No We Dare for North America

February 28, 2011 -

Ubisoft has confirmed that We Dare is a European only release. The saucy, adult themed Wii game that challenges couples to engage is some risqué behavior to score points and "get a little closer" is apparently too hot for U.S. gamers.

While the reaction to the We Dare commercial was mostly disbelief, it would be hard to say that journalists on this side of the pond found it to be offensive - silly, and a little too suggestive for our taste, maybe - but inappropriate for America? No way. If we can have Dennis Franz showing his big ass on TV, we can handle a couple taking turns spanking each other in a commercial.

Ubisoft must have felt some embarrassment at the trailer being so widely noticed online and ended up yanking it off YouTube under the guise of a regional copyright issue. In other words, it contacted YouTube to violate itself. Strange.

Ubisoft told IGN that We Dare would "absolutely not see release in the United States."

Those of you looking to watch your friend’s wife spank your wife or girlfriend will have to find another inventive way to make it happen. Sorry guys.

Source: IGN


Comments

Re: No We Dare for North America

"In other words, it contacted YouTube to violate itself."

I see what you did there.

Re: No We Dare for North America

Is it because it's "inappropriate", or because they figured it wouldn't sell?

Re: No We Dare for North America

Guessing its cause America finds sex to be taboo and uncomfotable to talk about. Blame the Puritans.

Re: No We Dare for North America

The puritans, we got them because Europe couldn't stand them.

Re: No We Dare for North America

I don't mind We Dare not coming to America, it seemed like a stupid game anyways.

http://www.magicinkgaming.com/

Re: No We Dare for North America

Agreed. I mean, the thing looks like something out of a saturday night live skit.

Re: No We Dare for North America

The most it could do is entice people to import the game and/or (unfortunately) cause the watchdogs to dog us even more.

 

Though, I don't think people have STOPPED importing IIDX even after its final home release (Empress) and that game is a nintendo hard music game (mostly delves into Note Hells with some of the Another charts and the Black Another difficulty, though some songs delve into speed change hell, like Fascination MaxX, though they made it follow the DDR BPMs)

Re: No We Dare for North America

Eh, the meatspace games for such things are more fun anyway...

Though I find it amusing.. just like the swinger community.. 'oh no! can't have the guys interacting!'... though I am impressed they had a guy bottoming and males stripping.  Wouldn't have seen that a few years ago.

 

Meh, I will save the rest of this post for a differnt game forum....

Re: No We Dare for North America

You have experience with the swinger community?

Something you want to tell us? :)

Re: No We Dare for North America

Actually, the swinger community was never my cup of tea (but I interact with people who left it).. too homophobic and VERY vanilla... it had the feel of a bunch of frat boys and sorority girls trying to recapture their hedonistic youth while maintaining otherwise very white bread lives... mind numbingly dull scripted sex.... (since you did not have time to learn individuals, you had to stick to safe/acceptable patterns).

I much prefer the poly community......

Re: No We Dare for North America

I'd rather not ask. The less I know, the happier I am.

Re: No We Dare for North America

I'll import from Canada. That is if it gets there as well. Game from the UK doesn't carry it from what I see :( 

Re: No We Dare for North America

The story says Europe only, and you're going to import it from Canada? 

Re: No We Dare for North America

Well, to be fair, the ad wasn't censured here and Ubisoft has a big studio in Montréal. We just might see it here still.

Re: No We Dare for North America

Making a statement or is this something you actually want to play?

 

Andrew Eisen

Re: No We Dare for North America

Actually, I might import a copy.... games with a physical component can be a good mixer....

Re: No We Dare for North America

Assassin's Creed games have you stabbing people left and right, but this makes them squeamish? Wusses.

 
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Andrew EisenThat was quick! Pretty accurate cosplay of the new Ghostbuster uniform and proton pack: https://twitter.com/mirabellemusing/status/61673135125394227207/03/2015 - 6:23pm
Matthew Wilson@mast I dont know, but I do know it got a cult fallowing here.07/03/2015 - 6:22pm
MastermuneWasn't the Zero Escape series more popular here than in Japan?07/03/2015 - 6:19pm
Matthew Wilson@mast given the game was revealed in the US, I wouldnt be shocked if it was released at the same time.07/03/2015 - 6:15pm
MastermuneI don't trust the big AAA worldwide simultaneous releases though.07/03/2015 - 5:57pm
Mastermune@Infophile I have come to the conclusion that smaller games like zero escape, JRPG's and the like are actually worth preordering sinc they are limited quantities and since they usually release in japan first we know if there are any issues.07/03/2015 - 5:56pm
Infophile@Matthew! Awesome news. I'd preorder on that shout alone if I didn't have a policy against preordering anymore.07/03/2015 - 5:16pm
Matthew Wilsonzero escape 3 was announced today.07/03/2015 - 4:21pm
Matthew Wilson@pnx I am guessing a ddoss since that is what happened to neogaf, but sony needs to do a investment in psn as a whole. steam is still the most reliable and fastest digital platform I use.07/03/2015 - 3:06pm
PHX Corphttp://www.vg247.com/2015/07/03/psn-is-down-sony-investigating/ not again: PSN is down, Sony investigating07/03/2015 - 3:04pm
Matthew Wilsonhttp://www.vg247.com/2015/07/03/digital-extremes-trespasser-keystone-pc/ if true, this is funny and embarrassing for Digital Extremes. companies need too have better security.07/03/2015 - 2:57pm
Matthew Wilsonhttp://www.gamespot.com/videos/the-point-destiny-the-hardcore-gamers-slot-machine/2300-6425852/ this is very good, and well researched.07/03/2015 - 12:41pm
InfophileOther features to become standard: The ability to remap controls however the hell I want. Quicksave at any time (especially for handheld and mobile games). Plus everything Andrew said07/03/2015 - 10:43am
InfophileRegion-freeing becomes tricky for games with a strong online component though, especially when the servers are run by different branches in different regions.07/03/2015 - 10:41am
InfophileI'm in favor of getting rid of region-locking for any purchased games. I can understand an exception for free, ad-supported games, as many ads are only relevant in certain regions, and it's a ridiculous hassle to get ads for all regions.07/03/2015 - 10:40am
PHX Corphttp://kotaku.com/payday-2-has-been-broken-on-xbox-one-for-three-weeks-1715384186 Payday 2 Has Been Broken On Xbox One For Three Weeks07/03/2015 - 8:44am
Matthew Wilsonhttps://www.reddit.com/r/OutOfTheLoop/comments/3bxduw/why_was_riama_along_with_a_number_of_other_large/ here is a more complete acount of whats going on.07/03/2015 - 1:32am
Matthew Wilsonredit is on fire right now. most subreddits have been set to private.07/03/2015 - 1:24am
MattsworknameYou know andrew, those are actualy rock solid ideas, I woudl like those features a bunch ,especially with games that a cut scene heavly. looking at you kojima!07/03/2015 - 1:18am
Andrew EisenActually, "things I'd like to see become standard in video games" ain't a bad idea for one of my future YouTube videos.07/03/2015 - 1:05am
 

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