Rovio Predicts $1 million a Month from Free Angry Birds

December 7, 2010 -

Angry Birds developer Rovio tells TechCrunch that it expects to make over $1 million in monthly revenues from the free-to-play version of its popular bird-catapulting game.

"By end of year, we project earnings of over $1 million per month with the ad-supported version of Angry Birds," Rovio CEO Peter Vesterbacka told TechCrunch.

The iPhone version of the game costs money, but the Android version is self-published and free. The game makes money off ads it serves up to the user. The Android version of the game has been downloaded over five million times from the Android Market. Vesterbacka also told TechCrunch that the Angry Birds series has an 80 percent retention rate, based on the number of players that return to download updates.

Source: GI.Biz

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Re: Rovio Predicts $1 million a Month from Free Angry Birds

Good for him, but I wish I could buy an ad-free version for Android.  The ad is placed in such a way that it often blocks critical information, and you have to wait quite a while for it to go away.  Very frustrating.

Re: Rovio Predicts $1 million a Month from Free Angry Birds

Thats some sweet money coming to him. Maybe after this more free apps will have ads in them to make this kind of cash.

http://www.magicinkgaming.com/

Re: Rovio Predicts $1 million a Month from Free Angry Birds

Video Related:

http://www.youtube.com/watch?v=bMltvlqEM54

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james_fudgePortlandia is good and strange.09/16/2014 - 7:04am
E. Zachary KnightGot that same recommendation on Twitter. So I guess that is a good sign.09/15/2014 - 8:39pm
prh99Portlandia, though I don't watch a lot of sitcoms. Heard it was good though.09/15/2014 - 8:02pm
E. Zachary KnightSitcom recommendations for someone who like Parks and Rec but hates The Office: Go.09/15/2014 - 6:08pm
NeenekoEven if they do change their policy, they can only do it moving forward and I could see the mod/pack community simply branching.09/15/2014 - 12:50pm
Michael ChandraAs for take the money and run, the guy must have a networth of 8~9 digits already.09/15/2014 - 10:33am
Michael ChandraMe, I'm more betting on some form of mod API where servers must run donations/payments through them and they take a cut.09/15/2014 - 10:32am
Michael ChandraEspecially since they want it for promoting their phones. Killing user interest is the dumbest move to make.09/15/2014 - 10:32am
Michael ChandraGiven how the EULA actively allows for LPs, I'm not sure Microsoft is ready for the backlash of disallowing that.09/15/2014 - 10:31am
Matthew Wilsonthey wont do that, the backlash would be too big.09/15/2014 - 10:25am
ConsterSleaker: how is that a flipside? Sounds to me like that's basically what Notch himself said, except rudely.09/15/2014 - 10:18am
MaskedPixelanteOn the plus side, no more lazy Minecraft LPs, since iirc Microsoft has a strict "no monetization period" policy when it comes to their stuff.09/15/2014 - 10:13am
james_fudgeBut it continues to sell on every platform it is on, so there's that09/15/2014 - 10:09am
james_fudgeOh, well that's another matter :)09/15/2014 - 10:08am
E. Zachary KnightNothing against Notch here. I think it is great that he made something so cool. I just can't understand how it is worth $2.5 bil09/15/2014 - 9:59am
InfophileWhat a world we live in: Becoming a billionaire was the easy way out for Notch.09/15/2014 - 9:42am
james_fudgelots of hate for Notch here. I don't get it. Sorry he made a game everyone loved. What a monster he is!09/15/2014 - 9:37am
SleakerOn the flipside, Notch has been a horrible CEO for Mojang, and the company has grown on sheer inertia, DESPITE being mishandled over and over.09/15/2014 - 9:33am
SleakerI can understand Notch's statements he made to Kotaku about growing bigger than he intended, and getting hate for EULA changes he didn't enact.09/15/2014 - 9:32am
MaskedPixelantehttp://pastebin.com/n1qTeikM Notch's statement about the MS acquisition. He wanted out for a long time and this was the easiest way.09/15/2014 - 9:08am
 

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