Another Violent Game Poll, More Weird Results

November 12, 2010 -

A new Rasmussen poll of Americans on the subject of violent videogames found that 54 percent of those polled believed that violent games lead to more violence in society.

The latest survey of 1,000 adults took place on November 8-9 and that 54 percent number held steady from a similar poll conducted in April of this year. In response to the question “How concerned are you about the level of violence in many video games today?” 69 percent indicated they were at least somewhat concerned, while 48 percent were “very concerned.”

29 percent were not concerned and 13 percent were not at all concerned.

65 percent of those polled, when asked “Should states be allowed to prohibit the sale or rental of violent video games to minors?” answered in the affirmative, while 25 percent answered no.

When posed the question about who is more responsible for limiting access to violent games, parents, game publishers or the government, only five percent chose the government, with the majority (71 percent) selecting parents. 21 percent thought the producers of videogames should be responsible.

Additionally:

Far more women than men favor state laws prohibiting the sale of violent games to minors. Adults with children at home are more likely to feel the responsibility of restricting such content falls primarily to the parent, while more adults who do not have children think video game makers should take responsibility.

A similar poll conducted by Gallup for the First Amendment Center also showed respondents selecting parents overwhelmingly, when it came to selecting who should screen the intake of violent games by kids.

Much like the Gallup poll, the Rasmussen poll shows that the public (apparently) is reasonably okay with states governing violent game intake, while putting the onus on parents, over the government, for screening out violent content… seems diametrically opposed.


Pic from Cheezburger.com

Comments

Re: Another Violent Game Poll, More Weird Results

"Adults with children at home are more likely to feel the responsibility of restricting such content falls primarily to the parent, while more adults who do not have children think video game makers should take responsibility."

I'm not sure about that... I, and I think almost all of the people I see commenting on articles around the web who, like me, do not have children are certain that it is the parents' responsibility more than the government's. Sorry to revert to stereotype, but I think that assertion may be driven by the number of older respondents (including those whose children now have children of their own).

Re: Another Violent Game Poll, More Weird Results

I wonder how much of the gender gap in those results is due to the asymetric exposure to games we got a generation ago.  Far more males then females grew up with games.....  so while a male in his 40s might have a good exposure, a female would be less likely to.... so we run into the standard generational problem but with a strange offset by gender.

Re: Another Violent Game Poll, More Weird Results

I won't say "weird" results as they're perfectly predictable -- "contradictory" is more accurate.

It's all in the phrasing of the question.  Ask if states should be allowed to ban the sale of violent video games to minors and that sounds like common sense; ask if the government has a responsibility to keep minors from playing violent video games and that sounds like nanny-state overreach -- even though they mean exactly the same thing.

Re: Another Violent Game Poll, More Weird Results

Seems to me that indicates exactly how bad people are at being proper parents.  I think the first question indicates that the government should protect children when they're out of the home.  The second question is more about implying government control inside the home.

People get all fired up when you talk about how they raise their kids inside their home.  But once the kids are outside playing or going to school or whatever, suddenly it's the government's responsibility to essentially be their parent?  No, that is the stupid part IMO.  That's called sheltering your kids and not preparing them to interact with the rest of the world when they eventually have to leave the house, and you're a bad parent.

Re: Another Violent Game Poll, More Weird Results

That's an interesting point and a perfectly valid reading of the questions.  That's the trouble -- it's hard to tell what any given respondent would infer from the wording.

Re: Another Violent Game Poll, More Weird Results

Damn it I love the image used for this one.

And aren't most polls considered bullshit anyways? :/

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Re: Another Violent Game Poll, More Weird Results

Depends on what you mean by "most polls" and who is doing the considering.

If, when you say "most polls", you include unscientific polling sources like websites where anyone can vote, then yeah, it's fair to say that most polls ARE bullshit.

But if you limit it to scientific polls, well, that's sort of a different story.

