Why You Shouldn't Buy DC Universe Online Used

February 14, 2011 -

If you buy the PS3 version of Sony Online Entertainment's action MMO DC Universe Online, you had better stow any plans to trade it in after you are done playing. According to a report on Lazy Gamer, the PSN code that comes packed with the retail game is a one-time use code, which means the person who uses it first is the only one that can use it with that particular disc.

From an SOE representative:

"Once the PSN key has been consumed with a disk it cannot be resold/replayed with the second user adding a sub – only the original consumer can use that acct."

SOE also said that the retail disc and the PSN code are one and the same, meaning it is completely worthless after that first use. Further, there is no way (currently) that a second hand user can obtain a new code.

If you see the game for sale "used" at GameStop, avoid it like the plague because it is useless. Super. Hero. Coaster.

Source: Lazy Gamer


Comments

Re: Why You Shouldn't Buy DC Universe Online Used

I approve this system. Gamestop is really hurting all developers and publishers who depend on gamers buying games from them, not from another gamer.

If one copy of a game gets resold 50 times by gamestop, that's 50 copies the publisher didn't sell while 50 people played, finished and got tired of the game.

 

 

Re: Why You Shouldn't Buy DC Universe Online Used

You apparently don't know how retail works.

Gamestop buys the discs from the developer/publisher, who then sells them to the customer. So whether the customer buys them new or used is irrelevant. By the time the discs go to Gamestop/Walmart/Target/Best Buy/other retailer, the developer already made their money. If reselling games REALLY was hurting the developers or publishers, EA would have gone under years ago.

"Power means nothing without honor and pride."

Re: Why You Shouldn't Buy DC Universe Online Used

To me, this kind of set-up tells me that the company that made
the product, knows it is a really, really bad product. So, I don't
even consider purchasing crap like this.

But shouldn't even matter if you like/dislike games with this kind
a Nigeria-letter-scheme, since it really SHOULD be illegal. Clearly,
it is nothing more than an immoral dance to circumvent the"right
of first sale". Meaning, they are trying to sucker their customers.

 

Re: Why You Shouldn't Buy DC Universe Online Used

Again adding to the this is not news and the fact GP didnt recognise this is disapointing

Also as to your example of

"Player A buys game, pays for subscription, cancels subscription, sells game. Player B buys used game, pays for subscription, plays game. At no point do the two share activation codes, so no problem at all with using the same disc."

you are missing the step where Player B buys used game disk, then buys a user account for the cost of the game, then buys subsciption.

with MMO's you arent buying the disk (most you can download the game files online, I know I have for all my MMO's and I have played a lot)

you are paying for an account, that account usually costs for the sort of MMO like DCU the price of a full game, but that does include 1 months (usually) subscription.

So sure you could give the disk back to the game shop, and they could sell it for ~$2 but it comes with no account, and account selling is usually against the TOS.

In fact wow did after a while start selling trial disks for $2, they just had the game files on there and thats it. the purpose was to save people a ~8gig download and thats it.

edit: this comment didnt go where I told it to, but my counterpoint is counter to a lot of peoples points so I will leave it here

Re: Why You Shouldn't Buy DC Universe Online Used

"You are missing the step where Player B buys used game disk, then buys a user account for the cost of the game, then buys subsciption."

That's a misrepresentation of what's actually going on here. The way the transaction is represented at the point of sale is important. In this case the only way to obtain a copy of the game is to buy it, so you are in fact buying a copy of the game disc.

I would see your point if I could download the game files for free and then had to pay for an account, but that's not what's happening in the case of this particular game.

Re: Why You Shouldn't Buy DC Universe Online Used

Ignoring the limitations of consolse I will address the PC version of this game.

You infact can download the game files for free for almost any MMO, if they dont provide a link to dl them then all you need is the ~500kb updater exe and it will download all the files for you.

And in the case of all games on all platforms, the disk is of little concern, this is most obvious to those of us who no longer use disks, what you are buying is a license, a license that is usually tied to ownership of the disk and this transferable.

However MMO licences are tied to accounts, not the disk and are thus non-transferable.

In all cases the actual physical disk is but incedental and just happens to be the medium of choice for storing the data you now have a license to use. This is why (depending on heavily fluctuating laws) its legal to make backups, its not the copy of the data you own but the right to use it.

Re: Why You Shouldn't Buy DC Universe Online Used

"And in the case of all games on all platforms, the disk is of little concern, this is most obvious to those of us who no longer use disks, what you are buying is a license, a license that is usually tied to ownership of the disk and this transferable."

