Magicka Moves 30K on Day One Despite Technical Problems and Bugs

Paradox Entertainment’s action RPG adventure, Magicka, has managed to move 30,000 units in its first day of availability – in spite of some incredibly horrendous technical problems and bugs. While Paradox says that the single player campaign is solid, the company admits that the $10 game has a lot of problems in multiplayer. That is a real shame, because no one can deny its old school charm and new school cooperative multiplayer peril.

Here is what Paradox has said about the game’s technical shortcomings: "[Singe-player] works fine for the most part, Multiplayer does not — patch on the way for both! (as soon as [Steam] pushes the button). We’ll patch the game as often as possible." According to a celebratory press release, Arrowhead Game Studios is "working around the sundial and is fully committed to ongoing support by zapping glitches and communicating with players."

Still, many gamers are having a fine old time with Magicka, despite its problems. The game’s charm comes from its magic system which allows players to combine spells to do interesting – and sometimes fatal things to enemies and each other. Rock, Paper, Shotgun even put together a nifty guide of some crazy things you can do in a cooperative game here.

Source: Joystiq

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    SeanB says:

    Is it even worth noting you spelled the name of the game wrong in the title, and twice in the article?


    Of course not. GP is never wrong, even when it is.

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