Research: Driving Simulation Helps Teens with ADHD Drive Better

January 28, 2011 -

New research using a video game driving simulation is helping teen drivers with ADHD (attention deficit hyperactivity disorder) cope with the rigors, trials, and challenges of driving. The research is being conducted by Gregory A. Fabiano, UB associate professor of counseling, school and educational psychology at the University of Buffalo. The new leg of the research recently received a $2.8 million grant from the National Institute of Health's National Institute of Child Health and Human Development. Fabiano has already established a therapeutic program that helps these teens become better drivers and builds better relationship with their parents.

Fabiano's grant-funded project is a joint effort between a Graduate School of Education research team and UB's New York State Center for Engineering Design and Industrial Innovation. The research has already gleaned some interesting but unsurprising information about teen drivers. The most startling data is that teens that text and drive are more impaired on the road than drunk drivers are. Using the simulation, the researcher encouraged the subjects to text at the same time. When they crashed, the researchers found that teens did not realize how dangerous their multi-tasking behavior was until they were in a virtual crash.

"We had worked with children with ADHD for a long time at the university," says Fabiano. "And as those kids grew up, we heard concerns from parents about the transition to independent driving. So we did some research and found out results not surprising to anybody. Teen drivers are the worst on the road. And some recent research has shown that compared to that worst group of drivers, teen drivers with ADHD were significantly more at risk for everything."

Fabiano's five-year study began in April. It focuses on ADHD teenage drivers with learner's permits. The teens practice on a driving simulator and are given an onboard driving monitor to track driving behaviors. The collected data can then be viewed by teens, researchers and parents. The goal is to better educate teen drivers with ADHD on how to get a handle on behavior that isn't safe while driving. While texting and driving is dangerous for the average teen, adding the layer of a disorder on top of that makes it particularly hazardous.

Source: Medical News Today


Comments

Re: Research: Driving Simulation Helps Teens with ADHD ...

THATS FREAKING AWESOME! I struggle with ADHD myself so this is a major plus for me to read. Thank you for taking the time to post this!

 
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Should ‘sexism’ factor into a video game’s rating?:

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MechaTama31What was wrong with Remember Me? I liked that one... >.>11/20/2014 - 8:50pm
AvalongodI tend to see the violence and sexism issues as different. Historically we know that the violence issue is overblown. But sexism is real. Better representations of women in games WILL happen.11/20/2014 - 7:35pm
Andrew EisenAnd unless I completely missed it, there's nothing in there about "how Pokemon in general is sexist but you gotta look deep for it."11/20/2014 - 5:10pm
Andrew EisenSeriously, you're upset, irked and fearful over an opinion piece that suggests the Pokemon demo would be better with more options and a better-written female character? SERIOUSLY?!11/20/2014 - 5:07pm
MaskedPixelantehttp://gamasutra.com/blogs/PugetAlain/20141118/230420/Nearly_Ripped_off_to_death_by_a_publisher__Get_better_by_yourself_and_wait_for_justice_Maybe.php Topware screws over an indie studio because they can.11/20/2014 - 5:01pm
Andrew EisenAre you SURE you provided the right link?11/20/2014 - 4:59pm
prh99And yeah that sucks, especially when bonuses are tied to it, but that is more a problem with crappy publisher policies and scoring in general than any discussion on what may or may no be sexism in games.11/20/2014 - 4:59pm
prh99But no one is on their legislative high horse or on the litigation war path, for that matter. The biggest effect is that a reviewer might give it a lower score and drag down their meta critic ranking.11/20/2014 - 4:56pm
Wonderkarpyup11/20/2014 - 4:51pm
Andrew EisenOh for crying out loud. Wonderkarp, I apologize for how rude this question is but seriously, did you actually read that article?11/20/2014 - 4:47pm
Wonderkarpits a stigma. people in power hear this crap and start getting on their legislative high horse. but I feel like we've already paid too much attention too a demo.11/20/2014 - 4:46pm
Andrew EisenHarm gaming how?11/20/2014 - 4:35pm
Wonderkarpcause it gets parroted around and is used by people to harm gaming like Jack Thompsons did with Violence. http://www.themarysue.com/pokemon-oras-sexism/ here's the article.11/20/2014 - 4:28pm
Andrew EisenNo idea why such an opinion would upset or irk you so I'd be interested in reading it. Got a link?11/20/2014 - 4:13pm
Wonderkarplook deep for it....reaching much. those kinds of people are what urk me.11/20/2014 - 4:07pm
WonderkarpI got upset the other day when a known feminist blog wrote a large article on how the demo to Pokemon Omega Ruby was Sexist cause you couldnt play as a girl. It was a Demo....who cares? but they went off on how Pokemon in general is sexist but you gotta11/20/2014 - 4:06pm
Andrew EisenHere's the panel that Sarkeesian quote from earlier comes from. Amazing what the proper context does, isn't it? https://www.youtube.com/watch?v=e0qxtKz2vZw11/20/2014 - 3:32pm
NeenekoSomething to keep in mind, we tend to look at physics as 'hard', but math and physics are trivial compared to soc/psych (I have worked in both), but FEELS like it should be simplier.11/20/2014 - 3:17pm
NeenekoI think what tends to make discussing sexism in games difficult is scale, the issues tend to be systemic in nature, but bite sized examples are not... and the systemic part ties into a lot of dry academic stuff requiring domain knowledge not everyone has.11/20/2014 - 3:16pm
Wonderkarpand I jumped for joy when the Cogs went multigendered in GOW. but I also like male protagonists like Kratos or Nathan Drake or Link.11/20/2014 - 2:58pm
 

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