ESA Says 54 Percent Of Illegal Fileshares Come From Five Countries

February 15, 2011 -

Video game industry trade group the Entertainment Software Association claims that 54 percent of all illegal fileshares come from five nations on the International Intellectual Property Alliance's "watch list." These countries include Italy, Spain, China, Brazil and France. The group cites the "Special 301" report put together by IIPA. The ESA is a member of the group.

"Our industry continues to grow in the U.S., but epidemic levels of online piracy stunt sales and growth in a number of countries, including Italy, China, Spain, Brazil and France, where we see crushing volumes of infringing peer-to-peer activity involving leading game titles," said ESA president and CEO Michael Gallagher.

The IIPA recommends that the U.S. Trade Representative add 33 countries on a watch list of nations that have yet to take real measures to deal with copyright infringement and do not provide a pipeline for creators to bring their works to market legally. Along with the rest of the IIPA's membership, the ESA is asking that the USTR put Spain on a "Priority Watch List." The group claims that lax policies in Spain have created a culture where piracy is acceptable. The USTR created the Priority Watch List in May of 2010. The first list contained 11 countries including Canada and China. There is a secondary List for countries whose infringement activity is slightly less troublesome.

The ESA claims that its members reported more than 144 million connections involved in peer-to-peer game file sharing. The top five countries accounted for 78 million of these. The ESA says that this activity is five times the number attributed to U.S. users.

"Game publishers lose opportunities for export sales, and the U.S. loses opportunities to expand our export economy, and consumers in those countries lose local benefits of having a thriving game market," Gallagher says.

Source: Gamasutra


Comments

Re: ESA Says 54 Percent Of Illegal Fileshares Come From ...

I think just about every one outside the U.S can see the Special 301 report for what it is, government in bed with big business. A country ends up on the list every time they don't cave to lobbyists and give big copyright holders their latest wish list of laws. They bashed Canada for being a haven for pirates, but seem to be keeping quiet on the fact CRIA etc is suing ISO Hunt for millions. Honestly IIPA and USTR should be ashamed of themselves over the level of corruption..In fact they should probably be in prison.

Re: ESA Says 54 Percent Of Illegal Fileshares Come From ...

"Game publishers lose opportunities for export sales, and the U.S. loses opportunities to expand our export economy, and consumers in those countries lose local benefits of having a thriving game market," Gallagher says.

Hmm, here's a thought. Maybe, just maybe it's more of a case of US Customs making it near impossible to export and publishers choosing to wait upwards to a year for proper European releases, making getting pirated copies being (often) the only way to get a copy while it's new. Could it possibly be that?

Oh wait, I forgot who were talking about here, the publishers PR group. It's never their fault, it must be those evil pirates.

Re: ESA Says 54 Percent Of Illegal Fileshares Come From ...

I love this mentality of "Do it our way or else" that they think they can push on other countries. The US copyright holders lobby can suck a smelly one.

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Mattsworknameanother07/28/2015 - 9:16pm
Mattsworknameyou HAVE TO click on it. So they get the click revenue weather you like what it says or not. as such, the targeting of advertisers most likely seemed like a good course of action to those who wanted to hold those media groups accountable for one reason07/28/2015 - 9:16pm
MattsworknameBut, when you look at online media, it's completely different, with far more options, but far few ways to address issues that the consumers may have. In tv, you don't like what they show, you don't watch. But in order to see if you like something online07/28/2015 - 9:12pm
MattsworknameIn tv, and radio, ratings are how it works. your ratings determine how well you do and how much money you an charge.07/28/2015 - 9:02pm
Mattsworknameexpect to do so without someone wanting to hold you to task for it07/28/2015 - 9:00pm
MattsworknameMecha: I don't think anyone was asking for Editoral changes, what they wanted was to show those media groups that if they were gonna bash there own audiance, the audiance was not gonna take it sitting down. you can write what you want, but you can't07/28/2015 - 8:56pm
MattsworknameAndrew, Im asking as a practical question, Have gamers, as a group, ever asked for a game, or other item, to be banned. Im trying to see if theres any cases anyone else remembers cause I cant find or remember any.07/28/2015 - 8:55pm
Andrew EisenAs mentioned, Gamasutra isn't a gaming site, it's a game industry site. I don't feel it's changed its focus at all. Also, I don't get the sense that the majority of the people who took issue with that one opinion piece were regular readers anyway.07/28/2015 - 8:43pm
MattsworknameDitto kotaku, Gawker, VOX, Polygon, ETC07/28/2015 - 8:41pm
MechaTama31So, between pulling a game from one chain of stores, and forcing editorial changes to a media source, only one of them strikes you as being on the edge of censorship, and it's the game one?07/28/2015 - 8:41pm
Andrew EisenHave gamers ever tried to ban a product? Can you be more specific? I'm not clear what you're getting at.07/28/2015 - 8:41pm
Mattsworknamethey should have expected some kind of blow back. But I didn't participate in that specific action07/28/2015 - 8:41pm
MattsworknameAndrew Youd have to ask others about that, I actualyl didn't have much beef with them till last year, so I can't speak to there history. I simply feel that gamesutra chose politics over gaming and chose to make enimies of it's prime audiance. For that,07/28/2015 - 8:40pm
Andrew EisenI'm still not clear on how Gamasutra was lacking in accountability or what it was lacking in accountability for.07/28/2015 - 8:38pm
MattsworknameAndrew: You and I agree on most of that. I don't diagree that there should ahve been other actions taken. Now, I do want to point something out, casue Im not sure if it's happened. Have gamers ever tried to have a product banned?07/28/2015 - 8:37pm
Mattsworknameimproperly. Neither is good, but one is on the edge of censorship to me, while the other is demanding some level of accountability from public media provider. but thats just my view point07/28/2015 - 8:36pm
MattsworknameEZK: You can treat it as bullying or what not, As I've pointed out, I didn't like either practice, I made that clear. But I do hold some different between trying to pull a product from the shelves, and calling out a media outlet that you feel has acted07/28/2015 - 8:35pm
E. Zachary KnightMatt, So you feel confident enough to make the call that petitioning target to remove GTAV is "bullying and threatening" but not confident enough to make the call on Intel/Gamasutra. Finding it hard to take your gripes seriously.07/28/2015 - 8:27pm
Andrew EisenAs for gamers holding media sites accountable? If you mean, how to respond to opinion pieces you disagree with, yes, there are tons of more appropriate means.07/28/2015 - 8:27pm
Andrew EisenAgain, no one likes being lumped in with the bad apples. Gamers or feminists so lets all strive not to do that, yes? Could the petitioners gone about it a better way? Yes, it could have been more factual in its petition, for starters.07/28/2015 - 8:25pm
 

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