When I buy a console game I am in fact buying a disc and not a license to use the disc. It's the same as with a book: I'm not buying a license to read the book, I am buying the book itself.

Re: Why You Shouldn't Buy DC Universe Online Used

Then you can go on and sell that disk, no one will stop you doing that.

and see how much you get for it without the license for the game.

the issue here is game shops don't want to buy your almsot worthless disk off you.

Re: Why You Shouldn't Buy DC Universe Online Used

I didn't buy a PS3 only to get the same experience as on a PC. I hope that DC Universe Online will just be an isolated case.

----------

Living in Canada can be a very good thing, you know. We enjoy the universal healthcare and gun-free environment of an European country while getting all of our games released at the same time as in the US.

Living in Canada is awesome. We enjoy the universal healthcare and gun-free environment of a European country while getting all of our games released at the same time as the US.

Re: Why You Shouldn't Buy DC Universe Online Used

It's kind of isolated.

They only do this with MMOs. It's probably going to be the same for Final Fantasy XIV when it comes to PS3. The whole serial number idea is Sony's way to cut down on Piracy.

If people would just pay for their damn games, the whole serial number idea never would have come up.

"Power means nothing without honor and pride."

Re: Why You Shouldn't Buy DC Universe Online Used

So long as they don't try this with any other games.

Re: Why You Shouldn't Buy DC Universe Online Used

Expect it if your buying an MMO.  That's been the model for over 15 years.  Don't be surprised by it.

Re: Why You Shouldn't Buy DC Universe Online Used

So, in other words, the story here is "you can't sell an MMO after you use the account key"?

The fact that this is actually considered newsworthy says more about GamePolitics than it does about SOE, in my opinion. 

Re: Why You Shouldn't Buy DC Universe Online Used

No kidding. The game is a freaking subscription based MMO, same as any other subscription based mmo.

GP, are you going to whine and bitch that WoW players cant resell their copies either? 

Re: Why You Shouldn't Buy DC Universe Online Used

Care to explain exactly how the game being "a freaking subscription based MMO" makes it OK for Sony to prohibit resale of the game discs, unlike other kinds of games?

I bet you can't.

Re: Why You Shouldn't Buy DC Universe Online Used

MMOs have always worked like this.  Even if you gave away your PC disc for FREE you still needed a CD-key to create an account.  MMOs have always been like this.  This is nothing new and your ignorance in the matter doesn't help your argument.

Re: Why You Shouldn't Buy DC Universe Online Used

"That's how it's always been done" is not an argument.

Re: Why You Shouldn't Buy DC Universe Online Used

That is not my argument at all.  You are, however, upset at something that has always been in place in MMOs because they are subcription based and the code is attached to an account a personal account with a credit card attached to it.  Now what one can do is cancel their account and sell it, it may be against TOS but it has been done, or make a separate PSN account so that you can sell if you do not like it.  Either way its a security measure not for halting the sale of it used.  It happens on the PC as well, hell we get the client for free and still have to pay for a CD Key to activate our account.

I'm just telling you how it is for MMOs and you can be upset about that all you want but unless you come up with a better idea then fine.  It makes sense to do this with MMOs and only MMOs but there will always be someone complaining without a solution.

Re: Why You Shouldn't Buy DC Universe Online Used

"That is not my argument at all.  You are, however, upset at something that has always been in place in MMOs because they are subcription based and the code is attached to an account a personal account with a credit card attached to it."

It's fine to explain the way things are, but don't try to pretend it constitutes some kind of argument against people's complaints.

"Either way its a security measure not for halting the sale of it used."

How is it a security measure to only provide a key when you buy a new copy of the game? Why don't they provide a free key as part of the player's subscription unless their goal is to stop players from buying used copies of the game?

Re: Why You Shouldn't Buy DC Universe Online Used

Let's put it this way. Would you want any asshole who steals your disc to have access to your full game account? No. Would you want to be forced to use YOUR disc and never be able to borrow a friend's? Or never be able to hop on a buddy's PC/PS3 to check something on your account? No. That means you have to separate accounts from the actual game software. With me so far?

OK, so everyone playing needs their own password-protected account. ABC Game Company still needs people to buy the game to recoup development costs, right? If the disc or actual software doesn't matter (the account itself does), then they're really making money off selling permission to make a new account.

