Former Rockstar Developer Working on 1979: The Game

February 17, 2011 -

Navid Khonsari, a former writer and director for Rockstar Games, is working on an interesting game that retells the real story of the 1979 U.S. Embassy takeover in Tehran, Iran. Khonsari is responsible for the "cinematic feel" introduced in Rockstar's breakout hit, Grand Theft Auto 3, and for his work on Remedy's Max Payne series and Alan Wake. After leaving Rockstar, Khonsari formed Ink Stories with his wife in New York City.

Speaking to Russia Today (interview on the left), Khonsari said that he wants to tell the story of the Iranian Revolution with a focus on the U.S. Embassy takeover that ultimately led to the Iran Hostage Crisis. Khonsari wants to tell a deep story based on different perspectives from a multitude of playable characters:

"We're primarily looking at about 8 to 10 different roles," he told RT. "Initially, you'll start the game off as Iranian -- but American-born US State Department translator -- who's coming in with the objective of trying to free the US hostages."

Khonsari went on to say that he plans to use history to flesh out the game's story and characters. For example, the relationship between Iraq (Saddam Hussein) and the U.S. will be explored.

One of his main goals in creating this game is to encourage dialog between both Western and Middle-Eastern players:

"One of the main objectives here was to start some kind of social dialog amongst people who are gonna play it -- not just in the West, but around the world," Khonsari continued. "Things aren't so black and white when you are able to understand the side of the victim, as well as the side of the aggressor."

"It's not a matter of bad guys going after good guys, or good guys going after bad guys," he emphasized. "whether they're Iranian, American, pro-democracy, pro-theocracy; whether they just want to make money on the side by sneaking in alcohol; or whether they want to make sure everyone wants to follow the religious rules of Islam."

"These are all different stories, and to be able to actually convey that and let people interact as those players," Khonsari continued, "I thought would just open up this entire genre of gaming" -- not that he would say exactly which genre 1979: The Game belongs to, or, really, anything too concrete about its development.

Check out the video interview for more.

Source: Joystiq


Comments

Re: Former Rockstar Developer Working on 1979: The Game

"It'll encourage terrorism."

"It's too soon, too fresh in people's minds."

"It glorifies violence."

"It's a training tool for terrorists."

"It's just another ultraviolent video game that will desensitized today's youth to violence."

"It will promote Anti-American attitudes."

Have I forgotten to anticipate anything?

Nightwng2000

NW2K Software

http://www.facebook.com/nightwing2000

Nightwng2000 is now admin to the group "Parents For Education, Not Legislation" on MySpace as http://groups.myspace.com/pfenl

Nightwng2000 NW2K Software http://www.facebook.com/nightwing2000 Nightwng2000 is now admin to the group "Parents For Education, Not Legislation" on MySpace as http://groups.myspace.com/pfenl

Re: Former Rockstar Developer Working on 1979: The Game

I believe you need to throw in a random and unrelated reference to rape these days.

===============

Chris Kimberley

===============

Chris Kimberley

Re: Former Rockstar Developer Working on 1979: The Game

inb4 raeg from advocacy groups

This isn't going to go anywhere unscathed. It's a long shot to say it'll go anywhere at all.

Re: Former Rockstar Developer Working on 1979: The Game

Sad really. It looks like he's actually trying to make a game around a balanced view of history. No doubt the 'patriotic, history-romanticizing revisionists' will want to rip it to shreds before any truth can escape.

Re: Former Rockstar Developer Working on 1979: The Game

Wow.  That interviewer seems unabashedly disgusted with Khonsari.

 

Andrew Eisen

 
Forgot your password?
Username :
Password :

Poll

Which group is more ethically challenged?:

Shout box

You're not permitted to post shouts.
Matthew Wilsonhttp://www.gamespot.com/videos/the-point-destiny-the-hardcore-gamers-slot-machine/2300-6425852/ this is very good, and well researched.07/03/2015 - 12:41pm
InfophileOther features to become standard: The ability to remap controls however the hell I want. Quicksave at any time (especially for handheld and mobile games). Plus everything Andrew said07/03/2015 - 10:43am
InfophileRegion-freeing becomes tricky for games with a strong online component though, especially when the servers are run by different branches in different regions.07/03/2015 - 10:41am
InfophileI'm in favor of getting rid of region-locking for any purchased games. I can understand an exception for free, ad-supported games, as many ads are only relevant in certain regions, and it's a ridiculous hassle to get ads for all regions.07/03/2015 - 10:40am
PHX Corphttp://kotaku.com/payday-2-has-been-broken-on-xbox-one-for-three-weeks-1715384186 Payday 2 Has Been Broken On Xbox One For Three Weeks07/03/2015 - 8:44am
Matthew Wilsonhttps://www.reddit.com/r/OutOfTheLoop/comments/3bxduw/why_was_riama_along_with_a_number_of_other_large/ here is a more complete acount of whats going on.07/03/2015 - 1:32am
Matthew Wilsonredit is on fire right now. most subreddits have been set to private.07/03/2015 - 1:24am
MattsworknameYou know andrew, those are actualy rock solid ideas, I woudl like those features a bunch ,especially with games that a cut scene heavly. looking at you kojima!07/03/2015 - 1:18am
Andrew EisenActually, "things I'd like to see become standard in video games" ain't a bad idea for one of my future YouTube videos.07/03/2015 - 1:05am
Andrew EisenYou know what I'd really like to see become standard? The ability to pause cutscenes. Rewind and skip (with "Are you sure?") would be nice too. Oh, and maybe display the duration of the cutscene when it's paused.07/03/2015 - 1:03am
Mattsworknameonly reason to do region locking now is to be dicks your consumer base. Granted, we see that ALOT these days07/03/2015 - 12:48am
MattsworknameI understand the concerns about the region locking thing, I just thing that if you buy a game legitimately, no matter where it's from or what langauge it's in, you should be allowed to play it. the argument about piracy was proven false years ago, the07/03/2015 - 12:47am
Matthew Wilsonhttp://www.theverge.com/culture/2015/7/2/8888243/reddit-subreddits-private-after-ama-victoria-taylor-fired bad optics by Reddit.07/03/2015 - 12:33am
Goth_SkunkI'm in full agreement on the subtitles issue. I also believe that every game should come with a single-player component, and be playable without an internet connection. Except MMOs.07/02/2015 - 10:51pm
TechnogeekRegion locking bans seem like something that'll be very difficult to pass into law. I'm fully on board with the subtitle requirement, though.07/02/2015 - 10:00pm
MattsworknameFor example, all games with any for form of spoken dialoge should be i subtitled, and region locking in any form should be illegal07/02/2015 - 9:03pm
MattsworknameDoes anyone feel that there should be a set standard for all games in terms of certain basic features. Ie subtitles, region lock, etc07/02/2015 - 9:01pm
MattsworknameSo, now that the Article stuff is over, I want to bring up another subject07/02/2015 - 9:01pm
PHX Corphttps://trustygem.wordpress.com/2015/07/02/windows-10-insider-preview-phase-3/ My Thoughts on Windows 10 Insider Preview07/02/2015 - 6:17pm
Matthew Wilsonhttps://www.youtube.com/watch?t=18&v=CbGmrySQLIg looks like Inafune is giving capcom the middle finger.07/02/2015 - 5:05pm
 

Be Heard - Contact Your Politician