Ryan Winzen’s Starcraft II mod, World of StarCraft, has been rebranded as "Starcraft Universe," and Blizzard apparently approves of the name change and the direction of the mod after lawyers for the company talked to Winzen at length.
The focus of the mod remains the same, though Winzen has said that many misunderstood the multiplayer aspect of it, calling it an "MMO." That confusion did not help Winzen win any affection with Blizzard. Thankfully, all of that – including the name of the mod – is now water under the bridge.
It has been interesting journey for Winzen, who in the process of defending his modification, gained the favor of Blizzard and got a job offer from Riot Games (makers of the DOTA-like online game League of Legends). Blizzard has even offered to fly Winzen out to its headquarters to meet the StarCraft II development team.
Getting back to the mod, Winzen hopes to have a release sometime this year, if everything goes well. He hopes that the mod will offer such features as customized monsters, bosses, and character classes; customizable weapons, runes, and equipment; a game save system; SCU classes (Infantry, Special-Ops, Demolition, and more); multiplayer maps that support up to 12 players at once; and a unique way of beefing up each class that involves loot instead of experience points.