameSpoter’s face was recognized “inconsistently,” while when it came to the face of the other staffer, Kinect was “never able to properly identify the other despite repeated calibration attempts.”
To make it even more confounding, Kinect had “no problems” recognizing the face of a third dark-skinned employee. No hurdles were reported with Kinect’s skeletal tracking system for any of the employees, which is good, as it is the primary means of controlling on-screen action.
The problem may or may not be that big of a deal however, as GameSpot wrote:
The system’s inability to recognize a user only means that he or she would need to sign in manually and some games’ features may not work properly as a result. For example, when a second player joins in to Kinect Adventures during the title’s drop-in, drop-out multiplayer, the system can’t bring up that player’s proper in-game avatar automatically if it can’t identify the new user first.