OnLive Not Competing With Netflix

December 8, 2010 -

In an article called Don't Believe What You Read: OnLive and Netflix, GamePro catches up with Onlive CEO Ron Perlman to set the record straight after both Reuters and the Wall Street Journal erroneously reported that Onlive had its sights set on competing with Netflix.

OnLive President and CEO Steve Perlman spoke to GamePro yesterday about those stories and said that his quotes about Netflix were taken largely out of context. The quote he is referring to is "OnLive can deliver any experience that Netflix can."

"The other part of that [quote] was something like 'but Netflix has such a huge library,'" Perlman told GamePro. Perlman added that it just wouldn't make sense for OnLive to compete with Netflix because it is a relatively small company with a handful of games and a limited amount of resources.

At an event earlier in the day Perlman told an audience that it is not an us or them scenario: "It's not us or Netflix, it's us and Netflix."

But Netflix aside, OnLive does plan to offer streaming movies at some point through a partner to be determined at the right time: "We have plans to partner with whoever the partners are that are the best [at providing] a complete entertainment experience. We will make movies available in time, but we have no agenda to compete with Netflix."

[Full disclosure: the author is a regular contributor to GamePro.com.]


Comments

Re: OnLive Not Competing With Netflix

You might be able to compare "Watch Instantly" (Netflix) to a type of "Play Instantly" (OnLive).

But with the "Play Instantly" aspect, you might also compare it to Gamefly in providing rental games.  Had Gamefly provided a "Play Instantly" system, they might have been more competitive and profitable.  Of course, they only provide console games for rent.  And OnLive appears to be using PC versions of games.  So, it's an interesting trio of comparisons that can be made, as well as differences.

Nightwng2000

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Nightwng2000 NW2K Software http://www.facebook.com/nightwing2000 Nightwng2000 is now admin to the group "Parents For Education, Not Legislation" on MySpace as http://groups.myspace.com/pfenl
 
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Andrew EisenYeah, saw that earlier today. Nice write up. Would rather watch the talk itself but haven't found a video of it.02/26/2015 - 7:59pm
E. Zachary Knighthttp://kotaku.com/how-anita-sarkeesian-wants-video-games-to-change-168823172902/26/2015 - 7:53pm
E. Zachary KnightAnita Sarkeesian has outlined 8 *suggestions* for improving representation of women in games. All of them are reasonable requests and easy to implement for those game designers who *choose* to implement them.02/26/2015 - 7:53pm
Craig R.Net Neutrality: let the lawsuits begin! (Which were going to be filed if the FCC moved to even so much as corrected a typo in their previous rulemakings)02/26/2015 - 6:59pm
Matthew WilsonThis is a interesting long form article about xbox live since halo 2. http://www.polygon.com/a/the-second-generation-of-xbox-live/page-102/26/2015 - 6:01pm
ConsterJust take pride in joining the group of net neutrality nations, even if it's only temporarily.02/26/2015 - 1:24pm
Matthew Wilsonfcc passed net neutrality. now lets hope they dont screw up the details. ps I am not holding my breath on that one.02/26/2015 - 1:03pm
ZippyDSMleeIf I could stand blizz I would do what I do in Facebook and use zippy, they can screw off if they do not like it.02/26/2015 - 9:31am
Michael ChandraAh. Now THIS is a good reason to not want to enable RealID: Anyone with your email can try adding you as a friend, leading to complications if they find out you're using it but declining their request.02/26/2015 - 5:15am
Michael Chandra(Also, why the hell would you not announce this?? Now people think they got a bug.)02/26/2015 - 5:11am
Michael ChandraThe only argument against the second that I've read so far is 'I'm afraid I'd accidentally RealID instead of BattleTag someone'. How secure are the RealID databases anyway?02/26/2015 - 5:10am
Michael ChandraIt's a silly argument detracting from the two main issues: Is this safe (so RealID only enabled but not given out through twitter in any way) and is it problematic to force people to 'use' RealID without actually sharing it with others?02/26/2015 - 5:10am
Michael ChandraGot to love how people immediately bring up 'yeah I don't see a problem with using my real name, it's not as if people can find me with it'. Maybe not you, but that doesn't mean others cannot be found.02/26/2015 - 5:08am
Michael ChandraSo apparently it's because they wanted to tie it to Parental Controls and didn't want to make a separate parental control for it due to that taking effort.02/26/2015 - 5:03am
ZippyDSMleeWhy do they have billing account name and user name confused? Never understood that....02/26/2015 - 3:29am
Matthew Wilsonhttp://www.bloomberg.com/news/articles/2015-02-25/google-s-computers-learn-to-play-video-games-by-themselves that is fairly impressive.02/25/2015 - 9:21pm
MechaCrashA universal ID among all of your characters across all games is a good idea. Making it use your real name instead of a screen name of your choosing is a horrible idea.02/25/2015 - 5:45pm
Michael ChandraThey also said posting on the forums was optional. To be honest, I really do NOT get why you'd introduce a new feature, brag about it and then secretly put a lock on it.02/25/2015 - 4:52pm
InfophileTwitter integration is a lot more optional than the forums (which was the last place they tried to enforce real names). So I don't see the backlash being as strong this time, especially since they aren't adding the requirement to an existing service02/25/2015 - 12:59pm
Michael ChandraIn the Real ID info, it's an optional thing for friends. Enforcing its usage for tweeting seems rather unnecessary.02/25/2015 - 12:14pm
 

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