Cthulhu Saves the World Developer Wants Your Support for Port

January 19, 2011 -

Indie developer Zeboyd wants your help in bringing its groovy Xbox Live Indie game, Cthulhu Saves the World, to the PC. Zeboyd has set up this Kickstart.com page asking for donations to port the game to the PC. Zeboyd also wants to enhance the original XBIG release with a special mode that did not make it into the final game. From the Kickstarter page:

"Unfortunately, we had to cut a few features that were originally intended for the game due to a lack of funds and time. The most prominent of these features is the special remix mode – Cthulhu’s Angels. In this mode, Cthulhu is too lazy to be a hero himself so he talks a group of talented women into doing his heroic deeds for him. New dialogue, new monsters, new songs, a new playable character, and a new dungeon are some of the additions this mode will contain.

We are currently trying to raise funds so that we can add this new mode back into the game and so that we can port the game to the PC so that people without an XBox 360 can enjoy the game. Although we have set $3000 as the bare minimum to accomplish this project, the more funds we receive, the more features we can add and the faster we can release the new versions. Note, that although our focus will be on creating the new PC version of the game, the new content will be added to both the PC version and the existing XBox 360 version.
"

For those willing to fund this project Zeboyd is offering a number of rewards at different price points:

PLEDGE $10 OR MORE: MP3 files of three special chiptune remixes of songs from the game (Battle, Town, and Heroine themes).

PLEDGE $25 OR MORE: Special thanks credit in the game. Plus all previous rewards.

PLEDGE $50 OR MORE: World map image file and spreadsheet file with all character LV-Up choices. Plus all previous rewards

PLEDGE $100 OR MORE: (LIMITED REWARD) Signed poster with Cthulhu Saves the World art from the original artist. Plus all previous rewards.

PLEDGE $250 OR MORE: (LIMITED REWARD) Special Cthulhu Saves the World tiny Cthulhu from http://cthulhuchick.com/ - plus all previous rewards.

PLEDGE $500 OR MORE: A new Cthulhu Saves the World short story written by the game writer. Plus all previous rewards.

PLEDGE $750 OR MORE: (LIMITED REWARD) Send a photo and your name and we'll put you in the game as a townsperson. Plus all previous rewards.

So far (as of this writing) Zeboyd Games has $2,945 in pledged funding, 56 backers and 28 days left to go to meet its $3,000 goal. I think they will make it. The limited rewards are almost gone, so if you want in on supporting this project, visit Zeboyd's Kickstarter page now.

Source: Joystiq


 
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Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
Matthew WilsonSF have to build upwards they have natural growth limits. they can not grow outwards. ps growing outwards is terable just look at Orlando or Austin for that.04/16/2014 - 4:15pm
ZippyDSMleeIf they built upward then it would becoem like every other place making it worthless, if they don't build upward they will price people out making it worthless, what they need to do is a mix of things not just one exstreme or another.04/16/2014 - 4:00pm
Matthew Wilsonyou know the problem in SF was not the free market going wrong right? it was government distortion. by not allowing tall buildings to be build they limited supply. that is not free market.04/16/2014 - 3:48pm
 

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