The MMO industry isnt' the only thing that makes money off opening accounts, by the way. Starting an investment account? There's an account fee. Taking out a mortgage? There's a closing fee to finalize the loan. Starting a health insurance plan? A cell phone plan? There are startup/activation fees in everything. If you have a problem with the MMO industry doing it, then I expect you to have a problem with every industry that does it.

So the "box sale" or "CD-key sale" is done. However, in an MMO, people expect servers to always run smooth (keeping tech guys on standby), they expect new content to be developed (developers to pay), they expect excellent community reps who are active and fun (have to pay them, too). They expect rebalancing, tweaking, server population balancing, and tons of other things that ABC Game Company has to do instead of working on their next game. Since they demand the company's time, they wind up paying for it.

There you go.

Now I'll admit it's lame that Sony does not offer a way for a person to get the disc used and buy an activation key separately. Most MMO's on PC allow someone to download the client and just buy a key.

Re: Why You Shouldn't Buy DC Universe Online Used

"Would you want any asshole who steals your disc to have access to your full game account? No. Would you want to be forced to use YOUR disc and never be able to borrow a friend's? Or never be able to hop on a buddy's PC/PS3 to check something on your account? No. That means you have to separate accounts from the actual game software. With me so far?"

Lack of DRM would mean the game disc isn't tied to your account, so what's your point? Why do you think you're telling me something I haven't already considered?

Player A buys game, pays for subscription, cancels subscription, sells game. Player B buys used game, pays for subscription, plays game. At no point do the two share activation codes, so no problem at all with using the same disc.

"ABC Game Company still needs people to buy the game to recoup development costs, right?"

Just like any other game developer, MMO or not.

"If the disc or actual software doesn't matter (the account itself does), then they're really making money off selling permission to make a new account."

Except for the part where that's not the way the game is being sold. If it looks like you're buying the game disc then that is in fact what you are buying. Bringing up "permission to make a new account" is really just obscuring the fact that you can't play the game unless you buy a new copy.

I must, however, congratulate you on your clever attempt at misdirection.

"So the 'box sale' or 'CD-key sale' is done. However, in an MMO, people expect servers to always run smooth (keeping tech guys on standby), they expect new content to be developed (developers to pay), they expect excellent community reps who are active and fun (have to pay them, too). They expect rebalancing, tweaking, server population balancing, and tons of other things that ABC Game Company has to do instead of working on their next game. Since they demand the company's time, they wind up paying for it."

That's what subscription fees are for.

"There you go."

Or not. Color me unconvinced.

Re: Why You Shouldn't Buy DC Universe Online Used

"Except for the part where that's not the way the game is being sold. If it looks like you're buying the game disc then that is in fact what you are buying. Bringing up "permission to make a new account" is really just obscuring the fact that you can't play the game unless you buy a new copy."

Of course that's how it's being sold. However, do you think a console player would be satisfied with buying a slip of paper with an account key, and then having to download a 10+GB game on the crappy PSN connection? They're used to getting a game disc when they buy a console game, and would nerdrage at a forced download of that size. (look at the PSP Go) Sony HAS to package the game disc if for no other reason than to deliver the game data. Not to mention, many gamers feel more secure owning a physical product vs a digital download.

Tell me, is there a single reason why Sony should *not* be including a disc?

Like I said, I think there should be a way to get a code without a disc out of courtesy. However, think about it. If you buy any game digitally vs its retail copy, the price is almost always the same, right? You're buying the same game, afterall. If I go buy Aion and download it, vs going to Best Buy and getting a disc, I get the same result and I pay the same price, even though one way is just getting a code emailed to me. If Sony did offer new DCU codes without discs, they'd probably be the same price as buying the game new. Sony has no way of knowing how much you paid for that used disc, anyway, so there's no way they can charge you the difference. (and the difference would be a fair price imo)

If that's the case, why would you buy a game disc for a used game price, then pay FULL price to get a code? Or, even if Sony *could* charge you the difference, why wouldn't you save yourself the trouble of two purchases and just buy the new copy? In both cases, a new copy gives you what you needed.

Re: Why You Shouldn't Buy DC Universe Online Used

"Of course that's how it's being sold. However, do you think a console player would be satisfied with buying a slip of paper with an account key, and then having to download a 10+GB game on the crappy PSN connection?"

Of course not, but they might be satisfied with having a dollar-for-dollar credit on subscription fees for the price of the disc, essentially making the disc a freebie.

"Tell me, is there a single reason why Sony should *not* be including a disc?"

None that I can think of.

"If that's the case, why would you buy a game disc for a used game price, then pay FULL price to get a code?"

