Game Addiction Author At Odds With College Colleagues

January 6, 2011 -

A Herald-Tribune article details the odd work situation that Ryan Van Cleave finds himself in since writing his book, "Unplugged: My Journey Into the Dark World of Video Game Addiction." The topic of his book, game addiction, does not sit well with some faculty and students at Ringling College of Art and Design in Sarasota, Fla., where he teaches English and writing, because the school has close ties with the field of video game development.

The article describes him as somewhat heretical, because the school teaches computer animation, comparing him to a Hershey employee warning consumers not to eat chocolate.

His book talks about the early days of video games, but the focal point is his addiction with World of Warcraft. According to his book, it lead to all kinds of odd behavior, like wearing adult diapers to shave off away time from his computer. Delightful. He blames his 40-hour-a-week addiction to WOW for his broken relationship with his wife and children and his general disconnection from life.

His story has certainly given him a lot of national attention; he has been offered appearances on the Dr. Phil show and has been asked to speak before groups that deal with game addiction. Some argue that he is simply an opportunist, writing a book on a subject that is hot. Whatever the case, he certainly is taking advantage of the situation, according to the paper: his business cards now read "Digital Addiction & Recovery Consultant."

While Van Cleave may consider himself a "recovering game addict," he is not pushing the issue on campus where works. He would like to see his colleagues in the game design program find ways to integrate ethical questions into the curriculum though. But colleagues like Jim McCampbell, who oversees the college's computer animation program, disagree strongly with Van Cleave's talk of more ethics in game design. In an email to the paper he said that students already "have a considerable amount of ethics taught in their game design courses" and that they focus "on creating art rather than gameplay."

He went on to say that the college does not encourage game design that lures gamers in with "psychological tactics" either: "As an artist, of course I want you to be deeply immersed in my game. That's why I made it." But he adds that "at no point would I have used the principles of mind control to persuade you to do something that you didn't want to do."

He also points out that, at some point, personal responsibility must be recognized and acknowledged:

"We tend to blame anyone but ourselves for our choices, but in the end it was that ... a personal choice that was made," he wrote, adding: "Don't confuse a psychological disorder with a lack of self-discipline."

Despite his disagreement with Van Cleave, McCampbell said that he would welcome greater debate on campus about the issue. One Ringling student thinks raising the issue on campus would receive a mixed reaction:

"I think it would cause a lot of controversy and a lot of talk and that might be a good thing," said Athena Torri, a senior studying photography.

Commentary: One thing that Van Clave might want to acknowledge is that he might suffer from addictive personality disorder. In other words, some people are more susceptible to getting addicted to drugs, alcohol, sex, eating, gambling, and other disorders due to genetics.


Comments

Re: Game Addiction Author At Odds With College Colleagues

What a load of crap. This is like a former heroin addict asking the pharmaceutical department of his uni to be 'mindful' of creating addictful products.

Re: Game Addiction Author At Odds With College Colleagues

If a person can become addicted to video games he can become addicted to anything.  There aren't any chemicals flowing from the console into the players brain.  The addicted player just has an adictive personality.  Take away video games and he'll become addicted to something else.   It's really quite simple.  

Pwnage of Empires Xbox 360 Indie RTS

Re: Game Addiction Author At Odds With College Colleagues

Too bad his last name isn't Van Cleef.

Would fit perfectly with his so called WoW addiction...

and 40 hours a week on wow is nothing compared to a lot of the hardcore raiders that play that game.

Re: Game Addiction Author At Odds With College Colleagues

Lol, yeah, now that you mention it.  40 hrs a week is the "low end" of hardcore gaming.  I knew a married couple in my WoW guild that managed to put in 30 hrs a week, each.  They played after the kids went to sleep (once stopped a BWL raid for 45 minutes when one of the rugrats woke up with a sore throat), they both had jobs (guy worked out of home), were even in the process of moving to a new home.  And they still managed to put in 30 hrs easy.

I can see where his obsession with WoW might strain a marriage with a wife who isn't a gamer, but 40 hrs is hardly worth a book.  Or diapers...

Re: Game Addiction Author At Odds With College Colleagues

no joke.

40 hours a week, 7 days = 5.714 hours avg gaming a day

if you can't go 5.7 hours without crapping your pants maybe you should see a doctor

Re: Game Addiction Author At Odds With College Colleagues

This is the worst kind of "recovering" addict.  Behavoral Addictions are real, but are attributed to problems in the person's life, or to a mental imbalance.  But he's going out there and blaming the activity, instead of analyzing what's wrong with his situation that made him retreat into gaming so obsessively.  Ultimately, when his time in the spotlight is over and he's no longer making money off his book, he'll still won't have dealt with whatever lead him to his addiction in the first place.

And I'm saying this as a person who went through an MMO addiction myself (though nowhere near as severe as to wear diapers... yikes).

Re: Game Addiction Author At Odds With College Colleagues

Exactly.  He, as will Dr. Phil and so many others, is blaming the sand he stuck his head in to avoid other issues.  "I stuck my head in the sand to avoid problems.  The sand was so enticing.  It's the sand's fault."  :/

Nightwng2000

NW2K Software

http://www.facebook.com/nightwing2000

Nightwng2000 is now admin to the group "Parents For Education, Not Legislation" on MySpace as http://groups.myspace.com/pfenl

Nightwng2000 NW2K Software http://www.facebook.com/nightwing2000 Nightwng2000 is now admin to the group "Parents For Education, Not Legislation" on MySpace as http://groups.myspace.com/pfenl

Re: Game Addiction Author At Odds With College Colleagues

It's absurd, isn't it.  He's actually telling developers to stop making games "too fun."

Re: Game Addiction Author At Odds With College Colleagues

Which is less than a percent better than telling developers to not make games at all.

 
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TechnogeekIn large part, though, that's an extension of the level of unjust deference given to police in general. Kind of hard to find any real grievances to defend against when the organizational culture views "complains about coworker" as worse than "murderer".07/07/2015 - 8:45pm
TechnogeekThat's a police union.07/07/2015 - 8:43pm
TechnogeekNo, police unions are worse by far. Imagine every negative stereotype about unions, then add "we can get away with anything".07/07/2015 - 8:43pm
Goth_SkunkeZeek: No, I do not agree they are union members.07/07/2015 - 7:48pm
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Goth_SkunkeZeek: Non-union employees have no right to attend meetings or union convention/AGM, or influence policy. The only time they get to vote is whether or not to strike.07/07/2015 - 6:24pm
Infophile(cont'd) about non-union police officers being given hell until they joined the union.07/07/2015 - 4:58pm
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TechnogeekTeachers' unions? State legislatures. UAW? Just look at GM's middle management.07/07/2015 - 3:05pm
TechnogeekIn many ways it seems that the worse a union tends to behave, the worse that the company's management has behaved in the past.07/07/2015 - 3:02pm
 

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