Bust out your padded headwear, dear readers because this story will make you facepalm.
According to Kotaku, South Korea’s Munhwa Broadcasting Corporation ran a news story attempting to demonstrate that violent video games do indeed make players violent. How did it do this? Simple. It went to a net café where customers pay to use the internet and shut off all the computers. Observing the profanity-laced reaction of the establishment’s patrons, the report noted:
"They’ve been transformed into the violent characters they are playing."
The segment reportedly vexed many a viewer who pointed out that anyone would be upset if the service they were paying for was suddenly cut off and the show should apologize to the café’s customers and refund their money.
Hopefully MBC won’t simply chalk up its viewers’ reactions to the aftereffects of playing a violent video game.
Thanks to Rodrigo Ybáñez García for bringing this story to our attention.
-Reporting from San Diego, GamePolitics Correspondent Andrew Eisen