It wouldn't make any sense to buy a used game disc if you had to pay full price for the code, but it wouldn't actually matter so long as it were clear that you're paying for the code rather than paying for the disc. That means selling the code independently of the disc.

Re: Why You Shouldn't Buy DC Universe Online Used

Most MMOs also offer trial keys and the like when they've been out for longer than a month and a half.

Just throwing that out there.

Re: Why You Shouldn't Buy DC Universe Online Used

 Wow, Sony really did manage to keep this DRM under the radar. Kind of a dick move. I guess that's one way to get away with horrible DRM; keep it under wraps until after your customers have bought it. Ya unplesent surprise for them when they get tired of the game and want to get rid of it... but hey who cares, Sony's arleady got your money

Re: Why You Shouldn't Buy DC Universe Online Used

Sony has had the same policy on console & PC MMO's since FFXI that I can recall, so I don't really know what the surprise is about this. I think Blizzard is the same way when it comes to their PC games as well. Their CD-key is one-time use only since it is activated via the Battle.Net system, on WoW and SC2, that is linked directly to a person's account. I don't see how this is any different.

Re: Why You Shouldn't Buy DC Universe Online Used

Play City of Heroes instead! Purchase the entire set, including Going Rogue, at various store and online distributors for round-about 40 bucks! :P

But seriously, yeah, this kind of system is flawed, if only because a game that ties an acess key to a disk makes it inherently risky for the consumer, particularly if the disk becomes damaged- at which point you'd have to repurchase the game and use a different code, if I'm reading this right. The fact that you can't resell it isn't as much a huge deal because trade-in stores generally don't take back MMOs or games that require access codes.

Re: Why You Shouldn't Buy DC Universe Online Used

As a Gamestop Employee, I can confirm that there is no Used SKU for DCUO. We can't and won't take the game as a trade-in. Once you buy it, it's yours.

Then again, the only people who would actually TRY to trade it in are the people who didn't read the front OR the back of the case that says you have to pay subscription fees to play it.

I don't know what the big surprise is; it's exactly like Final Fantasy XI for the Xbox 360 or PS2, or Everquest Online Adventures for the PS2.

"Power means nothing without honor and pride."

Re: Why You Shouldn't Buy DC Universe Online Used

It depends on what's included in the package you buy at the store. Does the game come with X dollars worth of subscription where X is equal to or greater than what you pay for the game disc? In that case it wouldn't make sense to buy it used and therefore the DRM system would not be necessary. If, on the other hand, the price of the disc represents an additional expense, buying used would be cheaper and would therefore make sense from a customer's point of view but the DRM system prevents it.


Re: Why You Shouldn't Buy DC Universe Online Used

That doesn't even make sense. The subscription fees are there to cover server and future development costs, not to recoup the costs of initial development (ideally, at any rate). That's what box sales are for. Most MMOs offer one month free, the other $35-45 presumably pays for the 10GB+ of code and art that the developer spent years and millions of dollars creating.
---
I'm not under the affluence of incohol as some thinkle peep I am. I'm not half as thunk as you might drink. I fool so feelish I don't know who is me, and the drunker I stand here, the longer I get.


---
I'm not under the affluence of incohol as some thinkle peep I am. I'm not half as thunk as you might drink. I fool so feelish I don't know who is me, and the drunker I stand here, the longer I get.

Re: Why You Shouldn't Buy DC Universe Online Used

Perhaps it doesn't make sense to you, but that's hardly my fault.

There's no rule that says you can't make a profit on subscription fees, but whether or not Sony does so is irrelevant to my point. The point is that Sony's DRM prevents users from buying used discs, which represents an extra cost to the player unless the ultimate cost to the player of buying a new game disc is effectively reduced to $0 (such as by offering a dollar-for-dollar subscription credit as part of the original purchase). If the disc isn't free, Sony's DRM is just as much an artificial restriction for MMO players as it would be for non-MMO players, and is therefore just as bad.

Re: Why You Shouldn't Buy DC Universe Online Used

Bascially any money an MMO takes in pays to help keep the game running.

Re: Why You Shouldn't Buy DC Universe Online Used

 Well i wouldn't say that. A large amount probably goes to just pure profits. I think vaguely recall someone once figuring out how much it costs to maintain WoW versus the amount of money they recieved through subscriptions... ya in the end, blizzard would only need to charge a fraction of what they do to cover the costs

Re: Why You Shouldn't Buy DC Universe Online Used

 How about the people who bought the game and realized it sucked, or got tired of playing it? Ya people tend to trade-in any game they get tired of playing

Also, people actually bought FFXI on 360 and PS2?

