Game::Business::Law Summit Panels Revealed

December 28, 2010 -

Organizers of the Game::Business::Law Summit announced several panels that will be featured at the third annual international conference on the business and law of video games, taking place Jan. 26 – 27, 2011, at Southern Methodist University's Dedman School of Law in Dallas, Texas.

Hosted by The Guildhall at Southern Methodist University, SMU's Dedman School of Law and The Center for American and International Law, Game::Business::Law is a gathering of game industry leaders, developers, publishers, lawyers, and members of the venture capital and financial sectors. This group gets together annually to discuss evolving trends in the digital games marketplace from various perspectives.

Three panels recently added to the growing schedule include the following:

Keynote Panel: What in the Heck is Going On?
A couple of down years have developers and publishers scratching their heads as to what they should do next. Social games? Move to small teams and make casual games? Maybe the answer is to make better console games? Everything from the death of the video game industry as we know it, to issues before the Supreme Court will be discussed by a panel of industry leaders.

Digital Distribution: Is It Really Finally Here?
We have all talked about it. Is it really here? If not, when will it be? And what about the numerous legal issues and obstacles surrounding digital distribution? Developers and legal experts will give an in-depth look at the status of digital distribution, and its effect on game development and retail sales.

The Art of Deal: Part Two
An expansion on one of last year's most popular summit sessions. Orchestrating successful deals is considered an art form by many. It requires the ability to masterfully cultivate a partnership between business development leaders and legal counsel that is truly collaborative in its aim to resolve thorny organizational issues.


 
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SleakerBut where have all the Ethics gone?08/21/2014 - 9:08am
Sleaker@EZK - one of the bigger things is that since Mojang has owned Bukkit for 2 years now, people contributing to the project have basically been doing work for them pro-bono. On top of never formalizing support. They hid the fact probably to prevent support08/21/2014 - 9:07am
SleakerIf you've played on a server with mods/plugins, you've almost for sure played on a Bukkit-based server.08/21/2014 - 8:56am
SleakerHere's Bukkit's explanation attempt at shutting down due to EULA changes: http://forums.bukkit.org/threads/bukkit-its-time-to-say.305106/08/21/2014 - 8:55am
SleakerEZK - it's the largest server mod for MC, in actuality without it minecraft for sure would not have been as popular (#1 game now).08/21/2014 - 8:54am
SleakerTo the point that it seems they have completely lost what it means to be for-community, and having transparency. Along with dumping restrictive EULA's onto people.08/21/2014 - 8:53am
E. Zachary KnightWhat is Bukkit and why should I care?08/21/2014 - 8:53am
SleakerMinecraft community exploded again today. Apparently Mojang owns all of Bukkit, and never put out a statement saying as such 2 years ago when they acquired them. I have to say, their transition from indie has been rough.08/21/2014 - 8:52am
james_fudgeThere aren't many left in America08/21/2014 - 1:50am
MechaTama31I sure have. Dorky's barcade in Tacoma, WA.08/20/2014 - 5:56pm
Matthew WilsonI have not been to a arcade in years. I know arcades are still big in japan.08/20/2014 - 5:38pm
Sleaker@AE - Ah no it's called GroundKontrol - I was just referring to it as a Bar-Arcade.08/20/2014 - 4:39pm
Andrew EisenStill looking for confirmation that High Moon Studios (dev behind the PS3/360 versions) isn't working on it.08/20/2014 - 4:38pm
ZenGotcha.08/20/2014 - 4:37pm
Andrew EisenI already updated the story with it!08/20/2014 - 4:36pm
Zenhttp://www.gonintendo.com/s/235574-treyarch-isn-t-working-call-of-duty-advanced-warfare-for-wii-u-either08/20/2014 - 4:36pm
ZenLet me send the link for the Tweet as well...they state Treyarch is not working on it. Grabbing it now.08/20/2014 - 4:34pm
Andrew EisenWhere does it say that "NO dev is working on it"?08/20/2014 - 4:33pm
ZenHere's the link for my last comment: http://www.ign.com/articles/2014/08/20/call-of-duty-advanced-warfare-not-coming-to-wii-u08/20/2014 - 4:24pm
ZenWell, Call of Duty is skipping Wii U completely it seems...they updated that NO dev is working on it. Great way to just skip a market.08/20/2014 - 4:24pm
 

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