GameStop Announces PickUp@Store

November 13, 2010 -

GameStop announces the launch of its new PickUp@Store service. This new program is free to use and allows customers to pick out the games they want online at www.GameStop.com, select a store of their choice that has the game in stock, place a hold on the game and pick it up as soon as that same day. One wonders why it took GameStop so long to figure out that consumers would want this kind of service, but better late than never.

PickUp@Store works as follows:

 

  1. Visit www.GameStop.com.
  2. Search for the game you want and click on the PickUp@Store icon to check if it’s available at a nearby store.
  3. From the list of nearby stores that have the game in stock, select the one that’s most convenient and click the PickUp@Store button to place your game on hold at that store. This store can also be saved as your Home Store if you wish.
  4. Wait to receive a "Ready for PickUp" email from GameStop with pick-up instructions.
  5. Print and bring your confirmation email to the store where a GameStop game advisor will assist you with completing your purchase.

 

Trade-in credit can be used as payment for PickUp@Store orders. Also, M-rated game purchases are subject to age verification and require an eligible adult to be present to complete the transaction.

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Comments

Re: GameStop Announces PickUp@Store

So GP does publicity now? Nice. Who do I contact?

Re: GameStop Announces PickUp@Store

You've been able to call them for years and do this.  I remember spending a good amount of time hunting down a copy of Mega Man X Collection and a store across town had it and they put it behind the counter for me. 

Re: GameStop Announces PickUp@Store

All of the Play 'N Trades within 50 miles of my house got closed down, Wal-Mart seems to enjoy hiring idiots, Target isn't much better, and Best Buy, well... They don't like honoring pre-orders at the one that I -used to- go to. Gamestop's really my only choice. I dunno if you guys got bad stores or I got a good one, but I like them here. I suppose it's all subjective to what we prefer as gamers, much like the old Nintendo/Sony/Microsoft debates.

"Power means nothing without honor and pride."

Re: GameStop Announces PickUp@Store

Stop shopping at Gamestop seriously, check to see if there is a Play N Trade in your area. Great another service Gamestop is going to be pushing on you and might want to personal information.

Re: GameStop Announces PickUp@Store

Welcome to the 21st centry Gamestop.

http://www.magicinkgaming.com/

Re: GameStop Announces PickUp@Store

The system differentiates between "new" and "pre-owned" titles but as far as I can tell, it doesn't tell you if a "new" game has been gutted or not.

Sorry GameStop but I'm not taking that chance.  You still don't have my business.

 

Andrew Eisen

Re: GameStop Announces PickUp@Store

No offense intended, but wouldn't it be a simple matter to just call ahead and ask if they have a sealed copy? "New" doesn't necessarily mean "sealed". I used to be a total nazi when it came to new games, too, but I just took a look at it and asked myself "Is it really that big of a deal?".

No, no it is not.

 

"Power means nothing without honor and pride."

Re: GameStop Announces PickUp@Store

And no offense taken but if I'm going to have to call, then using the PickUp@Store feature becomes mostly redundant (except for quickly finding a location that has the game in stock).

To me, if it isn't sealed, it isn't new anymore.  Does it matter?  No.  Is it silly?  Sure, but if I'm paying full price for a game, I want it brand spankin' new.  That means no one's opened it, bent the manual, or gotten their greasy fingerprints on my disc.

Is it that big a deal?  No, but neither is shopping somewhere else.

Another thing GameStop does that I find absolutely intolerable is affixing price stickers right to the game case.  Wouldn't be a problem if the game was still shrink wrapped but it's damn near impossible to get those damn things off without marring the case.  (To be fair, I've seen a few locations alternatively slide a small piece of paper with the price on it between the jacket and the insert.)

 

Andrew Eisen

Re: GameStop Announces PickUp@Store

Well, I dunno about you, but I'd rather go home with a gutted new copy than wait for 3 hours for them to find out who has the keys to the game case at Wal-Mart or Target. And to date, I've never actually gone home with a gutted new copy.

 

"Power means nothing without honor and pride."