Re: Why You Shouldn't Buy DC Universe Online Used

People who bought the game SHOULD have known it was an MMO, and therefore should have already known what they were getting into. It's written on the box, TWICE, that monthly subscription fees are required. Once on the front, and once on the back, highlighted in bright yellow.

And yes, people actually bought FFXI on 360 and PS2. Quite a bit, actually since they dropped the price of the ultimate edition to $20. Hell of a deal for one of the best and longest-running MMOs out there.

"Power means nothing without honor and pride."

Re: Why You Shouldn't Buy DC Universe Online Used

No reason not to since the game handles better with controllers and their servers aren't segregated so you can download the game and play on PC with the same account if you want to.
---
I'm not under the affluence of incohol as some thinkle peep I am. I'm not half as thunk as you might drink. I fool so feelish I don't know who is me, and the drunker I stand here, the longer I get.


---
I'm not under the affluence of incohol as some thinkle peep I am. I'm not half as thunk as you might drink. I fool so feelish I don't know who is me, and the drunker I stand here, the longer I get.

Re: Why You Shouldn't Buy DC Universe Online Used

This is pretty typical of all reccurring subscription-based games, especially MMOs. The only difference is that it's now on consoles.

Re: Why You Shouldn't Buy DC Universe Online Used

I think the headline should read "Why You Shouldn't Buy DC Universe Online", without the "Used" part. Don't encourage companies that use DRM by buying their DRM'd products.

Re: Why You Shouldn't Buy DC Universe Online Used

Anyone referring to this as DRM is completely IGNORANT of how MMOs work and has clearly never played one in there life. The purchase of the box has ALWAYS been irrovocably tied to the use of a one-time key used to create a game account. This is not news ... except maybe for the console kiddies.

So to borrow a well oiled phrase from other MMOs ... Less QQ. More pew pew.

Re: Why You Shouldn't Buy DC Universe Online Used

Thank you, I was going to say this myself. ALL MMOS DO THIS. It's not new. It's not shocking. The console version of Final Fantasy 11 does the exact same thing. No doubt the console version of FF14 will also do the same thing, if they ever get around to releasing it. The only difference between this and the way PC MMOs do it is that the PC versions don't make you keep putting the discs in on top of that.
---
I'm not under the affluence of incohol as some thinkle peep I am. I'm not half as thunk as you might drink. I fool so feelish I don't know who is me, and the drunker I stand here, the longer I get.


---
I'm not under the affluence of incohol as some thinkle peep I am. I'm not half as thunk as you might drink. I fool so feelish I don't know who is me, and the drunker I stand here, the longer I get.

Re: Why You Shouldn't Buy DC Universe Online Used

Yup.  Obviously Lazy Gamer = Lazy Journalist = Lazy Researcher.  Anyone who has played MMOs knows the model.  Anyone buying DC Universe Online should be aware that it's an MMO that follows that model.

If they haven't done their research, then more fool them.

Re: Why You Shouldn't Buy DC Universe Online Used

DRM is the least of DCUO's worries. Bad controls, bad character creator, bad support. Not a game to play.

Re: Why You Shouldn't Buy DC Universe Online Used

that must be why there are so many used copies to begin with

岩「if Phyllis Schlafly wants to undo Women's Rights, she should lead by example and get back in the kitchen」

岩「…I can see why Hasselbeck's worried about fake guns killing fake people. afterall, she's a fake journalist on a fake news channel」

Re: Why You Shouldn't Buy DC Universe Online Used

*rimshot*

I'd heard something that Sony was going to try serial #s on their games. I can just see the line of people trading in their PS3s for a 360.

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Re: Why You Shouldn't Buy DC Universe Online Used

Or even a Wii. What sucks is I was plannign to get a used PS3 later on.

Re: Why You Shouldn't Buy DC Universe Online Used

Yep. I also believe this is what people were talking about when they were warning us on Sony's next anti-piracy move. While this is geared towards an MMO, this can easily be used for any game.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

Re: Why You Shouldn't Buy DC Universe Online Used

I still don't see a problem.  I suppose entering the code is annoying.

 

Andrew Eisen

Re: Why You Shouldn't Buy DC Universe Online Used

Well, for one, my brother and I trade games regularly and we like to hit up used game stores for out of print games. With a system such as this, both of those activities are shot dead. I think that is pretty bad. I think this generation of consoles will result in the least amount of game preservation through used games and trades because of the level of DRM that requires servers to be maintained in order to play. I fret the day when Sony or Microsoft kill the servers that their games require.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

Re: Why You Shouldn't Buy DC Universe Online Used

Yeah, that really should have said, "I still don't have a problem."

