ECA 500,000 Members Strong

February 8, 2011 -

The Entertainment Consumer Association announced a major milestone today: it hit the 500,000 member mark.

I'd like to congratulate the ECA for hitting this important milestone and thank them for creating a group that supports the interest of gamers.

The full release can be found below.

Entertainment Consumer Association (ECA) Reaches Over 500,000 Gamers Throughout North America

Non-profit Membership Organization for Gamers Celebrates Milestone with Half Million Mark

WILTON, CT – February 8, 2011 – The Entertainment Consumers Association (ECA), the non-profit membership organization that represents gamers, today announced that more than 500,000 have joined its active community and helped support the ECA’s mission of video game advocacy and education. In just over four years since the organization was formed, the ECA has steadily increased their population by ramping up their advocacy efforts, introducing new affinity benefits for members, and adding a wide variety of features for the gaming community. The ECA has many exciting new announcements in store this year and looks forward to serving even more video game consumers in 2011 and beyond.

"As someone who's been an avid gamer her entire life, it's exciting to see video games take their place alongside movies and music as a popular, mainstream form of entertainment and culture - but there's still work to be done. I'm honored to support the ECA in its mission of video games advocacy and education - and to help video game consumers' voices be heard," said Jessica Chobot, writer and host of online video content for IGN Entertainment, the world's leading gaming information brand.

“Perhaps the most important aspect of this announcement reflects the fact that gamers care, that the trade supports them and that non endemic companies and brands want to support gaming,” said Hal Halpin, President of the Entertainment Consumers Association. “It makes more people want to join and more partners want to be associated, which translates into even more member benefits... a self-perpetuating cycle. Truly, I couldn't be any more proud of our members, partners and staff.”

Established in October 2006, the ECA’s primary mission is to represent consumers of interactive entertainment in North America. Along with the grassroots advocacy efforts on behalf of gamers, the ECA is dedicated to providing a wealth of community benefits to its members. With a membership, gamers can connect with like-minded fans, explore career and educational opportunities in gaming, and more. Even better, by supporting the ECA, members instantly become part of an energized network of passionate, politically aware gamers.

For additional information on the ECA, including affinity benefits, member discounts and joining the association, please visit: www.theECA.com.

[Full Disclosure: GamePolitics is an ECA publication.]

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Andrew EisenAs it happens, Chinatown Wars is the only GTA game I've played.04/19/2014 - 10:43am
Papa MidnightWith GTA5 (to date) failing to even provide indication of a PC release, I'm realising that this might be the first GTA game that I have not played (outside of Chinatown Wars) since the series inception.04/19/2014 - 8:14am
IanCSo im guessing a bunch of edutainment games, which a lot of people elsewhere are going gaga over, dot count as classics? Okay. If you don't mind me, i have a sudden urge to play Putt Putt....04/19/2014 - 6:15am
MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
 

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