Don’t Expect an R18+ Decision Anytime Soon

November 9, 2010 -

For all the Australian gamers waiting patiently for an R18+ videogame rating category, a GameSpot columnist offers some advice—don’t hold your breath.

Despite petitions in favor of the addition of an R18+ rating, sponsored by retailer GAME (which received over 72,000 signatures) and EB Games and Grow Up Australia (which was signed by over 46,000 supporters), the government continues to drag its feet when it comes to the subject.

Why? According to GameSpot, “They do not believe that enough Australians care about video game classification in order to take the issue seriously and so continue to find new methods of stalling and deliberation when it is brought up.”

Indeed, Minister for Home Affairs Brendan O’Connor has continued to press for more community feedback on the subject, claiming that the “silent majority” still needed to weigh in on the subject, perhaps the first time in history a group of mute citizens has made an impact on a government.

Also delaying the introduction of a new rating tier is the “problem" that all classification ministers must be in agreement for any new introduction:

This current system is too stringent. A difference in opinion from one minister to another, more often than not based on personal beliefs and prejudices means this issue is discussed on a personal level, not a national level. What is in the best interests of the Australian public turns into what is in the best interests for each classification minister, which ultimately means R18+ for games has little hope of ever becoming a reality.

Gamers, it appears, have done “everything they can,” writes the frustrated columnist. She continued,  “It is now up to the nongaming Australian public to voice their opinion and support the abolishment of censorship and the modernisation of Australia's archaic classification laws.”


Thanks Ryan!


Image from Slap Upside the Head


Comments

Re: Don’t Expect an R18+ Decision Anytime Soon

What´s wrong with that people? I´m very sorry for australian gamers.

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Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
Matthew WilsonSF have to build upwards they have natural growth limits. they can not grow outwards. ps growing outwards is terable just look at Orlando or Austin for that.04/16/2014 - 4:15pm
ZippyDSMleeIf they built upward then it would becoem like every other place making it worthless, if they don't build upward they will price people out making it worthless, what they need to do is a mix of things not just one exstreme or another.04/16/2014 - 4:00pm
Matthew Wilsonyou know the problem in SF was not the free market going wrong right? it was government distortion. by not allowing tall buildings to be build they limited supply. that is not free market.04/16/2014 - 3:48pm
 

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