EA Touts Early Success of Dead Space 2

EA’s Visceral Games studio has to be happy right now. According to EA’s internal numbers, Dead Space 2 is outselling the original game by a two-to-one margin. Speaking in a conference call to discuss third-quarter results, EA Chief operating officer John Schappert said that nearly two million units of Dead Space 2 have shipped to retail in its first week of release. Of course "shipped" doesn’t mean "sold to consumers" but it does mean that retailers are keen to stock the game for consumers to snap up. The original game took around eight months to make it past the one million units sales mark.

Developed by Visceral Games, Dead Space 2 continues to chronicle the horrific journey of Isaac Clarke, an engineer that managed to survive the challenges of the first game. Clarke finds himself in a more open environment called the Sprawl this time – a massive space station attached to one of Saturn’s moons.

EA used an aggressive TV marketing campaign where they showed "mothers" viewing scenes from the game and showing great disdain and disgust for it. The idea of the campaign was to point out that "your mom doesn’t like Dead Space 2" but "critics do." The game your mom hates is rated "mature" and is available on PS3, PC, and Xbox 360.

Source: GameSpot

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  1. 0
    Vake Xeacons says:

    Amen to that. Controversy sells.

    "Hey, if we piss off the anti-gamers, and get them to start "advertising" for us, sales will go through the roof!"

    Luckily, for now, it looks like the pundits are ignoring it; no telling how long that will last.

  2. 0
    Cerabret100 says:

    I’m sure it’ll be a fine game once i get around to it, that being said, between this marketing scheme, and Dante’s Inferno, i think those of us who try to portray games as not being lowest common denomenator gore/sex fests need to plan a field trip to EA’s marketing department in order to shove a bit of common sense down their throats.

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