There are a few major, respected polling agencies in the US.  They use random sampling and significant sample sizes; if their studies are performed correctly then they're generally a fair reflection of public opinion.  But they have their biases too -- Zogby tends to be way off-base in my observation, and Rasmussen tends to skew toward a more conservative bias than most of the others.  (That's probably not really relevant in this particular poll; as we've discussed on GP ad nauseam, this isn't really a liberal-versus-conservative issue; regulating the sale of violent video games has proponents and opponents on both sides of that artificial divide.)

And a lot of it is in how you ask a question.  Simple questions produce the most reliable results: "Who are you going to vote for?" questions tend to be pretty reliable (though in a close race, can only reliably tell you that the race is close, not necessarily call the winner).

More complex or abstract questions don't draw results that are as clear or reliable, and the phrasing of a question is very important.  As I noted in my earlier reply, the contradictory results of this poll are actually pretty predictable; people will give different opinions on the same issue depending on how it's phrased.  Frame it as a states' rights issue and people will support it; call it government responsibility and they won't.

 
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prh99Personally, I just clicked the three vertical dots the first YouTube recommended one, haven't seen one since. Too bad I can't get rid of Pewdiepie video recommendations that easily.02/01/2015 - 3:19am
prh99Just don't watch the videos, who cares what she does or doesn't do. If her audience likes it so be, if they think she's doing something she shouldn't they'll stop watching.02/01/2015 - 3:14am
WonderkarpAndrew Yoon Died http://www.gamerevolution.com/news/rip-andrew-yoon-3096901/31/2015 - 10:26pm
Matthew Wilson@ea so much happened this week its not funny. fcc broadband, Nintendo, sega, and sevral other big stories. was not a slow week lol01/31/2015 - 8:50pm
Andrew EisenWasn't on the list but we can certainly talk about it.01/31/2015 - 8:45pm
Matthew WilsonI know its not directly related to games, but are you going to tak about the fcc raising the definition of broadband to 25/3?01/31/2015 - 8:33pm
Wonderkarpwell we had to christen it some way01/31/2015 - 7:13pm
Andrew EisenThank goodness the Shout box now goes back 100 shouts, eh folks?01/31/2015 - 7:10pm
Wonderkarpyouve said youre stuff. I gave you a point on one thing.01/31/2015 - 7:04pm
Andrew EisenNo, they're facts. Not beliefs. Not opinions. Facts. Do I need to list them all for you again? I'm happy to oblige.01/31/2015 - 7:02pm
Andrew EisenAnd I have seen no evidence (and would find it very hard to believe) that her fans and funders, even the most radical, would be the ones perpetuating that nonsense.01/31/2015 - 7:01pm
Wonderkarpabout as right as Glenn Beck is about the gays, man. Its all your beliefs and opinions.01/31/2015 - 7:01pm
Andrew EisenI didn't say you did. And this talking head is still right about everything he's said so far.01/31/2015 - 6:58pm
Andrew EisenAlso, considering the number of non profits that merchandise, I'm going to guess you're wrong on that one too but I don't really know as it's not my area of expertise.01/31/2015 - 6:58pm
WonderkarpYou can keep saying that all you want. Its just a talking head, man. there's all the proof in the pudding. I never said she was trying to take away games, or get rid of male protagonists, or any of the BS thats perpetraited by her more radicalfans/funders01/31/2015 - 6:56pm
Andrew EisenNo, as I've spelled out throughout this discussion, you're wrong.01/31/2015 - 6:53pm
Wonderkarpok. that one I am wrong. I'll give you that one. That was one I didnt research properly. BUT I'm right on the others.01/31/2015 - 6:53pm
Andrew EisenFact: It makes no difference whether she recorded the footage or not. Fact: yes she does have a Section 107 'fair use' disclaimer at the end of every video and in the video description.01/31/2015 - 6:47pm
Wonderkarpsaying otherwise. I've presented a video with cited sources combined with opinion. Youre presenting just your opinion. 01/31/2015 - 6:43pm
Wonderkarpits still important information brought up on the original video. and by not saying anything, the casual observer thinks its her footage. there's no "section 107 Fair use" disclaimer. Its as if she's showing star wars and saying "look what I made" without01/31/2015 - 6:43pm
 

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