Members of Congress and representatives from the video game industry launched a new caucus this morning at an event on Capitol Hill, reports Gamasutra. The "Caucus for Competitiveness in Entertainment Technology" (E-Tech Caucus) wants to champion issues that help foster growth in the interactive entertainment sector.
This first caucus meeting is attended by Congressman Kevin Brady (R-TX), co-chair and Congresswoman Debbie Wasserman Schultz (D-FL), Cooney Center executive director Michael H. Levine, Ph.D., Entertainment Software Association CEO Michael Gallagher, and other members of the caucus.
A representative for Congressman Brady pointed out today that the video game industry generates over 120,000 jobs across 34 states in the United States, with average salaries of $89,000. Brady’s PR rep added that the industry brings in around $24 billion in revenue in the U.S. Besides supporting pro-game industry policies and legislation, the Caucus plans to take a serious look at intellectual property theft.
ESA CEO Michael Gallagher applauded the efforts, and said that he is looking forward to working with the caucus on a number of issues:
"Our industry has demonstrated great potential over the last few years in many new areas, including health, education, and medicine," said Gallagher. "It is our goal to work with the E-Tech Caucus to continue that growth well into the 21st century by fostering the creation of more innovative technologies and growing America’s competitive position in the global entertainment technology marketplace."