Re: GameStop Announces PickUp@Store

In my experience, it averages the exact same amount of time for the electronics sales associate in Target or WalMart to unlock the case and retrieve my game as it does for the GameStop employee to locate the disc and instruction manual that goes in the empty case I plucked off the wall.

Of course, there are plenty of other places to shop (Best Buy for example) where you simply grab the game you want off the shelf, take it to the checkstand, pay for it and leave.

 

Andrew Eisen

Re: GameStop Announces PickUp@Store

Besides, the cost of the packaging goes towards the price of the game. So it better damn well be sealed.

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"Because this town is under the stranglehold of a few tight eyed Tree Huggers who would rather play Hacky Sack than lock up the homeless" -- Birch Barlow

---------------------------------------- "Because this town is under the stranglehold of a few tight eyed Tree Huggers who would rather play Hacky Sack than lock up the homeless" -- Birch Barlow
 
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ZippyDSMleeI mean 4 main classes and maybe 3 or 4 model’s each…I’am just not seeing it….03/06/2015 - 8:28pm
ZippyDSMleeLame excuse is rather lame. Lets face it these days there there only a couple games that rely on such mechanics and it stifles player creativity to choose a body type for themselves and excludes those that wish to play as something closer to themselves.03/06/2015 - 8:17pm
Andrew EisenDoesn't matter if you play more games where the cast is the same basic character model. In this type of game, being able to easily tell which character you're looking at serves an important purpose.03/06/2015 - 7:29pm
ZippyDSMleeMechaCrash:Meh I've played more stuff that had pickups rather than set class's.03/06/2015 - 7:22pm
MechaCrashZarya's body type also has a pragmatic reason. Ever notice how in TF2, you can immediately tell who's who because they all have very different profiles? Same deal with Overwatch. If you see Zarya, you KNOW it's Zarya.03/06/2015 - 6:32pm
Adam802http://www.mercurynews.com/crime-courts/ci_27662192/leland-yee-case-judge-pushes-corruption-trial-august03/06/2015 - 6:12pm
ZippyDSMleeNearly anyway the new UT game has color at least. And wow they changed to C++ 0-o03/06/2015 - 5:43pm
ZippyDSMleeCraig R.: Same reason why UT99/04 and UT3 are diffrent, gritty is the thing to do...at least it was... nearly everyone else grew out of dark and gritty….03/06/2015 - 5:40pm
ZippyDSMleeI doubt each model of characters in COH/COV/CO,ect are kept as unique model data.03/06/2015 - 5:39pm
ZippyDSMleemodel shape.03/06/2015 - 5:38pm
ZippyDSMleeMonte:I think it’s more a part of the engine, yes its more work but you should be able to have some sort of physical collision system in place to keep arms and stuff from clipping. Outside of that the data stored is just number variables to change the m03/06/2015 - 5:38pm
Andrew EisenAt least she's smiling in one of the pics.03/06/2015 - 5:31pm
Craig R.It's like somebody took the color palette and decided that anything approaching 'bright' is unacceptable03/06/2015 - 5:30pm
Craig R.Scratching my head as to why DC shows are as dark and drab, color-wise, as the movies look to be03/06/2015 - 5:30pm
MonteIf for instance you make the character fat, you need to make sure the animation of the character moving his arms and gun around, won't result in them clipping into the character's larger stomach03/06/2015 - 5:22pm
Monte@zippy, I imagine creating customizabel, vastly different body types would add a lot more complexity. Like making sure the character's animation still looks right. It can be done, but it can get complicated03/06/2015 - 5:19pm
Andrew EisenSupergirl TV costume: http://www.ign.com/articles/2015/03/06/first-photos-of-supergirl-revealed03/06/2015 - 4:49pm
prh99I think it probably far easier to add a character than strip a feature from game engine that was baked in from the start.03/06/2015 - 4:45pm
Andrew EisenAs I've said twice already, yes, strides in one area do not absolve anyone from criticism over where else they're falling short.03/06/2015 - 3:04pm
ZippyDSMleeI know I know one thing is not the other. Still worth nagging about.I still do not see why they do not put in body sliders and elt people make thier own body types....I'd do fat/pudgy or chibi befor I do ultra generic prefect body......03/06/2015 - 2:59pm
 

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