Organizers of the Game Developers Conference offered a positive post mortem on last week’s show, listing attendance, the number of talks, and other important highlights. GDC hosted a record 19,000 game industry professionals and media at the San Francisco’s Moscone Convention Center. The event featured more than 450 lectures, panels, summits, tutorials and roundtable discussions across five days of content, with GDC references. Media coverage from outlets like the Los Angeles Times, the Associated Press, USA Today, and more covered this year’s event.
Lecture highlights from GDC’s 15 tutorials and summits included Rovio’s Peter Vesterbacka discussing the Angry Birds phenomenon (GDC Smartphone Summit), Zynga’s Mark Skaggs on going from FarmVille to CityVille (Social & Online Games Summit), game designer and author Jane McGonigal on ‘gamefulness’ (Serious Games Summit), and Super Meat Boy’s creators on their rough route to success (Independent Games Summit).
Other highlights included classic postmortems including Eric Chahi’s talk on Out Of This World/Another World; Mark Cerny on Marble Madness; John Romero and Tom Hall discussing DOOM; and Will Wright on Raid On Bungeling Bay.
Talks from StarCraft II’s Dustin Browder, LucasArts’ Clint Hocking, and key lectures from GDC veterans Chris Crawford – on ‘days of yore’ and Brian Moriarty – on Roger Ebert and ‘sublime art’ – were also among the most popular talks at the show this year.
Organizers announced that GDC 2012 will return to the Moscone Convention Center in San Francisco from Monday, March 5 to Friday, March 9, 2012 – with a call for lecture submissions to open this summer.
For more info on GDC, check out gdcconf.com.