Game::Business::Law Summit Panels Revealed

Organizers of the Game::Business::Law Summit announced several panels that will be featured at the third annual international conference on the business and law of video games, taking place Jan. 26 – 27, 2011, at Southern Methodist University’s Dedman School of Law in Dallas, Texas.

Hosted by The Guildhall at Southern Methodist University, SMU’s Dedman School of Law and The Center for American and International Law, Game::Business::Law is a gathering of game industry leaders, developers, publishers, lawyers, and members of the venture capital and financial sectors. This group gets together annually to discuss evolving trends in the digital games marketplace from various perspectives.

Three panels recently added to the growing schedule include the following:

Keynote Panel: What in the Heck is Going On?
A couple of down years have developers and publishers scratching their heads as to what they should do next. Social games? Move to small teams and make casual games? Maybe the answer is to make better console games? Everything from the death of the video game industry as we know it, to issues before the Supreme Court will be discussed by a panel of industry leaders.

Digital Distribution: Is It Really Finally Here?
We have all talked about it. Is it really here? If not, when will it be? And what about the numerous legal issues and obstacles surrounding digital distribution? Developers and legal experts will give an in-depth look at the status of digital distribution, and its effect on game development and retail sales.

The Art of Deal: Part Two
An expansion on one of last year’s most popular summit sessions. Orchestrating successful deals is considered an art form by many. It requires the ability to masterfully cultivate a partnership between business development leaders and legal counsel that is truly collaborative in its aim to resolve thorny organizational issues.

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