The Biggest Disappointments of 2010

December 14, 2010 -

Gamasutra runs down the Top Five Disappointments of 2010 in a new feature that is part of its Best of 2010 series of articles. So what were the biggest disappointments of 2010, according to Gamasutra?

The list includes the on-going vagueness of digital sales figures (we're still dealing with estimates and not actual sales numbers); the failure of Final Fantasy XIV (Square Enix recently reshuffled the development team); EA backing down over criticism of "Taliban" in multiplayer and renaming the faction to an "Opposing Force"; the UK government ditching tax breaks for the video game industry; and the collapse of APB maker Realtime Worlds.

You can read about all these disappointments on Gamasutra. My biggest disappointment in 2010? Crackdown 2. Maybe if Microsoft had given that game to Realtime Worlds, they'd still be around and we would have gotten a decent game..

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Re: The Biggest Disappointments of 2010

 #1:  Endless "top x" or "worst x" lists oozing out of every game publication and media outlet.

Re: The Biggest Disappointments of 2010

Other M for me. Not that it was a bad game, it just didn't even come close to hitting the standard I expect from the series.

Re: The Biggest Disappointments of 2010

Gameplay, mechanically, it is a great game.

The story was utter tripe. It would have been better if Samus were alone on the station, none of those pesky humans getting in her way, telling her what to do or speaking.

Re: The Biggest Disappointments of 2010

Other than a few issues I have with the game, I thought it was pretty good. Nowhere near being entered into my biggest disappointments of the year.

btw, one of my biggest disappointments was when Garage Games sold the rights to the Tribes franchise to the Global Agenda developer, then closed down a few days later.

Re: The Biggest Disappointments of 2010

Again, it's definitely not a bad game. It's definitely good. But in a franchise that has Super Metroid (my favorite game of all time) the Prime Trilogy, Fusion, Zero Mission etc. good just isn't good enough anymore.

 

Re: The Biggest Disappointments of 2010

Ya but Fusion and MP are the only ones with real story content, super metroid maybe had a paragraph or 2 of written story. Out of 8 metroid games only 5 games have a story out of that 1 has the most dailog and thus is the worest story wise.

Its difficult to do good dailog in a military setting, even more so when you do not focus on story/dailog.

Nin should have done the story and dailog themselfs and let the dev do the game itself.


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james_fudgePortlandia is good and strange.09/16/2014 - 7:04am
E. Zachary KnightGot that same recommendation on Twitter. So I guess that is a good sign.09/15/2014 - 8:39pm
prh99Portlandia, though I don't watch a lot of sitcoms. Heard it was good though.09/15/2014 - 8:02pm
E. Zachary KnightSitcom recommendations for someone who like Parks and Rec but hates The Office: Go.09/15/2014 - 6:08pm
NeenekoEven if they do change their policy, they can only do it moving forward and I could see the mod/pack community simply branching.09/15/2014 - 12:50pm
Michael ChandraAs for take the money and run, the guy must have a networth of 8~9 digits already.09/15/2014 - 10:33am
Michael ChandraMe, I'm more betting on some form of mod API where servers must run donations/payments through them and they take a cut.09/15/2014 - 10:32am
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Michael ChandraGiven how the EULA actively allows for LPs, I'm not sure Microsoft is ready for the backlash of disallowing that.09/15/2014 - 10:31am
Matthew Wilsonthey wont do that, the backlash would be too big.09/15/2014 - 10:25am
ConsterSleaker: how is that a flipside? Sounds to me like that's basically what Notch himself said, except rudely.09/15/2014 - 10:18am
MaskedPixelanteOn the plus side, no more lazy Minecraft LPs, since iirc Microsoft has a strict "no monetization period" policy when it comes to their stuff.09/15/2014 - 10:13am
james_fudgeBut it continues to sell on every platform it is on, so there's that09/15/2014 - 10:09am
james_fudgeOh, well that's another matter :)09/15/2014 - 10:08am
E. Zachary KnightNothing against Notch here. I think it is great that he made something so cool. I just can't understand how it is worth $2.5 bil09/15/2014 - 9:59am
InfophileWhat a world we live in: Becoming a billionaire was the easy way out for Notch.09/15/2014 - 9:42am
james_fudgelots of hate for Notch here. I don't get it. Sorry he made a game everyone loved. What a monster he is!09/15/2014 - 9:37am
SleakerOn the flipside, Notch has been a horrible CEO for Mojang, and the company has grown on sheer inertia, DESPITE being mishandled over and over.09/15/2014 - 9:33am
SleakerI can understand Notch's statements he made to Kotaku about growing bigger than he intended, and getting hate for EULA changes he didn't enact.09/15/2014 - 9:32am
MaskedPixelantehttp://pastebin.com/n1qTeikM Notch's statement about the MS acquisition. He wanted out for a long time and this was the easiest way.09/15/2014 - 9:08am
 

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