ESA Issues Statement on New Douglas Gentile Research

January 14, 2011 -

The Entertainment Software Association (ESA) came out swinging this week against what it calls a  "flawed study" that alleges a link between video games and mental health problems in children. The study will be published in the February issue of Pediatrics, and attempts to connect video game playing with mental health problems in children from Singapore, according to a separate Joystiq report.

The study was conducted by Iowa State professor Douglas Gentile, whose past studies related to video games have been picked apart by some researchers for "exaggerating" the harmful effects of video games on children.

"We commend credible, independent, and verifiable research about computer and video games. However, this research is just more of the same questionable findings by the same author in his campaign against video games," Richard Taylor, a senior VP at ESA told TG Daily in an e-mailed statement.

"There simply is no concrete evidence that computer and video games cause harm. In fact, a wide body of research has shown the many ways games are being used to improve our lives through education, health and business applications," he added.

Taylor went on to say that this latest study contains a significant number of flaws.

"For example, its definition of 'pathological gaming' is neither scientifically nor medically accepted and the type of measure used has been criticized by other scholars," said Taylor. "Other outcomes are also measured using dubious instruments when well-validated tools are readily available. In addition, because the effect sizes of the outcomes are mainly trivial, it leaves open the possibility the author is simply interpreting things as negatively as possible."

Taylor also pointed out that Gentile had publicly acknowledged a mistake in the methodology used for a similar study published in Psychological Science last year.

"The error - which he acknowledged to ABC News in a blog posting after publication - arises from the fact that the sample group for the study was not randomly chosen. Instead, it was a 'convenience' sample of individuals who agreed to participate in the survey, a significant factor that greatly compromises that study's purported findings."

Source: TGDaily


Comments

Re: ESA Issues Statement on New Douglas Gentile Research

I happen to have Asperger's syndrome and I am a gamer (and I think GP had an article a couple years back about how many Aspies and other high-functioning autistics are drawn to video games)...

I could imagine how critics of video games (Thompson, Yee, the usual suspects) as well as those who criticize autistic people (Sharron Angle, some of the people running Autism Speaks) would misconstrue this into some BS theory about "how video games cause autism" or "how games could reduce an otherwise normal person's mental capacity to an autism-like state"...

Re: ESA Issues Statement on New Douglas Gentile Research

I haven't read the study, so I'm just going off conjecture here, but these types of conclusions also make predictions (sometimes directly implied, sometimes not) that don't seem to pan out.

For instance, if videogames CAUSE mental health problems, then we are living in a country/world with large numbers of mentally disturbed individuals.  Just about every person under the age of 40 at this point has grown up with videogames , meaning that a huge number of people have been directly exposed to something known to cause mental health pathologies.  

This is a prediction that can be tested relatively effectively and easily.  Do people under 40 exhibit a significantly higher incidence of mental instability?  If so, do these numbers take into account any change in the scope at which such diseases are diagnosed which may skew these numbers?  Are there any other factors at play (family, genes, environment, diet, etc) that might also cause the same problems?  I haven't had time to check, but I'm sure some data like this must be out there already.

In a related note, the rallying cry of anti-games folk states that videogames cause normal youth to become violent.  The prediction these people make, by implication, is that youth violence rates MUST rise in proportion to popularity of videogames.  Since we know that youth violence rates have DECLINED, then the prediction the games=violence theory is falsified and the theory must be discarded.  Of course, the pundits won't do so, but the facts stand.

Perhaps the same can be said of the "games create mental illness" theory/hypothesis...

 
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Mattsworknamemeet ips. stupid phone.05/27/2015 - 11:34pm
MattsworknameI feel ups should have a hard line expiration date. if a company doesn't use them for ten years they have to put it on the market or make it open source05/27/2015 - 11:34pm
MechaCrashPride does play a factor. If you sell an IP to someone, and they make a ton of money off it, it makes you look like a tool: why didn't YOU make that money? Better to sit on it than be embarassed that way.05/27/2015 - 10:58pm
ZippyDSMleeAS far as I understand it the suits think sitting on a an IP till the time is right is more profitable than tradeing it around.....hevean forbit soemone use soemthing to make money with....05/27/2015 - 9:58pm
Andrew EisenOh, there's also the Facebook page.05/27/2015 - 4:29pm
hidannikOkay :( Guess I'll just have to YouTube it when I've caught up on all the other podcasts.05/27/2015 - 4:13pm
Andrew EisenI honestly don't know. The show is on my YouTube channel and we promote it here on the site every week.05/27/2015 - 4:11pm
hidannikIs there nothing a podcast app can key on?\05/27/2015 - 4:09pm
Andrew EisenYeah, we lost Libsyn quite some time ago. As such, no RSS or iTunes. We're working on finding a new (and cost effective) home but it's been really slow going.05/27/2015 - 4:07pm
hidannikThe last one on that feed was Feb 905/27/2015 - 4:05pm
hidannikThe feed is at superpac.libsyn.com05/27/2015 - 4:05pm
hidannikI ask because it hasn't shown up in my PocketCasts feed in a while. (I'm currently a month behind)05/27/2015 - 4:02pm
E. Zachary KnightAE, Loved your mom as the guest on your 30 Days of Netflix series. She is one interesting lady.05/27/2015 - 3:47pm
E. Zachary Knighthidannik, If you mean on iTunes, we are working to get it back up there soon. Otherwise, the show must go on. We record live every Saturday at 8pm Central05/27/2015 - 3:47pm
Andrew Eisenhidannik - The podcast will continue this weekend and every weekend after for the foreseeable future. What makes you ask?05/27/2015 - 3:29pm
Matthew WilsonI say no it isnt, but it depends on the reason for not selling it. were the pressured to not sell it. aka target au, or did they chose not to on their own aka gog with hatred.05/27/2015 - 3:28pm
hidannikIs there no more podcast?05/27/2015 - 3:26pm
E. Zachary KnightHere is another thought exercise. How would you feel if game developers traded in IP? http://gamasutra.com/blogs/JorgeMunoz/20150520/243471/Why_dont_developers_buysell_intellectual_property_much_like_other_assets.php05/27/2015 - 3:24pm
Andrew EisenSlightly Mad Studio comments on Wii U version of Project Cars: http://www.nintendolife.com/news/2015/05/exclusive_slightly_mad_studio_head_ian_bell_sets_the_record_straight_on_project_cars_wii_u05/27/2015 - 11:54am
E. Zachary KnightGamasutra has a really interesting interview with the Hatred developers. http://gamasutra.com/blogs/AlbertPalka/20150526/244229/Real_talk_with_Destructive_Creations_Hatred_interview.php05/27/2015 - 10:11am
 

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