The Museum of Art and Digital Entertainment Kickstarter Campaign

February 23, 2011 -

The Museum of Art and Digital Entertainment (The MADE, for short), kicked off a Kickstarter fundraising campaign. The organizers hope to fund the creation of a small "starter museum" in the San Francisco Bay Area to house The MADE's existing collection of works. The fundraising campaign will run until April 18, and already the project is 7 percent funded. With 53 days remaining the project already has 128 backers and has raised $11,722 of its $20,000 Goal.

In order to encourage Kickstarter donations, The MADE will be giving away copies of PC games, donated by Kalypso Media, including 3 signed copies of the newly released Dungeons. Additionally, a signed, sealed copy of Pathways Into Darkness for Power Macintosh is on offer to the top donor. Pathways into Darkness was one of Bungie Studio’s earliest game releases.

"We are thrilled to be able to contribute to this great chronicle of the expansive history of video games," said Mario Kroll, Vice President of Kalypso Media USA. "While comparatively young, the video game industry has evolved very quickly and dramatically, becoming a full-fledged art form. I can think of no better cause to support than The Museum of Art and Digital Entertainment, helping all of us remember and honor our inspiration, professional heritage and an industry that has made it possible to do what we truly love."

"This is going to be a long process, so we’re starting small," said Alex Handy. "Our current priorities are securing a safe space near public transit for the creation of this museum. Given a location, we have an almost infinite supply of ideas to realize. We plan to hold classes, talks, demo scene events, 48-hour game development jams, and LAN parties. Though our initial space will be small, a focus on the community will enable us to build an organization that will be able to chronicle the artistry of videogames for generations to come."

The MADE will be exhibiting at the Game Developers Conference in San Francisco at the Moscone Center, in booth 2040, March 2, 3, and 4. Interviews with the founders and staff are available upon request.


 
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Matthew Wilsonfirst, that crap is wrong. second, isnt this the 3rd time he has quit?08/22/2014 - 12:11pm
Zenhttp://levelsave.com/phil-fish-polytron-doxxed-phil-fish-quits-gaming-sells-fez-polytron/ , https://pbs.twimg.com/media/Bvnhvz5IIAAAVc5.png:large08/22/2014 - 12:03pm
ZenHere are some links to the story and images. http://playeressence.com/polytron-and-phil-fish-hacked-tons-of-personal-info-leaked/ , https://pbs.twimg.com/media/Bvnx8sQCIAAwumB.jpg:large , https://pbs.twimg.com/media/Bvnj_zmCUAAlYWm.jpg:large08/22/2014 - 12:02pm
ZenSo...Phil Fish was apparently hacked on both his Twitter and the Polytron site along with all of his personal information has been given out in a zip file. He has since closed his Twitter and stated that Polytron and the Fez IP are for sale. He wants out.08/22/2014 - 12:01pm
Papa MidnightThe Verge says the sequel to Flappy Bird is nearly impossible. http://www.theverge.com/2014/8/21/6053297/swing-copters-flappy-bird-sequel08/21/2014 - 12:22pm
SleakerPC-Gamer wrote an article on what's going on with the Minecraft stuff: http://www.pcgamer.com/2014/08/21/minecraft-bukkit-team-lead-tries-to-end-development-but-mojang-steps-in/08/21/2014 - 11:55am
SleakerEVE had a high-profile ban today: http://massively.joystiq.com/2014/08/20/eve-online-lottery-site-somer-blink-shutting-down/#continued08/21/2014 - 10:26am
SleakerBut where have all the Ethics gone?08/21/2014 - 9:08am
Sleaker@EZK - one of the bigger things is that since Mojang has owned Bukkit for 2 years now, people contributing to the project have basically been doing work for them pro-bono. On top of never formalizing support. They hid the fact probably to prevent support08/21/2014 - 9:07am
SleakerIf you've played on a server with mods/plugins, you've almost for sure played on a Bukkit-based server.08/21/2014 - 8:56am
SleakerHere's Bukkit's explanation attempt at shutting down due to EULA changes: http://forums.bukkit.org/threads/bukkit-its-time-to-say.305106/08/21/2014 - 8:55am
SleakerEZK - it's the largest server mod for MC, in actuality without it minecraft for sure would not have been as popular (#1 game now).08/21/2014 - 8:54am
SleakerTo the point that it seems they have completely lost what it means to be for-community, and having transparency. Along with dumping restrictive EULA's onto people.08/21/2014 - 8:53am
E. Zachary KnightWhat is Bukkit and why should I care?08/21/2014 - 8:53am
SleakerMinecraft community exploded again today. Apparently Mojang owns all of Bukkit, and never put out a statement saying as such 2 years ago when they acquired them. I have to say, their transition from indie has been rough.08/21/2014 - 8:52am
james_fudgeThere aren't many left in America08/21/2014 - 1:50am
MechaTama31I sure have. Dorky's barcade in Tacoma, WA.08/20/2014 - 5:56pm
Matthew WilsonI have not been to a arcade in years. I know arcades are still big in japan.08/20/2014 - 5:38pm
Sleaker@AE - Ah no it's called GroundKontrol - I was just referring to it as a Bar-Arcade.08/20/2014 - 4:39pm
Andrew EisenStill looking for confirmation that High Moon Studios (dev behind the PS3/360 versions) isn't working on it.08/20/2014 - 4:38pm
 

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