 

Andrew Eisen

Re: Why You Shouldn't Buy DC Universe Online Used

Either way, just because you don't have a problem with the DRM, doesn't mean that there is one. (not attacking you by the way) Personally, I don't care what DRM is used on a game I don't play, but it would really suck to have something like this on one I do play. Especially if I want to loan or borrow the game in question.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

 
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NeenekoI would hope not. Though it is not unheard of for store specific cards to be pretty good.07/30/2014 - 8:17am
E. Zachary KnightDoes anyone, or at least any intelligent person, expect a retail branded credit card to be anything close to resembling a "good deal" on interest rates?07/30/2014 - 7:13am
SleakerGamestop articles popping up everywhere about their ludicrous new Credit card offerings at a whopping pre-approval for 26.9% APR07/29/2014 - 10:19pm
Matthew Wilsonhttp://arstechnica.com/tech-policy/2014/07/podcasting-patent-troll-we-tried-to-drop-lawsuit-against-adam-carolla/ the podcasting patent troll scum is trying to turn tail and run.07/29/2014 - 9:50pm
MaskedPixelanteOf course it's improved. At launch, Origin was scanning your entire hard drive, but now it's just scanning your browsing history. If that's not an improvement, I dunno what is!07/29/2014 - 8:59pm
Papa Midnighthttp://www.escapistmagazine.com/articles/view/video-games/columns/experienced-points/12029-Has-EAs-Origin-Service-Improved-Any-Over-the-Last-Two-Years07/29/2014 - 8:25pm
Sora-ChanSo it's just a matter of having better emulation software. If it can be done with a 3DS game, with all the memory and what not it takes up, it can be done with a GBA title through emulation.07/29/2014 - 7:30pm
Sora-ChanOther VC titles for the NES and Gameboy had the same setup where you couldn't access the homescreen without quitting out of the game til a later update when those games were released for the public outside of the founder program.07/29/2014 - 7:28pm
Sora-Chanthe 3DS can, and does, run GBA games, as seen by the founder gifts, which included a number of GBA titles. As for running GBA games and still having access to the home screen, I beleive it's more of the game emulation software needs to be updated.07/29/2014 - 7:27pm
Matthew Wilsonthe 3ds already swaps os's with the original ds. plus I dont think people expect miverse interaction when playing a gba game.07/29/2014 - 6:06pm
MaskedPixelanteBut that's not the issue, the 3DS is perfectly capable of emulating GBA games. The problem is that it doesn't have enough available system resources to run it alongside the 3DS OS, and thus it doesn't have access to stuff like Miiverse and save states.07/29/2014 - 5:45pm
Matthew WilsonI am well aware that it requires more power, but if a GBA emulator could run well on a original psp, than it should work on a 3ds.07/29/2014 - 5:36pm
ZenThe reason the SNES could run Gameboy, or the Gamecube could run GBA was because their adapters included all of the necessary hardware to do it in the respective add-ons. The systems were just conduits for control inputs and video/sound/power.07/29/2014 - 4:51pm
ZenMatthew: Emulation takes more power than people realize to run a game properly. You can make something run on less, but Nintendo...as slow as they are at releasing them..makes them run as close to 100% as possible. Each game has its own emulator for it.07/29/2014 - 4:47pm
Matthew Wilsonkind of hard to believe since the 3ds is atleast as powerful as the gamecube hardware wise.07/29/2014 - 4:27pm
MaskedPixelanteYes, the 3DS has enough power to run 16-bit emulators, but not at the same time it's running the 3DS systems themselves. You could run the games, but you wouldn't get save states or Miiverse.07/29/2014 - 4:04pm
InfophileRunning GBA on 3DS shouldn't be hard. The DS had flashcarts sold for it that added just enough power to emulate GBA and SNES games, so the 3DS should have more than enough natively.07/29/2014 - 3:37pm
MaskedPixelanteIt's a bunch of people whining about boycotting/pirating Trails in the Sky FC because XSEED didn't license the Japanese dub track, which consists of about 10 lines per character.07/29/2014 - 11:27am
Sleaker@MP - devolver Digital issued a twitter statement saying they would replace the NISA pledge.07/29/2014 - 10:57am
E. Zachary KnightIs that a discussion about RIAA member music labels?07/29/2014 - 10:48am
 

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