GameStop Announces PickUp@Store

November 13, 2010 -

GameStop announces the launch of its new PickUp@Store service. This new program is free to use and allows customers to pick out the games they want online at www.GameStop.com, select a store of their choice that has the game in stock, place a hold on the game and pick it up as soon as that same day. One wonders why it took GameStop so long to figure out that consumers would want this kind of service, but better late than never.

PickUp@Store works as follows:

 

  1. Visit www.GameStop.com.
  2. Search for the game you want and click on the PickUp@Store icon to check if it’s available at a nearby store.
  3. From the list of nearby stores that have the game in stock, select the one that’s most convenient and click the PickUp@Store button to place your game on hold at that store. This store can also be saved as your Home Store if you wish.
  4. Wait to receive a "Ready for PickUp" email from GameStop with pick-up instructions.
  5. Print and bring your confirmation email to the store where a GameStop game advisor will assist you with completing your purchase.

 

Trade-in credit can be used as payment for PickUp@Store orders. Also, M-rated game purchases are subject to age verification and require an eligible adult to be present to complete the transaction.

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Comments

Re: GameStop Announces PickUp@Store

So GP does publicity now? Nice. Who do I contact?

Re: GameStop Announces PickUp@Store

You've been able to call them for years and do this.  I remember spending a good amount of time hunting down a copy of Mega Man X Collection and a store across town had it and they put it behind the counter for me. 

Re: GameStop Announces PickUp@Store

All of the Play 'N Trades within 50 miles of my house got closed down, Wal-Mart seems to enjoy hiring idiots, Target isn't much better, and Best Buy, well... They don't like honoring pre-orders at the one that I -used to- go to. Gamestop's really my only choice. I dunno if you guys got bad stores or I got a good one, but I like them here. I suppose it's all subjective to what we prefer as gamers, much like the old Nintendo/Sony/Microsoft debates.

"Power means nothing without honor and pride."

Re: GameStop Announces PickUp@Store

Stop shopping at Gamestop seriously, check to see if there is a Play N Trade in your area. Great another service Gamestop is going to be pushing on you and might want to personal information.

Re: GameStop Announces PickUp@Store

Re: GameStop Announces PickUp@Store

The system differentiates between "new" and "pre-owned" titles but as far as I can tell, it doesn't tell you if a "new" game has been gutted or not.

Sorry GameStop but I'm not taking that chance.  You still don't have my business.

 

Andrew Eisen

Re: GameStop Announces PickUp@Store

No offense intended, but wouldn't it be a simple matter to just call ahead and ask if they have a sealed copy? "New" doesn't necessarily mean "sealed". I used to be a total nazi when it came to new games, too, but I just took a look at it and asked myself "Is it really that big of a deal?".

No, no it is not.

 

"Power means nothing without honor and pride."

Re: GameStop Announces PickUp@Store

And no offense taken but if I'm going to have to call, then using the PickUp@Store feature becomes mostly redundant (except for quickly finding a location that has the game in stock).

To me, if it isn't sealed, it isn't new anymore.  Does it matter?  No.  Is it silly?  Sure, but if I'm paying full price for a game, I want it brand spankin' new.  That means no one's opened it, bent the manual, or gotten their greasy fingerprints on my disc.

Is it that big a deal?  No, but neither is shopping somewhere else.

Another thing GameStop does that I find absolutely intolerable is affixing price stickers right to the game case.  Wouldn't be a problem if the game was still shrink wrapped but it's damn near impossible to get those damn things off without marring the case.  (To be fair, I've seen a few locations alternatively slide a small piece of paper with the price on it between the jacket and the insert.)

 

Andrew Eisen

Re: GameStop Announces PickUp@Store

Well, I dunno about you, but I'd rather go home with a gutted new copy than wait for 3 hours for them to find out who has the keys to the game case at Wal-Mart or Target. And to date, I've never actually gone home with a gutted new copy.

 

"Power means nothing without honor and pride."

Re: GameStop Announces PickUp@Store

In my experience, it averages the exact same amount of time for the electronics sales associate in Target or WalMart to unlock the case and retrieve my game as it does for the GameStop employee to locate the disc and instruction manual that goes in the empty case I plucked off the wall.

Of course, there are plenty of other places to shop (Best Buy for example) where you simply grab the game you want off the shelf, take it to the checkstand, pay for it and leave.

 

Andrew Eisen

Re: GameStop Announces PickUp@Store

Besides, the cost of the packaging goes towards the price of the game. So it better damn well be sealed.

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"Because this town is under the stranglehold of a few tight eyed Tree Huggers who would rather play Hacky Sack than lock up the homeless" -- Birch Barlow

---------------------------------------- "Because this town is under the stranglehold of a few tight eyed Tree Huggers who would rather play Hacky Sack than lock up the homeless" -- Birch Barlow
 
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MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
 

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