ECA 500,000 Members Strong

February 8, 2011 -

The Entertainment Consumer Association announced a major milestone today: it hit the 500,000 member mark.

I'd like to congratulate the ECA for hitting this important milestone and thank them for creating a group that supports the interest of gamers.

The full release can be found below.

Entertainment Consumer Association (ECA) Reaches Over 500,000 Gamers Throughout North America

Non-profit Membership Organization for Gamers Celebrates Milestone with Half Million Mark

WILTON, CT – February 8, 2011 – The Entertainment Consumers Association (ECA), the non-profit membership organization that represents gamers, today announced that more than 500,000 have joined its active community and helped support the ECA’s mission of video game advocacy and education. In just over four years since the organization was formed, the ECA has steadily increased their population by ramping up their advocacy efforts, introducing new affinity benefits for members, and adding a wide variety of features for the gaming community. The ECA has many exciting new announcements in store this year and looks forward to serving even more video game consumers in 2011 and beyond.

"As someone who's been an avid gamer her entire life, it's exciting to see video games take their place alongside movies and music as a popular, mainstream form of entertainment and culture - but there's still work to be done. I'm honored to support the ECA in its mission of video games advocacy and education - and to help video game consumers' voices be heard," said Jessica Chobot, writer and host of online video content for IGN Entertainment, the world's leading gaming information brand.

“Perhaps the most important aspect of this announcement reflects the fact that gamers care, that the trade supports them and that non endemic companies and brands want to support gaming,” said Hal Halpin, President of the Entertainment Consumers Association. “It makes more people want to join and more partners want to be associated, which translates into even more member benefits... a self-perpetuating cycle. Truly, I couldn't be any more proud of our members, partners and staff.”

Established in October 2006, the ECA’s primary mission is to represent consumers of interactive entertainment in North America. Along with the grassroots advocacy efforts on behalf of gamers, the ECA is dedicated to providing a wealth of community benefits to its members. With a membership, gamers can connect with like-minded fans, explore career and educational opportunities in gaming, and more. Even better, by supporting the ECA, members instantly become part of an energized network of passionate, politically aware gamers.

For additional information on the ECA, including affinity benefits, member discounts and joining the association, please visit: www.theECA.com.

[Full Disclosure: GamePolitics is an ECA publication.]

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Matthew WilsonI agree, but to me given other known alternatives google seems to the the best option.07/24/2014 - 6:30pm
Andrew EisenTo be clear, I have no problem with Google buying it, I'm just concerned it will make a slew of objectively, quantifiably bad changes to Twitch just as it's done with YouTube over the years.07/24/2014 - 6:28pm
Matthew WilsonI doubt yahoo has the resources to pull it off, and I not just talking about money.07/24/2014 - 6:15pm
SleakerI wouldn't have minded a Yahoo purchase, probably would have been a better deal than Tumblr seeing as they paid the same for it...07/24/2014 - 6:13pm
MaskedPixelanteIt's the golden age of Hitbox, I guess.07/24/2014 - 6:08pm
Matthew Wilsonagain twitch was going to get bought. It was just who was going to buy it . Twitch was not even being able to handle the demand, so hey needed a company with allot of infrastructure to help them. I can understand why you would not want Google to buy it .07/24/2014 - 5:49pm
Andrew Eisen"Google is better than MS or Amazon" Wow. Google, as I mentioned earlier, progressively makes almost everything worse and yet there are still two lesser options. Again, wow!07/24/2014 - 5:43pm
Andrew EisenI don't know. MS, in my experience, is about 50/50 on its products. It's either fine or it's unusable crap. Amazon, well... I've never had a problem buying anything from them but I don't use any of their products or services so I couldn't really say.07/24/2014 - 5:42pm
Matthew WilsonGoogle is better than MS or Amazon.07/24/2014 - 5:33pm
Sleaker@AE - I've never seen youtube as a great portal to interact with people from a comment perspective. like ever. The whole interface doesn't really promote that.07/24/2014 - 5:28pm
Andrew EisenNor I. From a content producer's perspective, almost every change Google implements makes the service more cumbersome to use. It's why I set up a Facebook fan page in the first place; it was becoming too difficult to connect with my viewers on YouTube.07/24/2014 - 4:50pm
Sleakerwonder if anyone is going to try and compete with google, I'm not a huge fan of the way they manage their video services.07/24/2014 - 4:41pm
Andrew EisenIt happened. Google bought Twitch. http://venturebeat.com/2014/07/24/googles-1b-purchase-of-twitch-confirmed-joins-youtube-for-new-video-empire/07/24/2014 - 4:28pm
MaskedPixelanteI hope Nintendo actually follows through with the DS Virtual Console, that sounds like it could be cool.07/24/2014 - 2:15pm
james_fudgePeople don't deny it persay, they bristle at the idea that it's a "problem" that nneds to be "fixed."07/24/2014 - 2:15pm
Papa MidnightRacism and Misogny are heavily prevalent in the gaming and online arena. Getting people to actually admit that, however...07/24/2014 - 11:42am
Papa MidnightThat very thing is somthing that anyone who has been subjected to racial-based targeting online could actually state that they've experienced.07/24/2014 - 11:41am
Papa MidnightPerfect example: "I have yet to talk to a man who has had to call a police officer due to a stalker, only to be told nothing can be done until they are physically assaulted."07/24/2014 - 11:40am
Papa MidnightNot that said communities are mutually exclusive. Even the very first comment on that last article equates women in the gaming industry with being the n-word. Despicable, aetestable, and (sadly enough) this is not an uncommon presence in either community.07/24/2014 - 11:35am
Papa MidnightI only wish someone would lead a similar investigation of the sheer level of irrational racially motivated hate and insults that are perpetuated in the online and gaming community.07/24/2014 - 11:33am
 

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