Stubbs Alderton & Markiles LLP Promotes Game Attorney Steve Goldstein

February 23, 2011 -

Los Angeles-based law firm Stubbs Alderton & Markiles LLP announced the promotion of Steve Goldstein to Partner. Steve Goldstein is a video game industry attorney and former business development executive who joined the company in 2008. Why his promotion is important to note is because he will now head up the firm's Interactive Entertainment and Video Games Practice Group as its Chair. Before joining the firm in late 2008, Goldstein spent the prior three years as the Director of Business Development and General Counsel for Flagship Studios.

"Steve Goldstein has been an invaluable addition to our team. His intense knowledge and his extensive relationships and reputation in the video game industry have helped to position our Interactive Entertainment and Video Game practice as one of the best in the industry," said Scott Alderton, Managing Partner at Stubbs Alderton and Markiles LLP. "Louis is an outstanding and technically excellent lawyer who has definitely earned his elevation to Partner with the contributions he has made in growing our corporate and securities practice."

The Firm claims that its video game clients include Curse, Inc. (one of the largest game portals on the Internet), Riot Games (League of Legends), Runic Games (Torchlight), sekretagent Productions Inc. (Assassin's Creed franchise), Raptr, Undead Labs, and Turtle Rock Studios (Left 4 Dead).

On a related note the firm promoted and Louis Wharton to Partner as weel and Jonathan Friedman, an associate of the Firm in the corporate securities practice was promoted to Senior Counsel.

You can learn more about the firm at its company web site.

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james_fudgeNo. They already cut the price. Unless they release a new version that has a higher price point.07/28/2014 - 10:19am
E. Zachary KnightMatthew, It most likely is. The question is whether Nintendo wants to do it.07/28/2014 - 10:12am
Matthew WilsonI am sure the 3ds im more then powerful enough to emulate a GBA game.07/28/2014 - 9:54am
Sleaker@IanC - while the processor is effectively the same or very similar, the issue is how they setup the peripheral hardware. It would probably require creating some kind of emulation for the 3DS to handle interfacing with the audio and input methods for GBA07/28/2014 - 9:30am
Sleaker@EZK - hmmm, that makes sense. I could have sworn I had played GB/GBC games on it too though (emud of course)07/28/2014 - 9:23am
E. Zachary KnightSleaker, the DS has a built in GBA chipset in the system. That is why it played GBA games. The GBA had a seperate chipset for GB and GBColor games. The DS did not have that GB/GBC chipset and that is why the DS could not play GB and GBC games.07/28/2014 - 7:25am
IanCI dont think Nintendo ever gave reason why GBA games a reason why GBA games aren't on the 3DS eshop. The 3DS uses chips that are backwards compatable with the GBA ob GBA processor, after all.07/28/2014 - 6:46am
Sleakerhmmm that's odd I could play GBA games natively in my original DS.07/28/2014 - 1:39am
Matthew Wilsonbasically "we do not want to put these games on a system more then 10 people own" just joking07/27/2014 - 8:13pm
MaskedPixelanteSomething, something, the 3DS can't properly emulate GBA games and it was a massive struggle to get the ambassador games running properly.07/27/2014 - 8:06pm
Andrew EisenIdeally, you'd be able to play such games on either platform but until that time, I think Nintendo's using the exclusivity in an attempt to further drive Wii U sales.07/27/2014 - 7:21pm
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Sleaker@james_fudge - hopefully that's the case, but I wont hold my breath for it to happen.07/25/2014 - 1:08pm
 

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