The PC Gaming Alliance published a preliminary part of its third annual Horizons research reports, revealing the state of the PC gaming industry in 2010. Prepared by research firm DFC Intelligence, the report covers 2010 and offers projections for the market worldwide through 2014. The full report will be shared with PCGA members a week after GDC – going on this week in San Francisco.
According to data from the report, the worldwide PC games market reached a record $16.2 billion in 2010 – a 20 percent jump from 2009.
China was the largest and fastest growing market in 2010, with record revenue of around $4.8 billion. Korea, Japan, the US, UK and Germany also all showed growth in 2010. Together these markets increased revenue by 19 percent in 2010 to $7.3 billion.
PCGA president and Intel analyst Matt Ployhar says the 2010 numbers show that the focus has returned to the PC.
"The spotlight has definitely shifted back to the PC game market. A few of the biggest factors fueling this movement are innovative business models making games more accessible with digital distribution, free to play, and online; along with game formats embracing the shifts occurring in the evolution of the PC ecosystem to remain more profitable," said Ployhar.
The report concluded that the PC game sector is expected to grow by 9 percent to $23 billion by 2014. Digital distribution is the likely catalyst for this growth.
Expect to hear more about this report after the conclusion of the Game Developers Conference at the end of the week.