Assassin's Creed: Brotherhood Wins WGA Award

February 7, 2011 -

Ubisoft's third game in the popular Assassin's Creed series has won the Writers Guild of America award for games writing. The award winner was announced on Saturday night at a gala event and faced some stiff competition from such games as Fallout New Vegas, Star Wars: The Force Unleashed 2, Prince of Persia: The Forgotten Sands, and Singularity.

Assassin's Creed Brotherhood was written by Ubisoft's Patrice Desilets, Jeffrey Yohalem, Corey May, Jeffrey Yohalem, Ethan Petty, Nicholas Grimwood, and Matt Turner.

You may recall that, prior to this weekend's awards ceremony, there was some controversy about the requirements to be eligible for the honor. Some developers and publishers complained about the requirements of the award such as having to pay for a $60 membership to the guild's Videogame Writers Caucus, and having to submit a script to judges. 

Sources: Blue's News, Big Download


Comments

Re: Assassin's Creed: Brotherhood Wins WGA Award

Star Wars: The Force Unleashed 2?  For writing?

Uh, no.  What, were those five games the only ones that submitted scripts?

 

Andrew Eisen

Re: Assassin's Creed: Brotherhood Wins WGA Award

Came in here to post this.

Seriously, that game didn't even have a proper story stucture. It was just: "Escape the lab, find the general, find the rebellion, go back to the lab, /credits."

Re: Assassin's Creed: Brotherhood Wins WGA Award

That's the level progression.  Here's the story:

Starkiller needs a hug so he tracks down his girlfriend.

 

Andrew Eisen

 
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Andrew EisenNot much to follow. Kern is being silly and... nothing much else is happening.03/02/2015 - 11:40am
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Papa MidnightHas anyone been following this petition by Mark Kern regarding Kotaku, Polygon, and VG247? https://www.change.org/p/kotaku-lead-the-way-in-healing-the-rift-in-video-games03/02/2015 - 11:38am
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MonteThough from a business side, i would agree with the article. While it would be smarter for developers to slow down, you can't expect EA, Activision or ubisoft to do something like that. Nintnedo's gotta get the third party back.02/28/2015 - 4:36pm
MonteThough it does also help that nintendo's more colorful style is a lot less reliant on graphics than more realistic games. Wind Waker is over 10 years old and still looks good for its age.02/28/2015 - 4:33pm
MonteWith the Wii, nintnedo had the right idea. Hold back on shiny graphics and focus on the gameplay experience. Unfortunatly everyone else keeps pushing for newer graphics and it matters less and less each generation. I can barely notice the difference02/28/2015 - 4:29pm
MonteON third party developers; i kinda think they should slow down to nintendo's pace. They bemoan the rising costs of AAA gaming, but then constantly push for the best graphics which is makes up a lot of those costs. Be easier to afford if they held back02/28/2015 - 4:27pm
Matthew Wilsonhttp://www.forbes.com/sites/insertcoin/2015/02/28/the-world-is-nintendos-if-only-theyd-take-it/ I think this is a interesting op-ed, but yeah it kind of is stating the obvious.02/28/2015 - 2:52pm
 

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