PopMatters highlights two things we love here at GamePolitics (gaming and politics, of course) in a year-end feature called Gaming and Politics in 2010." The feature details three games that tried to tackle serious political situations this year. Sadly – as the author points out in the lead-in- only one managed to pull it off.
The games highlighted in the feature include Medal of Honor, Fable 3, and Assassin’s Creed: Brotherhood. I do not want to spoil which game got it right, but below is an excerpt about Fable 3 to give you an idea of this feature’s angle:
"As I’ve written before, the end of Fable 3 asked you how you want to spend your kingdom’s money and the choices boiled down to two options: social services or military defense.
Looking past the fantasy setting, these two goals fell neatly along Democratic and Republican party lines. Even though the choice reduced both ideologies down to a single action, such simplicity was necessary for the metaphor to work, and it at least acknowledged the parallels between the game’s fiction and reality. Add in a threat from a desert nation across the ocean and Fable 3 was perfectly set up as a metaphor for post 9/11 politics.."
Read the rest at PopMatters. It’s worth your time.