Survey Says: Online Gamers Aren't Dorky Loners

February 7, 2011 -

A new survey from Bigpoint reveals that the stereotypes associated with online gamers are false. A global survey of 6,663 "online gamers" found that most considered themselves well-rounded individuals with real world friends, good looking, and in relatively good health. The Bigpoint Gamer Survey presents a different image of online gamers - attractive, healthy, cultured, and popular with the opposite sex.

Around 62 percent of players said they had more friends in real life than online. Around 55 percent of players under 20 said they have more real friends than online friends, and 73 percent over the age of 50 claimed to have more real-life friendships. A total of 28 percent of the people met most of their friends online and went on to meet them in real life. Only a tenth of all gamers said that their only real friends were online gamers.

More than half of them – 52 percent said that they meet up with their friends regularly each month. A third (34 percent) claim to see their friends on a daily basis, though most of these tended to be younger players.

Bigpoint press officer Janine Griffel said that the image of the lone gamer playing on their own may be a thing of the past:

"Our study shows that online gamers are attractive individuals with healthy and active social lives. Social and casual games are very popular among our users for the reason that they emphasize being social. The trend’s definitely moving away from single-player games to social-based experiences."

By region, 40 percent of all surveyed players came from Turkey, 21 percent from Germany, 14 percent from France, and 11 percent from the United States. Approximately 58 percent of participants were under the age of 20, 26 percent were between the ages of 21–30, and 20 percent were aged 31–40. Only 12 percent were older than 40 and 5 percent were older than 50. The majority of participants - 89 percent were male. Around 32 percent were married, 61 percent were single, and 6 percent were either divorced or separated.

The full details of this survey will be released at Casual Connect February 8–10, in Hamburg, Germany.


Comments

Re: Survey Says: Online Gamers Aren't Dorky Loners

The article states the online gamers they surveyed claim to have more friends in real life than interent friends and that they are good looking: That is no different than asking anyone else who has good self-esteem. The idea of claiming to have more online friends than friends in real life would be some what embarrasing in the society we live in. Nevertheless, online friends are still friends.

I think they are missing the bigger picture here. If loners are willing to do a survey, it would most likely involve a token of exchange, and they wouldn't mind claiming to be loners. AND just because someone who plays online doesn't necessarily exclude them from being a loner. Online gaming is purely perspective. Having skill in a game does involve a lot of pressure from the community, especially if you always join servers under the same name... And of course some people play online just to play, no chit-chat.

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"Because this town is under the stranglehold of a few tight eyed Tree Huggers who would rather play Hacky Sack than lock up the homeless" -- Birch Barlow

---------------------------------------- "Because this town is under the stranglehold of a few tight eyed Tree Huggers who would rather play Hacky Sack than lock up the homeless" -- Birch Barlow

Re: Survey Says: Online Gamers Aren't Dorky Loners

Dorky loners get a bad rap. They're blamed for almost every anti-social problem, up to and including serial murder. Yet the fact is, most serial killers are frustrated extroverts. Real loners want to be left alone, so going out in search of victims hardly fits their MO.

As for gaming, anyone who seeks out friends online is by definition NOT a loner. Online gamers are social by definition, so the results of this survey are hardly surprising or a 'news' item. Now if the survey polled gamers who DON'T play online, THAT'S where the real loners are. We don't play online because, apart from a very few trusted friends, we want the rest of this planet's arseholes to leave us the hell alone.

 
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MechaCrashI am reminded of the saying about playing chess with a pigeon.08/01/2015 - 11:13am
Andrew EisenThis is supported by, well, what actually happened, but also the text of the actual leaks. That was Tito's question and what he and a few (four total, I think) were discussing.08/01/2015 - 11:11am
Andrew EisenNo, it's not. What was generally prohibited was not discussion of journalistic ethics or other GamerGate topics, but threads that were, for example, discussing the sex life of an indie developer. THOSE are what were locked and removed.08/01/2015 - 11:10am
Goth_SkunkI don't believe you. Not for a second. Every major site with the exception of the Escapist prohibited discussion of GamerGate in its early stages. That is a fact.08/01/2015 - 11:04am
Andrew EisenNo, that's a fact. Don't believe me, read 'em yourself. No one was trying to censor discussion of GamerGate.08/01/2015 - 11:02am
Goth_Skunk@Andrew: That's your opinion.08/01/2015 - 10:57am
Goth_Skunkfuture? I'd compensate you for your time, of course.08/01/2015 - 10:57am
Goth_Skunk@IronPatriot: Congratulations on a sweeping statement to remove the agency of people supporting GamerGate for their own individual reasons. Since you're so good at painting in such broad strokes, are you free to paint my apartment sometime in the near08/01/2015 - 10:57am
Andrew EisenWhich, as you can tell by actually reading the snippets that were leaked, is a shamefully disingenuous telling of what was actually said.08/01/2015 - 10:56am
Goth_SkunkAdditionally, to quote William Usher, "[s]ome of the members on that list actively used their platform to support and propagate a wide-sweeping media narrative based on lies and factual inaccuracies."08/01/2015 - 10:54am
Goth_Skunkthe forums of The Escapist. Thankfully, they were both unsuccessful.08/01/2015 - 10:53am
Goth_SkunkOf the "Gamers Are Dead" articles specifically, no. But the list was used to try and censor discussion about GamerGate in its early stages. Ben Kuchera and our own James Fudge used it to solicit to Escapist then EiC Greg Tito to prevent discussion on08/01/2015 - 10:53am
IronPatriotCraig, you are right that gamergate is utter hypocrisy. Any story about it which lacks the context of gamergate's harassment origins FAILS ethics in journalism. LOL.08/01/2015 - 10:49am
IronPatriot@Goth_Skunk "citation needed"? Citation provided! Gamergate was created by 4chan harassers and ethics #ISyourShield08/01/2015 - 10:48am
Craig R.IP: Plenty of irony to go around with GG. But really, it's complete hypocrisy.08/01/2015 - 10:48am
Andrew EisenIf that assertion were true, it's nigh unfathomable that that conversation was not one of the ones leaked and published on Breitbart. Plus, as I pointed out earlier, only TWO of the Gamers Are Dead authors were on the Game Journo Pros list anyway.08/01/2015 - 10:48am
Craig R.Looks like he is, Andrew. Tinfoil wonders never cease.08/01/2015 - 10:45am
Non-entityAndrew: that's exactly what GamerGate has been claiming, yes. Private discussion groups apparently equal conspiracy.08/01/2015 - 10:44am
Andrew EisenGoth - Wait, wait, wait. Are you suggesting that the Gamers Are Dead articles are the result of a coordinated effort organized on the Game Journo Pros group?08/01/2015 - 10:38am
IronPatriotGamergate's private "interest" is harassing women. Their public lie is about "ethics"08/01/2015 - 10:36am
 

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